Hidra Protéica Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana1
RaridadeMítica
TipoCriatura — Hidra
Ataque 0
Defesa 0

Texto da carta Hidra Protéica

Hidra Protéica entra no campo de batalha com X marcadores +1/+1 sobre ela. Se algum dano seria causado a Hidra Protéica, previna aquele dano e remova dela uma quantidade igual de marcadores +1/+1. Toda vez que um marcador +1/+1 for removido de Hidra Protéica, coloque dois marcadores +1/+1 sobre ela no início da etapa final.

Expansões lançadas

A carta Hidra Protéica Magic the Gathering foi lançada em 2 expansões diferentes entre 2009-07-17 e 2010-07-16. Ilustrado por Jim Murray.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12009-07-17Magic 2010M10 2002003NormalPretaJim Murray
22010-07-16Magic 2011M11 1942003NormalPretaJim Murray

Legalidades

Magic the Gathering formats where Hidra Protéica has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Hidra Protéica fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2009-10-01 All damage that would be dealt to Protean Hydra is prevented, even if it doesn’t have that many +1/+1 counters on it. This is true even if Protean Hydra has no +1/+1 counters on it at all (and is able to remain on the battlefield because some other effect is boosting its toughness). If the amount of damage that would be dealt to Protean Hydra is greater than the number of +1/+1 counters on it, all the +1/+1 counters on Protean Hydra are removed from it.
2009-10-01 If a -1/-1 counter is put on Protean Hydra while it has +1/+1 counters on it, that -1/-1 counter and a +1/+1 counter will be removed from it as a state-based action. This will cause Protean Hydra’s last ability to trigger.
2009-10-01 If any +1/+1 counters are removed from Protean Hydra during the end step, its last ability will trigger and set up a delayed triggered ability that will trigger at the beginning of the next end step (which is near the end of the following turn).
2009-10-01 If multiple +1/+1 counters are removed from Protean Hydra at once, its last ability will trigger that many times.
2009-10-01 If unpreventable damage is dealt to Protean Hydra, the Hydra’s second ability will try to prevent it and fail (meaning that damage has its normal results), and it will also remove that many +1/+1 counters from Protean Hydra.
2009-10-01 Protean Hydra’s last ability triggers whenever a +1/+1 counter is removed from it for any reason, not just when a +1/+1 counter is removed by its second ability.