Toque de Hipervolts Carta MTG


Toque de Hipervolts - Guildpact
Custo de mana
Custo convertido de mana3
RaridadeIncomum
TipoEncantamento — Aura
Habilidades Enchant
Lançamento2006-02-03
Expansão símbolo
Expansão nomeGuildpact
Expansão códigoGPT
Número67
Frame2003
LayoutNormal
BorderPreta
Ilustrado porMark Romanoski

Principais conclusões

  1. Provides both card draw and a potential to untap creatures, enhancing strategy and resource management.
  2. Instant speed offers the element of surprise and adaptability during critical moments of play.
  3. Despite its advantages, it requires careful deck construction due to specific mana and card discard costs.

Texto da carta

Encantar Criatura A criatura encantada tem "{T}: Esta criatura causa 1 ponto de dano à criatura alvo ou ao jogador alvo." {1}{U}: Devolve Toque de Hipervolts para a mão de seu dono.

Zapt. Zupt.


Card Pros

Card Advantage: Hypervolt Grasp provides players with the opportunity to potentially draw a card whenever the enchanted creature deals combat damage to a player. This repeatable effect ensures a steady stream of new options in your hand, crucial for outmaneuvering opponents.

Resource Acceleration: The enchantment allows you to untap the creature it is attached to. This can lead to increased mana availability if the creature has a tap ability that generates resources, effectively accelerating your resource pool and giving you a significant edge in the resource game.

Instant Speed: The ability to cast Hypervolt Grasp at instant speed gives players the flexibility to respond during the opponent’s turn or end step. This means you can adapt to the evolving battlefield and make decisions with the most current information, ensuring that your plays are always as impactful as possible.


Card Cons

Discard Requirement: When casting Hypervolt Grasp, the requirement to discard a card can be a significant drawback in situations where maintaining card advantage is crucial. This can be particularly unfavorable in decks that do not have ample draw power or ways to leverage discarding for additional benefits.

Specific Mana Cost: Hypervolt Grasp demands a precise mana configuration to cast, needing both blue and red mana. This can potentially restrict its integration into a deck, making it less versatile than spells with generic mana costs which can be included in any deck that matches their color identity.

Comparatively High Mana Cost: The investment of three mana for this enchantment might be considered steep, especially when compared to other spells that offer similar or more impactful effects for the same or lower mana investment. This could make Hypervolt Grasp a less attractive option in decks that prioritize mana efficiency and curve.


Reasons to Include Hypervolt Grasp in Your Collection

Versatility: Hypervolt Grasp serves multiple roles in various decks, functioning as both an effective means of creature control and a surprise element to bolster your offensive capabilities.

Combo Potential: This card offers novel interactions with untap mechanics or when combined with creatures that have tap abilities, potentially unlocking infinite combos or other powerful synergies.

Meta-Relevance: With many creatures in the current meta boasting formidable abilities that activate upon attacking or blocking, Hypervolt Grasp can disrupt your opponent’s plans while providing you with a reusable control resource.


How to beat Hypervolt Grasp

Hypervolt Grasp breathes life into blue and red decks with its duality of an aura and control twist. Granting a creature the power to tap and potentially deal damage comes with strategic advantages. Yet, every card has its Achilles’ heel, and for players facing an opponent wielding this electrical asset, there are tactics to employ.

For starters, spot removal spells come in handy. Red offers options like Lightning Bolt or Abrade that can swiftly remove the enchanted creature from play. Blue players can strategically hold up a Counterspell or bounce the Hypervolt Grasp back to the owner’s hand with a card like Boomerang, thus setting back their opponent’s tempo and board presence. Green, not to be underestimated, could utilize Naturalize or Return to Nature, directly targeting the enchantment itself and effectively disrupting the opponent’s game plan.

When anticipating Hypervolt Grasp, adapting your strategy is key. Maintain a responsive hand, keep your removal spells ready, and consider the pacing of your gameplay. Mitigating the grasp’s impact can be the turning point in your favor, ensuring you stay ahead of those shocking moments in your MTG matches.


Cartas similares a Toque de Hipervolts

Hypervolt Grasp is a compelling option within the plethora of aura enchantments in the Magic: The Gathering arsenal. Close to its functionality is the card Spectral Grasp. This enchantment also allows you to control your opponent’s creatures, but it does not provide the added boost of Prowess that Hypervolt Grasp offers. Then there’s Ghostly Possession, which likewise restricts an opponent’s creature but instead of granting control, it simply negates any combat damage that the creature would deal.

Icy Manipulator and other control-based artifacts also share a likeness with Hypervolt Grasp, as they let players manipulate an opponent’s cards. While Icy Manipulator does not require the player to transfer control of a creature to themselves, it does serve a similar disruptive purpose by enabling them to tap any card on the field. Harness by Force, meanwhile, captures the essence of creature commandeering found in Hypervolt Grasp but does so in an explosive manner, granting control of any number of target creatures until end of turn for a potentially high mana cost.

Overall, while each of these cards bears similarities to Hypervolt Grasp, it’s the blend of creature control and subtle enhancements to one’s own strategy that makes Hypervolt Grasp a unique and valuable piece in MTG decks focused on outmaneuvering opponents.

Spectral Grasp - Carta Magic versões
Ghostly Possession - Carta Magic versões
Icy Manipulator - Carta Magic versões
Harness by Force - Carta Magic versões
Spectral Grasp - Carta Magic versões
Ghostly Possession - Carta Magic versões
Icy Manipulator - Carta Magic versões
Harness by Force - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Toque de Hipervolts MTG de um conjunto específico como Guildpact, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Toque de Hipervolts e outras cartas MTG:

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Legalidades

Magic the Gathering formats where Toque de Hipervolts has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida