Semear a Terra Carta MTG


Semear a Terra - Saviors of Kamigawa
Custo de mana
Custo convertido de mana4
RaridadeRara
TipoEncantamento
Lançamento2005-06-03
Expansão símbolo
Expansão nomeSaviors of Kamigawa
Expansão códigoSOK
Número146
Frame2003
LayoutNormal
BorderPreta
Ilustrado porAnthony S. Waters

Principais conclusões

  1. Seed the Land’s token generation scales with land plays, offering strategic board control and utility.
  2. Restrictive mana requirements and discard costs can limit the card’s flexibility in deckbuilding.
  3. Despite potential cons, Seed the Land’s combo and meta-relevance make it a card worth considering for green decks.

Onde comprar

Se você deseja comprar um cartão Semear a Terra MTG de um conjunto específico como Saviors of Kamigawa, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Semear a Terra e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Texto da carta

Toda vez que um terreno entra em jogo, o seu controlador coloca em jogo uma ficha de criatura verde 1/1 do tipo Cobra.

Com tristeza e um sentimento de esperança, Senka deixou a colônia onde nascera, com seus assistentes, para servir como genitora da ninhada, fundadora de uma nova colônia.


Card Pros

Card Advantage: Seed the Land enhances your card utility by populating the battlefield with Snake tokens whenever a land enters the field under your control. This multiplication of assets bolsters your presence on the board and can tilt the game in your favor over time.

Resource Acceleration: While not directly providing mana, the Snake tokens generated by Seed the Land can be utilized with other cards or abilities that convert creatures into additional resources, effectively turning every land play into a potential source of resource acceleration.

Instant Speed: Though Seed the Land itself is an enchantment, it synergizes particularly well with instant-speed land plays. This allows you to create new Snake tokens on your opponent’s turn, maintaining pressure and adaptability in the flow of the game.


Card Cons

Discard Requirement: While Seed the Land adds strategic board presence, it demands you to discard another card. This requirement can be a hindrance, especially when your hand synergies are crucial for maintaining gameplay momentum.

Specific Mana Cost: Seed the Land necessitates a green mana commitment, which could restrict its inclusion in multicolor decks that are not heavily green. Decks without consistent green mana access find this an obstacle to optimal card functionality.

Comparatively High Mana Cost: With a casting cost that includes both green and additional mana, it competes with other four-cost spells offering immediate impact. This makes it less appealing in fast-paced games where lower-cost cards could provide quicker advantages.


Reasons to Include Seed the Land in Your Collection

Versatility: Seed the Land is a card that offers flexible options for players looking to enhance their green decks. Its ability to create a 1/1 green Snake creature token whenever a land enters the battlefield under any player’s control means that it can provide continuous creature generation in land-based strategies.

Combo Potential: For players fond of combos, Seed the Land works remarkably well in conjunction with cards that allow you to play multiple lands per turn or cards that bounce lands back to your hand to be replayed. This synergy can quickly flood the board with tokens to overwhelm your opponents.

Meta-Relevance: In game environments where landfall or token strategies are prevalent, Seed the Land can prove to be a powerful asset. It aligns well with the current interest in green ramp decks, providing consistent token generation which can be critical for both defensive and offensive maneuvers.


How to Beat Seed the Land in MTG

Seed the Land is an enigmatic enchantment that can significantly alter the battlefield in Magic: The Gathering. This card generates a 1/1 green Snake creature token for each land that enters under an opponent’s control, potentially creating an army of tokens very quickly. Despite its power to overwhelm, there are strategies to dismantle or contain its influence. Effects that negate enchantment abilities come handy against Seed the Land, with cards like Tranquility offering a complete reset by destroying all enchantments on the field. Also, employing landfall triggers of your own can help you achieve a similar token advantage. Additionally, employing board wipes such as Wrath of God can clear the swarms of tokens, removing the immediate threat to your life total.

Control strategies that limit the number of lands an opponent can play each turn can also cripple the effectiveness of Seed the Land. Cards like Confounding Conundrum can constrain your opponent’s ability to exploit their enchantment. In the end, while Seed the Land can pose a significant threat by providing a steady stream of creature tokens, a planned approach using enchantment removal, board wipes, or land-play restrictions can effectively neutralize its potential for dominance in a match.


Cartas similares a Semear a Terra

Seed the Land is a somewhat niche enchantment that can significantly alter the landscape of a Magic: The Gathering game. It shares a conceptual family tree with Awakening Zone, a card that generates utility creatures in the form of 0/1 Eldrazi Spawn. Both cards turn each turn sequence into an opportunity to expand on-board resources but do so in different ways. Awakening Zone provides tokens at a steady pace, while Seed the Land has the potential for explosive growth if numerous lands are played.

On comparing it with similar enchantments, we turn to Rampaging Baloths. Much like Seed the Land, Rampaging Baloths generates tokens—albeit 4/4 beasts—whenever a land enters the battlefield under your control. The key difference here is Seed the Land’s lower mana cost, allowing for an earlier impact on the game. Lastly, Verdant Embrace shares the theme of creating tokens; however, it focuses on a single creature and creates saprolings, scaling with the number of turns rather than each land played.

Ultimately, Seed the Land stands out in the environment of token-generating enchantments, as it’s directly tied to land play, which can encourage a strategy centered around landfall and high-volume land play to capitalize on its benefits.

Awakening Zone - Carta Magic versões
Rampaging Baloths - Carta Magic versões
Verdant Embrace - Carta Magic versões
Awakening Zone - Carta Magic versões
Rampaging Baloths - Carta Magic versões
Verdant Embrace - Carta Magic versões

Cartas semelhantes a Semear a Terra por cor, tipo e custo de mana

Living Lands - Carta Magic versões
Titania's Song - Carta Magic versões
Arboria - Carta Magic versões
Cyclone - Carta Magic versões
Splintering Wind - Carta Magic versões
Barbed Foliage - Carta Magic versões
Preferred Selection - Carta Magic versões
Aluren - Carta Magic versões
Sporogenesis - Carta Magic versões
Defense of the Heart - Carta Magic versões
Vernal Equinox - Carta Magic versões
Overlaid Terrain - Carta Magic versões
Rowen - Carta Magic versões
Epic Struggle - Carta Magic versões
Court of Bounty - Carta Magic versões
Eidolon of Blossoms - Carta Magic versões
Greater Good - Carta Magic versões
Arasta of the Endless Web - Carta Magic versões
Upwelling - Carta Magic versões
Primitive Etchings - Carta Magic versões
Living Lands - Carta Magic versões
Titania's Song - Carta Magic versões
Arboria - Carta Magic versões
Cyclone - Carta Magic versões
Splintering Wind - Carta Magic versões
Barbed Foliage - Carta Magic versões
Preferred Selection - Carta Magic versões
Aluren - Carta Magic versões
Sporogenesis - Carta Magic versões
Defense of the Heart - Carta Magic versões
Vernal Equinox - Carta Magic versões
Overlaid Terrain - Carta Magic versões
Rowen - Carta Magic versões
Epic Struggle - Carta Magic versões
Court of Bounty - Carta Magic versões
Eidolon of Blossoms - Carta Magic versões
Greater Good - Carta Magic versões
Arasta of the Endless Web - Carta Magic versões
Upwelling - Carta Magic versões
Primitive Etchings - Carta Magic versões

Legalidades

Magic the Gathering formats where Semear a Terra has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida