Areias do Tempo Carta MTG


Areias do Tempo - Visions
Custo de mana
Custo convertido de mana4
RaridadeRara
Tipo
Lançamento1997-02-03
Expansão símbolo
Expansão nomeVisions
Expansão códigoVIS
Número153
Frame1997
LayoutNormal
BorderPreta
Ilustrado porPaul Lee

Principais conclusões

  1. Sands of Time alters game flow, offering strategic benefits through unexpected gameplay disruption.
  2. It accelerates resources cleverly and demands precise timing for maximum advantage.
  3. Manipulating permanents before turns shift can provide sudden mana access, enhancing tactical options.

Texto da carta

Each player skips his or her untap phase. At the beginning of each player's turn, untap each tapped artifact, creature, and land he or she controls and tap each untapped artifact, creature, and land he or she controls.

"But once, with a magician's help, Time was stopped and Day stood still." —"Love Song of Night and Day"


Card Pros

Card Advantage: Sands of Time flips the traditional flow of the game, potentially providing an edge as it disrupts the usual planning of your opponents, letting you reap the benefits of surprise and less predictable turns.

Resource Acceleration: This artifact offers savvy players a way to untap all permanents they control at the beginning of each player’s turn, provided they were tapped previously. When orchestrated accurately, this translates to a form of resource acceleration that can outpace opponents.

Instant Speed: While not an instant itself, Sands of Time can create windows of opportunity as if you had an instant in play. By manipulating the status of your permanents right before the sands shift, you have the chance to unlock mana or abilities spontaneously, enhancing your reactive gameplay and giving you a tempo boost where it counts.


Card Cons

Discard Requirement: While Sands of Time doesn’t ask for a card to be discarded, it imposes a unique constraint by phasing out untapped permanents, potentially causing a player to discard their game plan or critical board state.

Specific Mana Cost: Activating Sands of Time requires generic mana, but its integration into a multi-colored deck could be restricted by the need to keep mana available, lest it alters the course of gameplay unfavorably.

Comparatively High Mana Cost: With four mana needed to bring Sands of Time into play, it can be a hefty investment that may not align with the tempo of many aggressive decks that prefer to establish a presence on the board more rapidly.


Reasons to Include in Your Collection

Versatility: Sands of Time fits into multiple deck archetypes including artifact-centric and control decks. It adjusts the pace of the game and can be manipulated to your advantage with untap mechanics.

Combo Potential: In combination with cards that benefit from untapping or not untapping, Sands of Time can become the centerpiece in a game-altering combo that could disrupt your opponents’ strategy or accelerate your own game plan.

Meta-Relevance: Given the constant evolution of the meta, Sands of Time has potential in environments where slowing down the game or enabling complex interactions is paramount. Its ability to modify turn mechanics can be a sleeper hit against unsuspecting adversaries.


How to beat

Sands of Time is a unique artifact in the MTG universe, reshaping the way players manage their resources and turns. Its ability to alter the untap step and to freeze permanents in their current state demands strategic gameplay and foresight. To effectively overcome this card, players must adapt their strategies, prioritizing instant-speed interactions to respond during the untap step. Implementing cards like Stifle or Trickbind can negate the triggered abilities of Sands of Time, granting a degree of control over the battlefield’s tempo.

Another effective method involves the employment of cards that bypass the need for untapping. Vigilance abilities allow creatures to remain untapped, and artifacts like Seedborn Muse can untap all your permanents on each other player’s untap step. Players can also consider utilizing alternative forms of acceleration, such as mana dorks or mana rocks, which can diversify the ways to obtain resources without fully relying on untapped lands, thus reducing the disruptive impact of Sands of Time.

Lastly, the inclusion of removal spells that can directly target and destroy artifacts becomes essential when facing decks that capitalize on Sands of Time. Succinctly, managing a balance between disruption, alternative resources, and vigilant maneuvering is critical to conquering the challenges posed by this powerful artifact.


Cartas similares a Areias do Tempo

Delving into the unique dynamics of Sands of Time within Magic: The Gathering, we can’t help but draw parallels with other intriguing artifacts designed to manipulate time and turns. One such comparison can be made with Time Vault, legendary for its ability to grant its owner extra turns; however, Sands of Time offers a subtler approach to time manipulation by automatically tapping or untapping all permanents during each player’s untap step. This creates a complex and strategic environment quite unlike the straightforward extra turn granted by Time Vault.

Another relative in this space is Stasis, which locks down the board by preventing the untap phase entirely. Where Stasis freezes the game, Sands of Time shifts the balance of power turn by turn, creating an unpredictable tide of advantage. Equally notable is the card Time Spiral, which offers the upside of untapping up to six lands as a one-time effect, but lacks the ongoing control bestowed by Sands of Time over every untap step.

In sum, while Sands of Time may not offer the blatant turn advantage of certain classic cards, its consistent impact on the tempo of the game sets it apart, making it a compelling choice for players looking to introduce a layer of nuanced strategy into their Magic: The Gathering matches.

Time Vault - Carta Magic versões
Stasis - Carta Magic versões
Time Spiral - Carta Magic versões
Time Vault - Carta Magic versões
Stasis - Carta Magic versões
Time Spiral - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Areias do Tempo MTG de um conjunto específico como Visions, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Areias do Tempo e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Legalidades

Magic the Gathering formats where Areias do Tempo has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
OathbreakerVálida
PremodernVálida
VintageVálida
DuelVálida
PredhVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Areias do Tempo fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2004-10-04 This card still affects players when it is tapped.
2008-08-01 Skipping the untap step means that phased out cards won’t phase in, and permanents with phasing won’t phase out.
2009-10-01 You can tap lands for mana before Sands of Time toggles your permanents. The mana you gain is in your mana pool during your upkeep step, but will disappear before your draw step if you don’t spend it. You cannot save it to be spent on the card you will draw this turn.