Ripples of Potential Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana2
RaridadeRara
TipoInstant
Habilidades Proliferate

Onde comprar

Se você deseja comprar um cartão Ripples of Potential MTG de um conjunto específico como The Lost Caverns of Ixalan Commander and The Lost Caverns of Ixalan Commander, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Ripples of Potential e outras cartas MTG:

TCGPlayerCOMPRAR
BurnMana é parceiro oficial da TCGPlayer
Continue explorando outros produtos selados na Amazon
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Expansões

A carta Ripples of Potential Magic the Gathering foi lançada em 1 expansões diferentes entre 2023-11-17 e 2023-11-17. Ilustrado por Sam Hogg.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12023-11-17The Lost Caverns of Ixalan CommanderLCC 452015NormalPretaSam Hogg
22023-11-17The Lost Caverns of Ixalan CommanderLCC 772015NormalPretaSam Hogg

Legalidades

Magic the Gathering formats where Ripples of Potential has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
OathbreakerVálida
VintageVálida
DuelVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Ripples of Potential fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2023-11-10 A phased-out token will phase in at the beginning of its controller's untap step just like a nontoken permanent would.
2023-11-10 An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-11-10 An attacking or blocking creature that phases out is removed from combat.
2023-11-10 Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
2023-11-10 As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
2023-11-10 Choices made for permanents as they entered the battlefield are remembered even after they phase in.
2023-11-10 If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-11-10 Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
2023-11-10 Phased-out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
2023-11-10 Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
2023-11-10 Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-11-10 To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-11-10 You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.