May Civilization Collapse Carta MTG


May Civilization Collapse - Archenemy Schemes
RaridadeComum
TipoScheme
Lançamento2010-06-18
Expansão símbolo
Expansão nomeArchenemy Schemes
Expansão códigoOARC
Número25★
Frame2003
LayoutEsquema
BorderPreta
Ilustrado porJohn Matson

Principais conclusões

  1. Enables card advantage and strategic control by forcing opponent discards while drawing cards yourself.
  2. Facilitates earlier, powerful plays by accelerating your mana base through land fetching.
  3. Grants flexibility with its instant speed, casting it whenever most impactful to disrupt opponents.

Texto da carta

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land.

"This should halt the spread of your insolence."


Card Pros

Card Advantage: The May Civilization Collapse card provides a strategic edge by potentially disrupting your opponent’s hand, leading them to discard, while you draw cards. This mechanic ensures you stay ahead in resources and options, thus maintaining the pressure on the adversary.

Resource Acceleration: By allowing you to fetch a land card from your deck, May Civilization Collapse can act as a catalyst in ramping up your mana base. This acceleration is key to casting higher-cost spells earlier in the game, giving you a significant advantage in the resource race.

Instant Speed: The ability to play May Civilization Collapse at instant speed offers immense tactical flexibility. You can end your opponent’s turn by disrupting their strategy or wait for the opportune moment to maximize its impact, keeping them guessing about your next move and maintaining the element of surprise.


Card Cons

Discard Requirement: May Civilization Collapse card necessitates that players discard a card as part of its activation. This can lead to a strategic disadvantage, especially when your hand is already sparse and the resources you have are pivotal for maintaining control over the game.

Specific Mana Cost: The mana cost of May Civilization Collapse is particularly specific, requiring not only a substantial amount of mana but also a dedication to certain colors within your deck. This specificity can significantly reduce the card’s flexibility and make it a less viable option for a wide variety of decks.

Comparatively High Mana Cost: With a heftier mana cost in relation to its in-game effects, players might find that May Civilization Collapse does not measure up in terms of cost-efficiency. There are alternative cards available that might accomplish similar goals without such a steep investment, potentially rendering this card a less attractive option in the realm of competitive play.


Reasons to Include May Civilization Collapse in Your Collection

Versatility: May Civilization Collapse is an adaptable card that can serve multiple purposes in a deck. Its ability to disrupt opponent strategies while providing card advantage makes it a suitable addition to control and midrange decks alike.

Combo Potential: This card offers unique interactions in decks that capitalize on discard or graveyard-based strategies. It allows players to potentially remove key pieces from opponents’ hands, thereby enabling various combo plays that can lead to game-winning turns.

Meta-Relevance: In a meta where players rely heavily on specific cards or strategies, May Civilization Collapse can be a game-changer. Its disruptive power can tilt the balance in your favor, making it a staple consideration for anyone looking to keep pace with the evolving competitive landscape.


How to beat

May Civilization Collapse represents a unique challenge in the game of Magic: The Gathering due to its ability to disrupt opponent strategies by forcing them to sacrifice a significant portion of their board. To effectively counter this card, it’s crucial to implement strategies that can either negate its effects or recover quickly from the loss of creatures and artifacts. One method is to deploy cards that can grant indestructibility or regenerate your key permanents to withstand the sacrifice effect. This ensures that your essential pieces remain on the battlefield and continue contributing to your game plan.

Another tactic is to maintain a minimal board presence, focusing on the quality of your permanents rather than their quantity. This way, when May Civilization Collapse is played, the impact is less severe, and you can rebound more swiftly. Using instant-speed spells and abilities to generate token creatures in response to the trigger can also help rebuild your presence swiftly. Ultimately, flexibility and adaptability are vital. Preparing for potential board wipes and having a plan for recovery will enable you to maintain control and come out ahead, even when facing seemingly catastrophic cards like May Civilization Collapse.


Cartas similares a May Civilization Collapse

The evolution of board control strategies in MTG witnesses a new chapter with the arrival of May Civilization Collapse. This card aligns with the tradition of influential spells that trigger significant shifts on the battlefield. It draws a parallel with the iconic Damnation, a spell known for its ability to sweep the board clean of creatures. What sets May Civilization Collapse apart is its potential to reach beyond creatures and dismantle other permanent types as well.

Consider Terminus, another comparison point, which tucks creatures into libraries instead of immediate destruction. It’s a subtler approach that can sometimes prove more disruptive against graveyard strategies. But May Civilization Collapse offers a broader spectrum of control by targeting an array of permanents, which Terminus does not affect. Meanwhile, Austere Command offers similar flexibility but at a higher mana cost, allowing players to tailor the destruction to specific conditions, echoing the vast versatility that May Civilization Collapse introduces to the game.

Taking stock of these comparisons underlines that May Civilization Collapse holds a valuable place among MTG’s suite of control cards, noteworthy for its comprehensive reach and potential to influence the state of play across diverse game scenarios.

Damnation - Carta Magic versões
Terminus - Carta Magic versões
Austere Command - Carta Magic versões
Damnation - Carta Magic versões
Terminus - Carta Magic versões
Austere Command - Carta Magic versões

Cartas semelhantes a May Civilization Collapse por cor, tipo e custo de mana

Perhaps You've Met My Cohort - Carta Magic versões
Imprison This Insolent Wretch - Carta Magic versões
Your Inescapable Doom - Carta Magic versões
All in Good Time - Carta Magic versões
The Dead Shall Serve - Carta Magic versões
Surrender Your Thoughts - Carta Magic versões
Mortal Flesh Is Weak - Carta Magic versões
The Iron Guardian Stirs - Carta Magic versões
Ignite the Cloneforge! - Carta Magic versões
I Bask in Your Silent Awe - Carta Magic versões
Nature Demands an Offering - Carta Magic versões
Which of You Burns Brightest? - Carta Magic versões
Look Skyward and Despair - Carta Magic versões
Nothing Can Stop Me Now - Carta Magic versões
Plots That Span Centuries - Carta Magic versões
I Know All, I See All - Carta Magic versões
Rotted Ones, Lay Siege - Carta Magic versões
A Display of My Dark Power - Carta Magic versões
Behold the Power of Destruction - Carta Magic versões
My Genius Knows No Bounds - Carta Magic versões
Perhaps You've Met My Cohort - Carta Magic versões
Imprison This Insolent Wretch - Carta Magic versões
Your Inescapable Doom - Carta Magic versões
All in Good Time - Carta Magic versões
The Dead Shall Serve - Carta Magic versões
Surrender Your Thoughts - Carta Magic versões
Mortal Flesh Is Weak - Carta Magic versões
The Iron Guardian Stirs - Carta Magic versões
Ignite the Cloneforge! - Carta Magic versões
I Bask in Your Silent Awe - Carta Magic versões
Nature Demands an Offering - Carta Magic versões
Which of You Burns Brightest? - Carta Magic versões
Look Skyward and Despair - Carta Magic versões
Nothing Can Stop Me Now - Carta Magic versões
Plots That Span Centuries - Carta Magic versões
I Know All, I See All - Carta Magic versões
Rotted Ones, Lay Siege - Carta Magic versões
A Display of My Dark Power - Carta Magic versões
Behold the Power of Destruction - Carta Magic versões
My Genius Knows No Bounds - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão May Civilization Collapse MTG de um conjunto específico como Archenemy Schemes, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os May Civilization Collapse e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering May Civilization Collapse fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2010-06-15 In a Supervillain Rumble game, the targeted player may still choose “others.” Each player who isn’t the active player or the targeted player will thus be affected.
2010-06-15 The targeted player may choose “others” even if there are no others (because all of their teammates have lost the game, for example), or the archenemy’s other opponents can’t perform the resulting action.
2010-06-15 The targeted player may choose “self” even if they can’t perform the resulting action. For example, a player targeted with Feed the Machine may choose “self” even if they control no creatures.