Dentro da Luta Carta MTG


Dentro da Luta - Saviors of Kamigawa
Custo de mana
Custo convertido de mana1
RaridadeComum
TipoMágica Instantânea - Arcana
Habilidades Splice
Lançamento2005-06-03
Expansão símbolo
Expansão nomeSaviors of Kamigawa
Expansão códigoSOK
Número106
Frame2003
LayoutNormal
BorderPreta
Ilustrado porPaolo Parente

Principais conclusões

  1. Enhances battlefield control with untap and draw capabilities, crucial for turning the tide of the game.
  2. Limited by resource trade-offs and specific mana needs, requiring careful deck construction consideration.
  3. Can be pivotal in fast-paced games, using its versatility to disrupt opponent strategies effectively.

Texto da carta

A criatura alvo ataca neste turno se estiver apta. Unir em Arcana {R} (Conforme jogar uma mágica Arcana, você pode revelar este card de sua mão e pagar o seu custo de união. Se o fizer, adicione os efeitos deste card àquela mágica.)


Card Pros

Card Advantage: Into the Fray enhances your battlefield presence by allowing you to untap a creature and potentially draw a card, a feature that could tip the scales in a match by increasing your options.

Resource Acceleration: Though not directly serving as a resource accelerant, this card offers tactical advantages that can free up your resources. By untapping a creature, it allows for increased flexibility whether for defense or to activate abilities without committing further mana.

Instant Speed: Its instant speed capability grants you the flexibility to react to the changing game state, benefiting from surprise combat tricks or unforeseen interactions on your opponent’s turn, all the while keeping mana available for other immediate responses.


Card Cons

Discard Requirement: Into the Fray demands you forfeit another card from your hand, which can be particularly taxing in situations where your hand size is already compromised. Players must weigh this trade-off carefully, especially in the critical turns where preserving options is key.

Specific Mana Cost: This card commands a precise arrangement of mana which includes red. This can restrict its inclusion to predominantly red or compatible multicolor decks, potentially excluding a vast swath of other strategic archetypes.

Comparatively High Mana Cost: With a casting cost that may seem steep for the provided effect, Into the Fray competes with other cards in the same mana tier. Players often scrutinize the cost-to-benefit ratio, and there exist alternatives that could fulfill similar roles at a lower cost or with additional benefits.


Reasons to Include in Your Collection

Versatility: Into the Fray stands out with its ability to adapt to various deck builds. It allows aggressive strategies to maintain momentum by untapping attacking creatures, opening up room for more intricate plays or a second wave of attacks within a single turn.

Combo Potential: This card synergizes with decks that capitalize on attacking multiple times or those that have tap/untap shenanigans. It pairs well with cards that trigger upon attacking or becoming untapped, thereby setting up powerful combo opportunities.

Meta-Relevance: Given its low mana cost and immediate impact on the game state, Into the Fray can be particularly effective in fast-paced metas where early aggression can dictate the direction of play. Its inclusion can be a game-changer, tilting the balance in your favor against control and combo decks that need time to set up.


How to beat

Into the Fray is an intriguing instant card in Magic: The Gathering, with the unique ability to untap a creature you control and then let it fight another target creature. When used effectively, it can turn the tide of a game by removing a key creature from your opponent’s board. However, players can counter this card’s impact through various strategies.

One approach is to ensure that your creatures have higher toughness to withstand the fight triggered by Into the Fray. This can be accomplished by playing creatures with natural resilience or by using spells that boost your creature’s stats. Another tactic involves keeping instant-speed removal or bounce spells in hand, ready to respond to Into the Fray by either removing your own creature from combat or by nullifying the targeted opponent’s creature before the fight occurs.

In summary, while Into the Fray has the potential to be a game-changer, understanding its mechanics and having a game plan in place can significantly diminish its effectiveness. Adapting your MTG deck to include protective spells and stronger creatures can help you stay one step ahead and maintain control of the battlefield.


Cartas similares a Dentro da Luta

Into the Fray is an intriguing combat trick in the world of Magic the Gathering. It bears resemblance to other cards that also grant additional combat advantages. A notable comparison can be made with Rush of Adrenaline, which also boosts a creature’s power and gives it trample for a turn. Into the Fray stands out by allowing a target creature to attack this turn if able, potentially catching an opponent unprepared.

Another related card is Invigorated Rampage, which offers a choice between giving two creatures a power boost and trample or one creature a larger bonus. While Into the Fray doesn’t provide a power increase, its potential to affect the combat phase more strategically by forcing deployment can be more impactful in certain situations. There’s also Brute Force, supplying a more significant power spike to one creature, which contrasts with Into the Fray’s ability to change combat dynamics mid-turn.

Each of these cards brings a unique angle to aggressive decks, but Into the Fray’s combination of unpredictability and tactical shift in attack dynamics gives it a special role. When analyzing the utility and adaptability of combat tricks, Into the Fray offers a distinguished approach to pressuring opponents during the combat phase.

Rush of Adrenaline - Carta Magic versões
Invigorated Rampage - Carta Magic versões
Brute Force - Carta Magic versões
Rush of Adrenaline - Carta Magic versões
Invigorated Rampage - Carta Magic versões
Brute Force - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Dentro da Luta MTG de um conjunto específico como Saviors of Kamigawa, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Dentro da Luta e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Legalidades

Magic the Gathering formats where Dentro da Luta has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderVálida
ModernVálida
OathbreakerVálida
PauperVálida
VintageVálida
DuelVálida
PredhVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Dentro da Luta fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2013-06-07 A card with a splice ability can’t be spliced onto itself because the spell is on the stack (and not in your hand) when you reveal the cards you want to splice onto it.
2013-06-07 If all of the spell’s targets are illegal when the spell tries to resolve, it won’t resolve and none of its effects will happen.
2013-06-07 You choose all targets for the spell after revealing cards you want to splice, including any targets required by the text of any of those cards. You may choose a different target for each instance of the word “target” on the resulting spell.
2013-06-07 You reveal all cards you intend to splice at the same time. Each individual card can be spliced only once onto any one spell.