Entrar na Dança Carta MTG


ExpansõesLançada em 3 expansõesVer todas
Custo de mana
Custo convertido de mana2
RaridadeIncomum
TipoFeitiço
Habilidades Flashback

Principais conclusões

  1. Join the Dance excels in token generation, doubling your creature count with one card.
  2. It complements creature-heavy strategies, enhancing board state for more complex plays.
  3. While limited to sorcery speed, it allows for well-planned, impactful turns.

Texto da carta

Crie duas fichas de criatura Humano branca 1/1. Recapitular {3}{G}{W} (Você pode conjurar este card de seu cemitério pagando seu custo de recapitular. Depois, exile-o.)

"Podemos mergulhar nas trevas de mãos dadas ou sozinhos. Eu sei qual eu prefiro."


Card Pros

Card Advantage: Join the Dance, in its orchestration, offers a unique kind of card advantage by placing two 1/1 white Human creature tokens onto the battlefield. This not only increases your field presence but effectively doubles the output of a single card, providing you with multiple blockers or attackers in one go.

Resource Acceleration: This card synergizes well with strategies that benefit from having a multitude of creatures. By rapidly expanding your board state, it accelerates your resource pool, enabling you to exploit various abilities that are triggered by the number of creatures you control or those entering the battlefield.

Instant Speed: Join the Dance distinguishes itself by being a sorcery, which, while not having the versatility of an instant, allows you to strategically plan your turns. Coordinating this card with your main phase can maximize the effectiveness of your tokens, either by bolstering your army for a substantial attack or by setting up defenses to protect you from incoming threats.


Card Cons

Discard Requirement: Although Join the Dance doesn’t necessitate discarding as an innate mechanic, deck strategies revolving around temporary resources may find the card’s utility limited when considering the need to maintain a hand advantageous for late-game scenarios.

Specific Mana Cost: Join the Dance comes with a green and white mana requirement. This specificity can potentially restrict its inclusion, catering mostly to Selesnya decks and hindering its flexibility across the diverse MTG spectrum.

Comparatively High Mana Cost: The initial casting cost is set at two mana—one green and one white. However, the flashback cost—which allows a second use from the graveyard—is notably steeper at a total of five mana including three additional generic mana, making it a less favorable choice in situations where mana efficiency is paramount.


Reasons to Include in Your Collection

Versatility: Join the Dance offers a flexible role in numerous deck archetypes as it generates creature tokens which are crucial for strategies revolving around swarm tactics, sacrificing creatures for value, or bolstering your army to overwhelm opponents.

Combo Potential: The card synergizes with decks that capitalize on token generation to amplify their board presence or to combo with other cards that profit from having a high creature count, making it a linchpin in many powerful combos.

Meta-Relevance: In a game environment where board presence and creature-based strategies are pivotal, Join the Dance proves its worth by consistently producing token creatures that can adapt to various meta shifts, maintaining its relevance in a wide range of scenarios.


How to beat

Join the Dance stands out in the realm of token generation in MTG. This White and Green sorcery entices players by creating two 1/1 white Human creature tokens, offering an early board presence or a defense strategy. While it might seem challenging to confront, there are strategic plays that can help overcome its advantages.

When facing a card like Join the Dance, sweepers like Wrath of God or Doomskar act as efficient counters, clearing the tokens before they can be utilized for larger combos or overwhelming the field. Spot removal isn’t typically advisable due to the low value of each token, but if tokens become the backbone of your opponent’s strategy, mass removal becomes a game changer.

For those looking to suppress Join the Dance before it even takes effect, counterspells like Dovin’s Veto or Negate can ensure it never hits the board. Agile and responsive, this approach keeps the dance floor empty and your opponent’s plans thwarted. Utilize these strategies effectively, and Join the Dance will be less of a threat to your victory.


BurnMana Recommendations

If your aspirations in MTG align with creating versatile decks and establishing a robust battlefield presence, then Join the Dance could be an excellent addition to your collection. Embrace the capacity for token generation, which strategically bolsters your game, whether you’re establishing a line of defense or preparing for an overwhelming attack. We advocate leveraging the full potential of this card by integrating it into decks focused on swarm tactics and creature count synergies. Maximize those strategies and open up new pathways to victory. Enhance your deck-building strategy by further exploring the combinations and utilities that Join the Dance has to offer, and propel your gameplay to new heights. Start exploring today for a stronger tomorrow.


Cartas similares a Entrar na Dança

Join the Dance is an intriguing sorcery for lovers of token strategies in Magic: The Gathering. It stands shoulder to shoulder with other token-generating cards like Raise the Alarm, which also creates two 1/1 white Soldier creature tokens. However, Join the Dance offers an additional layer of strategy in being part of the flashback mechanics, allowing it to be played from the graveyard for an enhanced late-game presence.

Analogous to Join the Dance, Lingering Souls also provides a flurry of tokens, with an initial pair of 1/1 white Spirit creature tokens with flying, and then repeats the process through its flashback ability. While Lingering Souls is about aerial superiority, Join the Dance focuses on ground forces, potentially synergizing with cards caring about creature numbers on the battlefield. Spectral Procession is another counterpart, amassing three 1/1 white Spirits with flying, offering a higher initial token count, but without the recursive capability inherent to Join the Dance.

Evaluating these options, Join the Dance offers a unique mix of immediate board impact and future utility, making it a versatile pick for decks that capitalize on the sheer quantity of creatures or those that benefit from repeated casting of spells.

Raise the Alarm - Carta Magic versões
Lingering Souls - Carta Magic versões
Spectral Procession - Carta Magic versões
Raise the Alarm - Carta Magic versões
Lingering Souls - Carta Magic versões
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Onde comprar

Se você deseja comprar um cartão Entrar na Dança MTG de um conjunto específico como Innistrad: Midnight Hunt and Innistrad: Midnight Hunt, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Entrar na Dança e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Expansões lançadas

A carta Entrar na Dança Magic the Gathering foi lançada em 2 expansões diferentes entre 2021-09-24 e 2022-01-28. Ilustrado por Raoul Vitale.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12021-09-24Innistrad: Midnight HuntMID 2292015NormalPretaRaoul Vitale
22021-09-24Innistrad: Midnight HuntMID 3912015NormalPretaRaoul Vitale
32022-01-28Innistrad: Double FeatureDBL 2292015NormalPretaRaoul Vitale

Legalidades

Magic the Gathering formats where Entrar na Dança has restrictions

FormatoLegalidade
StandardVálida
HistoricbrawlVálida
HistoricVálida
LegacyVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
FutureVálida
VintageVálida
DuelVálida
ExplorerVálida
BrawlVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Entrar na Dança fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2021-09-24 "Flashback
-ost]" means "You may cast this card from your graveyard by paying
-ost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
2021-09-24 A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
2021-09-24 If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
2021-09-24 To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2021-09-24 You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
2021-09-24 You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.