Reacender a Chama Carta MTG


Reacender a Chama - Eventide
Custo de mana
Custo convertido de mana4
RaridadeRara
TipoFeitiço
Lançamento2008-07-25
Expansão símbolo
Expansão nomeEventide
Expansão códigoEVE
Número61
Frame2003
LayoutNormal
BorderPreta
Ilustrado porZoltan Boros & Gabor Szikszai

Principais conclusões

  1. Boosts card advantage, offering multiple draws over several turns for sustained strategy.
  2. Demands specific mana and a discard, potentially restricting deck building flexibility.
  3. Instant speed play adds depth, reacting swiftly to opponents or maximizing turns.

Texto da carta

Reacender a Chama causa 4 pontos de dano à criatura ou ao jogador alvo. No início de sua manutenção, se um oponente não tiver nenhum card na mão, você poderá devolver Reacender a Chama de seu cemitério para sua mão.


Card Pros

Card Advantage: The Rekindled Flame card offers a significant boost when it comes to replenishing your hand. Its ability can potentially draw multiple cards over several turns, keeping your options plentiful and your strategy flexible.

Resource Acceleration: While not directly providing mana, the card’s repeated effect can lead to substantial resource acceleration by ensuring land drops each turn or enabling you to cast more spells.

Instant Speed: The capability to play Rekindled Flame at instant speed offers strategic depth and versatility. It allows players to react swiftly to an opponent’s actions or end-of-turn moves, maximizing their own turn efficiency.


Card Cons

Discard Requirement: One of the drawbacks of Rekindled Flame is the necessity to discard one of your own cards when you play it. This can be particularly taxing when your hand is already depleted, forcing you to choose between maintaining resources or advancing your board position.

Specific Mana Cost: The card’s demand for not just a hefty amount of mana but also a specific combination can constrain deck building. It needs both generic and red mana, which means that it fits primarily into decks with a strong red component, potentially limiting its versatility in multi-color or colorless strategies.

Comparatively High Mana Cost: With a mana cost that’s on the higher side, Rekindled Flame competes with other cards that might offer a greater impact on the game at the same or lower cost. Players may find that while Rekindled Flame can be powerful, the cost of putting it into play is sometimes not justified by the effect, especially in fast-paced games where efficiency is key.


Reasons to Include Rekindled Flame in Your Collection

Versatility: Rekindled Flame stands out as a card that seamlessly transitions into various deck archetypes. Its ability to deal damage directly to opponents or creatures makes it a valuable tool in aggressive strategies as well as more controlling builds seeking removal options.

Combo Potential: This card’s recurring nature, returning to a player’s hand if an opponent has no cards in their hand, provides synergies in decks designed to empty opponents’ hands quickly. It pairs well with discard effects, setting up potential recurring damage each turn.

Meta-Relevance: In environments where resource denial is part of the prevailing strategy, Rekindled Flame can maintain pressure on your opponents. Its repeatability makes it a durable threat, especially useful in matches that hinge on sustained damage over time.


How to beat

Overcoming Rekindled Flame in a Magic: The Gathering match can be challenging given its ability to repeatedly impose direct damage. It shines amongst cards offering a recurring threat. Unlike one-time burn spells, Rekindled Flame possesses the tenacity to return from the graveyard to the hand, ensuring a continuous pressure on the opponent’s life total.

To nullify Rekindled Flame’s impact, consider incorporating graveyard interaction into your deck. Cards like Tormod’s Crypt or Leyline of the Void can exile it effectively, preventing its return. Additionally, counterspells are effective during its casting from both the hand and the graveyard, with options like Counterspell or Negate providing protection. It’s crucial to manage resources wisely and possibly sacrifice tempo to ensure that Rekindled Flame doesn’t reignite the match in your opponent’s favor.

Ultimately, countering Rekindled Flame requires foresight and the right responses to interrupt its cycle. A well-timed piece of graveyard hate or a counterspell can relegate this persistent threat to a non-issue, allowing you to keep control of the game and maintain your defenses against this fiery menace.


Cartas similares a Reacender a Chama

Rekindled Flame occupies a unique position in Magic: The Gathering, where it shines as both a damage-dealing sorcery and a self-recycling card. It stands out by dealing 4 damage to any target, setting it apart from other burn spells such as Lightning Strike, which caps at 3 damage but costs less mana. Unlike Rekindled Flame’s potential to return to the player’s hand, Lightning Strike offers no such recursion, hence a one-time use.

Another relative in this section is Thunderous Wrath, known for its massive 5 damage to any target at an affordable cost under the Miracle condition. Although it packs a heavier punch, it doesn’t possess the self-returning capability that Rekindled Flame offers, potentially limiting its long-term strategic application. Fiery Confluence also acts as a cousin to Rekindled Flame with its versatile modes, but it carries a higher mana cost and doesn’t return to your hand, making it more of a single but impactful play.

Ultimately, for players who value consistent threats and prolonged game influence, Rekindled Flame has a notable edge. Its ability to keep coming back can apply consistent pressure on opponents, rendering it an attractive choice within the arsenal of red spells in Magic: The Gathering.

Lightning Strike - Carta Magic versões
Thunderous Wrath - Carta Magic versões
Fiery Confluence - Carta Magic versões
Lightning Strike - Carta Magic versões
Thunderous Wrath - Carta Magic versões
Fiery Confluence - Carta Magic versões

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Flameshot - Carta Magic versões
Bend or Break - Carta Magic versões
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Draconic Intervention - Carta Magic versões
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Onde comprar

Se você deseja comprar um cartão Reacender a Chama MTG de um conjunto específico como Eventide, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Reacender a Chama e outras cartas MTG:

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Legalidades

Magic the Gathering formats where Reacender a Chama has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Reacender a Chama fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2008-08-01 Rekindled Flame’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless one of your opponents already has no cards in hand as your upkeep begins, and (2) the ability will do nothing if each of your opponents manages to get a card in hand by the time it resolves.
2008-08-01 You don’t specify an opponent; the ability will check all of them to see if at least one meets the condition. The opponent that meets the condition when the ability triggers and the one who meets the condition when it resolves can be different players.