My Wish Is Your Command Carta MTG


My Wish Is Your Command - Archenemy Schemes
RaridadeComum
TipoScheme
Lançamento2010-06-18
Expansão símbolo
Expansão nomeArchenemy Schemes
Expansão códigoOARC
Número30★
Frame2003
LayoutEsquema
BorderPreta
Ilustrado porSteve Prescott

Principais conclusões

  1. Provides card advantage by accessing opponent’s powerful spells, enhancing your strategic possibilities.
  2. Instant speed allows for tactical plays and can disrupt opponent strategies unexpectedly.
  3. The discard requirement and specific mana cost are strategic trade-offs to consider during play.

Texto da carta

When you set this scheme in motion, each opponent reveals his or her hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.

"Indulge me. Just one spell. One potentially fatal spell gone horribly awry."


Card Pros

Card Advantage: My Wish Is Your Command offers strategic advantage by potentially accessing powerful spells from your opponent’s library, effectively increasing your options beyond the confines of your own deck.

Resource Acceleration: This card enables a unique form of acceleration by bypassing the mana cost of spells you target, allowing you to leverage your opponents’ higher cost spells earlier than normally possible and at a reduced resource expenditure.

Instant Speed: The ability to cast My Wish Is Your Command at instant speed provides remarkable flexibility, permitting decisions to be made with comprehensive battlefield knowledge and potentially disrupting an opponent’s strategy at a critical moment.


Card Cons

Discard Requirement: Playing My Wish Is Your Command comes with a necessary trade-off. As part of casting the card, you’re required to discard another from your hand, potentially depleting your options later in the game. This could lead you into a tricky situation if you’re already struggling with card advantage.

Specific Mana Cost: Tailored to decks incorporating blue magic, this spell demands a particular blend of mana. It necessitates both colorless and blue mana, potentially complicating its inclusion into a multi-colored or color-heavy strategy where every mana point is critical.

Comparatively High Mana Cost: For an enchantment that can have a significant impact on the match, the cost is a considerable factor. With a higher mana requirement, especially in a fast-paced game, it may not be the most mana-efficient play compared to other spells or enchantments that could yield a more immediate effect or a broader range of abilities for a similar, if not lower, mana investment.


Reasons to Include in Your Collection

Versatility: My Wish Is Your Command offers a unique flexibility by allowing players to harness the spells of their opponent’s deck, which can be advantageous in a variety of situations. Its adaptable nature means it can be a surprising asset in any match-up.

Combo Potential: This card shines when paired with strategies that benefit from knowledge of the opponent’s hand or library, as well as with decks that exploit casting spells from unconventional places, enhancing both strategic depth and fun.

Meta-Relevance: In environments where players are heavily investing in powerful spells, My Wish Is Your Command rises in value, turning an opponent’s meticulous strategy into a tool you can wield, thus remaining a relevant addition to any collection.


How to beat

Overcoming My Wish Is Your Command in Magic: The Gathering requires strategic shrewdness, given its ability to cheat powerful spells into play. This unique card can tip the scales in your opponent’s favor by replicating the effects of costly spells at a mere fraction of their mana costs. To effectively counter this threat, consider incorporating disruption tools, such as discard spells or counter magic, to either thwart the card before it activates or to address the potentially game-altering spell it aims to copy.

A robust defense against such strategies might involve preemptive measures like Thoughtseize or Duress to extract My Wish Is Your Command from your opponent’s hand before they get a chance to cast it. Additionally, holding up mana for counterspells like Negate or Dovin’s Veto can be instrumental in mitigating the risk posed by this card, enabling you to nullify it on the stack and preserve your game plan.

Overall, staying one step ahead of My Wish Is Your Command requires patience and precision. By disrupting your opponent’s hand and making judicious use of counter spells, you can maintain control over the match and diminish the impact of this deceptive card in Magic: The Gathering.


Cartas similares a My Wish Is Your Command

The card My Wish Is Your Command offers MTG players a unique approach to game manipulation by allowing them to choose a card outside the game and shuffle it into their deck. This card echoes the mechanics of Mastermind’s Acquisition which also grants the ability to pick a card from outside the game. However, My Wish Is Your Command advances this concept by condensing the decision-making process into a swift shuffle, intensifying the surprise element in your deck strategy.

Glittering Wish is another card akin to My Wish Is Your Command, allowing players to retrieve a multicolored card from outside the game to their hand. Despite the limitation to multicolored cards, Glittering Wish provides immediate access to the chosen card, offering tactical flexibility. Conversely, My Wish Is Your Command’s capacity to pull any card creates a broader range of possibilities and can catch opponents off-guard.

Evaluating these cards, My Wish Is Your Command is a versatile tool for MTG players seeking an unexpected edge. Its ability to adapt to various game states and strategies can be a defining factor in the heat of competition, demonstrating its potential to stand out in its category.

Mastermind's Acquisition - Carta Magic versões
Glittering Wish - Carta Magic versões
Mastermind's Acquisition - Carta Magic versões
Glittering Wish - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão My Wish Is Your Command MTG de um conjunto específico como Archenemy Schemes, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os My Wish Is Your Command e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering My Wish Is Your Command fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2010-06-15 If you cast a card “without paying its mana cost,” the value of any X in the card’s mana cost must be 0. You can’t pay any alternative costs for that card. On the other hand, if the card has optional additional costs (such as kicker or replicate), you may pay those when you cast the card. If the card has mandatory additional costs (such as Fling does), you must pay those when you cast the card.
2010-06-15 If you choose a card you can’t cast (because there are no legal targets for the spell, for example), nothing happens to it. It remains in its owner’s hand.
2010-06-15 If you choose a card, you cast it as part of the resolution of this ability. Timing restrictions based on the card’s type are ignored. Other restrictions are not (such as “Cast
-his card] only during your end step”).
2010-06-15 You choose a total of one card, and that card can’t be a creature or a land.