Ascensão da Horda de Marn Carta MTG
Expansões | Lançada em 5 expansõesVer todas |
Custo de mana | |
Custo convertido de mana | 3 |
Raridade | Rara |
Tipo | Mágica Instantânea |
Habilidades | Foretell |
Principais conclusões
- Turns creature deaths into an advantage by creating 2/2 zombies, pressuring opponents’ resources.
- Works well with sacrifice strategies, synergizing creature deaths into mana or draw.
- Instant speed allows flexible play, catching opponents unprepared for board changes.
Texto da carta
Crie X fichas de criatura Zumbi Amoque preta 2/2 , sendo X o número de criaturas não ficha que morreram neste turno. Profetizar {B} (Durante o seu turno, você pode pagar {2} e exilar este card de sua mão voltado para baixo. Conjure-o em um turno posterior pagando seu custo de profetizar.)
Card Pros
Card Advantage: Rise of the Dread Marn shines in situations where multiple creatures are perishing, perhaps during a sweeping board clear. By turning those deaths into an army of 2/2 zombies, this card effectively swings the tide by restocking your board with threats, thereby maintaining a pressure on your opponent’s resources.
Resource Acceleration: While not directly adding to your mana pool, the influx of zombie tokens can be instrumental for strategies that benefit from sacrificing creatures. This can catalyze resource acceleration by synergizing with other cards that translate creature deaths into additional mana or card draw.
Instant Speed: The ability to cast Rise of the Dread Marn at instant speed provides flexibility, allowing the play to be made at the end of an opponent’s turn or in response to a mass removal spell. This times your token generation for optimal impact, often catching opponents off-guard and unprepared for the sudden shift in board presence.
Card Cons
Discard Requirement: One limitation of Rise of the Dread Marn is the necessity to discard a card to activate its foretell ability. This can be detrimental to your hand, especially if you’re struggling to maintain card advantage or if the game has transitioned to a stage where every card in hand is pivotal.
Specific Mana Cost: Requiring specifically black mana, this card’s cost can hamper its inclusion in multi-colored decks that may struggle with mana-fixing. Its integration becomes a strategic decision, weighing the benefits against the potential for a strained mana base.
Comparatively High Mana Cost: With a total cost that often amounts to four mana, including the foretell payment, utilizing Rise of the Dread Marn might come at a high opportunity cost. In MTG, resource allocation is crucial and there may be more cost-effective alternatives to achieve similar outcomes, such as creating creature tokens or impacting the board state.
Reasons to Include in Your Collection
Versatility: Rise of the Dread Marn offers flexibility in deck building, capable of creating a wide array of zombie tokens under numerous circumstances, often when least expected by your opponent.
Combo Potential: This card can be paired effectively with mass removal spells or other battlefield triggers, allowing you to potentially turn a disadvantageous situation into a formidable army overnight.
Meta-Relevance: In environments where creature-heavy strategies prevail, Rise of the Dread Marn shines by providing an unexpected wave of tokens that can alter the state of the game in your favor post-board wipe.
How to beat
Rise of the Dread Marn is an intriguing card that pops up in Magic: The Gathering, renowned for turning the tables after a sweeping battlefield clear. To outplay this card, it is prudent to prepare for its worst-case scenario impact – the sudden swarm of Zombie tokens post-cleanup.
Tactical graveyard removal cards like Relic of Progenitus or Tormod’s Crypt can prevent Rise of the Dread Marn from ever triggering, stripping the card of its threat by preemptively removing it or relevant creatures from the graveyard before the opponent’s end step. Spell counters like Negate or Dovin’s Veto are perfect silver bullets during the casting phase to shut it down completely.
Moreover, timing your board wipes and being conservative with removal spells when Rise of the Dread Marn is likely in hand can minimize the token fallout. Understanding the strategic use of board management and specific counter spells plays a pivotal role in gaining the upper hand against this powerful card. This isn’t just about countering a single spell, but about planning ahead and controlling the flow of the match.
BurnMana Recommendations
Looking to turn tides and capitalize on every aspect of game play in MTG? Rise of the Dread Marn offers a creative edge by transforming potential losses into instant advantages. As you ponder strategies and refine your decks, it pays to explore cards that offer versatility, adaptability, and the element of surprise. This card could very well be your unsung hero during tight matches where every play counts. Unveil more strategic insights and elevate your deck-building prowess by joining us. Dive deeper into MTG strategy and discover how to best wield cards like Rise of the Dread Marn for the ultimate gameplay advantage.
Cartas similares a Ascensão da Horda de Marn
Rise of the Dread Marn holds a unique space in the realm of creature-centric spells. It draws comparisons with cards like Zulaport Cutthroat for its ability to change the state of the game following creature deaths. However, Rise of the Dread Marn takes it a step further by leveraging each creature’s end during a turn, multiplying the effects exponentially compared to the single-trigger effect of Zulaport Cutthroat.
Another card worthy of comparison is Teysa Karlov, which emphasizes death triggers, providing players a chance to maximize the end-of-life benefits of their creatures. Though similar in effect amplification, Rise of the Dread Marn focuses on quantity, turning a loss into a hoard of zombies, contrasting with Teysa’s qualitative double trigger effect.
Additionally, we see inklings of comparison with March of the Multitudes, as both cards can flood the field with tokens. While March creates tokens based on the mana and creatures you can tap, Rise of the Dread Marn’s unique triggering condition can offer an unexpected army at instant speed. This difference in speed and cost offers a strategic advantage that can turn the tide of the game in a surprising twist.
Exploring the dynamics of these cards showcases Rise of the Dread Marn’s singular ability to pivot the flow of a game, making it a potent card within its niche.
Cartas semelhantes a Ascensão da Horda de Marn por cor, tipo e custo de mana
Onde comprar
Se você deseja comprar um cartão Rise of the Dread Marn MTG de um conjunto específico como Magic Online Promos and Kaldheim, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Rise of the Dread Marn e outras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Veja produtos de MTG
Expansões lançadas
A carta Rise of the Dread Marn Magic the Gathering foi lançada em 3 expansões diferentes entre 2021-02-05 e 2021-02-06. Ilustrado por Titus Lunter.
# | Lançamento | Nome | Código | Símbolo | Número | Moldura | Layout | Borda | Artista |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 88282 | 2015 | Normal | Preta | Titus Lunter | ||
2 | 2021-02-05 | Kaldheim | KHM | 107 | 2015 | Normal | Preta | Titus Lunter | |
3 | 2021-02-05 | Kaldheim | KHM | 354 | 2015 | Normal | Preta | Titus Lunter | |
4 | 2021-02-06 | Kaldheim Promos | PKHM | 107p | 2015 | Normal | Preta | Titus Lunter | |
5 | 2021-02-06 | Kaldheim Promos | PKHM | 107s | 2015 | Normal | Preta | Titus Lunter |
Legalidades
Magic the Gathering formats where Ascensão da Horda de Marn has restrictions
Formato | Legalidade |
---|---|
Historic | Válida |
Legacy | Válida |
Oathbreaker | Válida |
Gladiator | Válida |
Pioneer | Válida |
Commander | Válida |
Modern | Válida |
Vintage | Válida |
Duel | Válida |
Explorer | Válida |
Brawl | Válida |
Penny | Válida |
Timeless | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Ascensão da Horda de Marn fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
---|---|
2021-02-05 | Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand. |
2021-02-05 | Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it. |
2021-02-05 | If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell. |
2021-02-05 | It doesn’t matter if the cards that represented those creatures are still in the graveyard as Rise of the Dread Marn resolves. They’ll still count as long as they died that turn. |
2021-02-05 | The number of nontoken creatures that died that turn is counted as Rise of the Dread Marn is resolving. In other words, nontoken creatures that die in response to Rise of the Dread Marn will count. |