Esquadrão Punho-de-marreta Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana4
RaridadeComum
TipoCriatura — Humano Artesão
Habilidades Fabricate,Menace
Ataque 3
Defesa 1

Principais conclusões

  1. Maulfist Squad offers indirect card advantage with its menace ability, promoting board preservation.
  2. Its fabricate ability grants flexibility, allowing board development during your main phase.
  3. Despite a required discard and specific mana cost, Maulfist Squad presents versatile utility.

Texto da carta

Ameaçar Fabricar 1 (Quando esta criatura entrar no campo de batalha, coloque um marcador +1/+1 nela ou crie uma ficha de criatura artefato incolor 1/1 do tipo Servus.)

"Boa invenção, essa. Parece realmente frágil."


Card Pros

Card Advantage: Maulfist Squad doesn’t directly increase card quantity in hand, but its Menace ability can help preserve your board presence by making it harder for opponents to block and trade, thus indirectly maintaining your card advantage on the battlefield.

Resource Acceleration: The Squad itself doesn’t provide mana or acceleration in the traditional sense, but pairing it with synergistic cards that benefit from +1/+1 counters can lead to a snowballing board state, essentially accelerating your resource dominance.

Instant Speed: Although Maulfist Squad is not cast at instant speed, its Fabricate ability can create instant responses to how you develop your board, giving you the flexibility to increase its power or produce an additional creature if needed during your main phase.


Card Cons

Discard Requirement: Maulfist Squad requires a player to discard a card as part of its madness cost, which can deplete your hand and reduce strategic options, especially if your deck does not synergize with discard mechanics.

Specific Mana Cost: Its casting cost demands one black mana, which may not align with decks that are not built to accommodate such color-specific requirements or those aiming for a more flexible mana base.

Comparatively High Mana Cost: With a mana cost of four, including one black, Maulfist Squad has a mana investment that may be steep for its given stats and abilities, potentially overshadowed by alternative creatures that provide greater value for the same or lower cost.


Reasons to Include Maulfist Squad in Your Collection

Versatility: Maulfist Squad is a flexible card that can seamlessly integrate into various deck builds, particularly those that capitalize on +1/+1 counters and artifacts. With its base abilities, it can strengthen your board presence and adapt to changing game situations.

Combo Potential: This Squad’s Menace ability, which makes it harder to block, naturally pairs with equipment and counters. The potential for creating combos, especially in a synergistic deck that rewards you for utilizing artifacts and counters, makes it a valuable addition.

Meta-Relevance: Keeping an eye on the evolving gameplay dynamics is essential. Maulfist Squad can be a strategic play in a meta that favors aggressive tactics and counter manipulation. Given the right circumstances, this card can have a significant impact on your matches.


How to Beat

Maulfist Squad presents a unique challenge on the battlefield in Magic: The Gathering with its Menace ability, making it unblockable by a single creature. To effectively tackle this card, it’s crucial to have multiple creatures ready to block or use removal spells that can bypass its ability. Versatile removals like Murder or Doom Blade can effectively clear Maulfist Squad off the board. Board wipes such as Wrath of God also serve as a clean solution to reset the field, including problematic creatures like Maulfist Squad.

Enchantment-based removals like Pacifism restrict the Squad’s abilities and attacks without having to destroy it. Alternatively, combat tricks that bolster your creatures’ toughness during the blocking phase can turn the tables on an attacking Maulfist Squad. Having creatures with reach or flying can provide a strategic advantage, keeping your options open to block when needed. Lastly, efficient trading through strategic creature combat can ensure you maintain board presence against cards like Maulfist Squad.

Understanding the dynamics and having a range of solutions at your disposal ensures you stay one step ahead, keeping creatures like Maulfist Squad from overwhelming you during matches.


Cartas similares a Esquadrão Punho-de-marreta

Maulfist Squad is a versatile member of the black creature lineup in Magic: The Gathering, occupying the role of an aggro booster in many decks. It’s akin to its fellow artifact creature Foundry Screecher, but stands out with its menace ability, making it tougher for opponents to block without a careful strategy. Foundry Screecher relies on the presence of artifacts to gain flying, a different form of evasion.

Then there are the comparable Duskhunter Bats, which, much like Maulfist Squad, benefit from certain conditions to enhance their ferocity. Although these bats originate with flying, they lack the staying power and menace that the Maulfist Squad provides on the field. Moreover, Renegade Freighter presents an alternative threat, a vehicle that becomes a powerful artifact creature upon crewing. Despite its potential for higher damage output, it doesn’t have the inherent menace or the fabricate ability that enhances the flexibility of Maulfist Squad.

Ultimately, Maulfist Squad carves its niche with the synergy between its menace trait and the modular aspect of fabricate, offering an adaptable solution for players aiming to amplify their board presence with strategically challenging creatures in Magic: The Gathering.

Foundry Screecher - Carta Magic versões
Renegade Freighter - Carta Magic versões
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Onde comprar

Se você deseja comprar um cartão Esquadrão Punho-de-marreta MTG de um conjunto específico como Kaladesh and Kaladesh Remastered, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Esquadrão Punho-de-marreta e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Esquadrão Punho-de-marreta Magic the Gathering foi lançada em 2 expansões diferentes entre 2016-09-30 e 2020-11-12. Ilustrado por Matt Stewart.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12016-09-30KaladeshKLD 912015NormalPretaMatt Stewart
22020-11-12Kaladesh RemasteredKLR 992015NormalPretaMatt Stewart

Legalidades

Magic the Gathering formats where Esquadrão Punho-de-marreta has restrictions

FormatoLegalidade
HistoricbrawlVálida
HistoricVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
PauperVálida
VintageVálida
DuelVálida
ExplorerVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Esquadrão Punho-de-marreta fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2016-09-20 Fabricate doesn't cause the creature with the ability to enter the battlefield with +1/+1 counters already on it. For example, Weaponcraft Enthusiast will enter the battlefield as a 0/1 creature, then its fabricate ability goes on the stack. Players may take actions (such as casting instants) while the ability is waiting to resolve.
2016-09-20 If you can't put +1/+1 counters on the creature for any reason as fabricate resolves (for instance, if it's no longer on the battlefield), you just create Servo tokens.
2016-09-20 You choose whether to put +1/+1 counters on the creature or create Servo tokens as the fabricate ability is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.