Caçador de Auréola Carta MTG


Caçador de Auréola - Zendikar
Custo de mana
Custo convertido de mana5
RaridadeRara
TipoCriatura — Demônio
Habilidades Intimidate
Lançamento2009-10-02
Expansão símbolo
Expansão nomeZendikar
Expansão códigoZEN
Ataque 6
Defesa 3
Número96
Frame2003
LayoutNormal
BorderPreta
Ilustrado porChris Rahn

Principais conclusões

  1. Removes key threats efficiently, granting a significant advantage in card economy and board control.
  2. Conserves resources through targeted removal, indirectly allowing for better allocation in-game.
  3. Intimidate helps pressurize opponents, compelling them to take potentially disadvantageous actions.

Texto da carta

Intimidar (Esta criatura só pode ser bloqueada por criaturas artefato e/ou criaturas que compartilhem uma cor com ela.) Quando Caçador de Auréola entrar no campo de batalha, destrua o Anjo alvo.

Penduradas nas paredes de seu covil, as auréolas caídas irradiam uma luz eterna sobre sua depravação.


Card Pros

Card Advantage: Halo Hunter’s capability of removing an opponent’s creature can potentially dismantle their board presence, granting you an upper hand. This creature’s impact on the board state directly translates to a valuable advantage in card economy, especially if it targets a key threat or a high-value angel.

Resource Acceleration: Although Halo Hunter itself doesn’t create mana or tokens, it effectively conserves your resources. By removing high-cost creatures with its enter the battlefield (ETB) effect, it saves the mana and cards you would have had to invest in multiple removal spells. This indirect acceleration allows you to allocate resources elsewhere, which is crucial in the mid to late game.

Instant Speed: While Halo Hunter does not operate at instant speed, its Intimidate ability enables you to attack unblocked more often than not, providing a swift clock against your opponent. This ability to quickly whittle down an opponent’s life total can pressure them to act hastily or inefficiently, indirectly granting you the tactical advantage of playing on your terms.


Card Cons

Discard Requirement: One significant drawback of Halo Hunter is the prerequisite of having a creature card to discard. This can be a considerable setback in gameplay, especially when you’re already behind and need every card in hand to recover.

Specific Mana Cost: With a casting cost that demands both black mana and generic mana, Halo Hunter can be somewhat restrictive in multicolored decks that may not always have the necessary resources readily available to summon it.

Comparatively High Mana Cost: At five total mana, three of which must be black, Halo Hunter’s mana cost is on the higher side, which can be challenging to manage, particularly in the early game or in faster-paced matches where efficiency is key.


Reasons to Include in Your Collection

Versatility: Halo Hunter can be a dynamic addition to any deck focusing on removal abilities. Its innate capacity to disrupt your opponent’s board setup by targeting creatures with lethal precision makes it particularly effective in control and black-centric strategies.

Combo Potential: Due to its “Intimidate” ability, this creature offers synergies with decks that capitalize on evasion mechanics. Moreover, its targeted creature removal can set the stage for various combo plays, clearing the way for your attacks or other card interactions that may require an open battlefield.

Meta-Relevance: If Angels or other powerful non-Angel creatures dominate the current meta, Halo Hunter presents itself as an adept countermeasure. The ability to directly remove key threats upon entering the battlefield can significantly shift the tide of the game in your favor, making it a prudent choice when such creatures are prevalent in competitive play.


How to beat Halo Hunter

Halo Hunter, a formidable creature card, presents a unique challenge in Magic: The Gathering due to its Intimidate ability and the destruction of target Angel. Facing this card, players must adapt their strategies to mitigate its impact. Include creatures that are either colorless or share a color with Halo Hunter to block its attacks effectively, leveraging the limitations of the Intimidate ability.

Another efficient countermeasure is to use instant-speed removal spells. These spells can be cast in response to the card being played, thereby neutralizing the Halo Hunter before it can capitalize on its abilities. Cards with the capability to exile creatures from the battlefield can be particularly valuable in this scenario, as they ensure Halo Hunter is dealt with permanently, preventing it from being resurrected or reused later in the game.

In summary, to counteract Halo Hunter’s potential game-swinging abilities, players should focus on maintaining a versatile and responsive defense. Utilizing creatures that can block its attacks and retaining instant-speed removal or exile spells in hand can significantly diminish the threat posed by this powerful creature card.


Cartas similares a Caçador de Auréola

Halo Hunter enters the realm of Magic: The Gathering as a unique, specialized creature card. Its closest relatives in terms of function might be cards like Nekrataal or Shriekmaw, which similarly offer removal abilities upon entering the battlefield. However, what gives Halo Hunter its niche is its Intimidate ability, making it less vulnerable to opponents’ creatures, and its explicit targeting of Angels. Nekrataal, while not restrained by the type of creature it can destroy, lacks the evasion provided by Intimidate and is restricted to nonartifact, nonblack creatures.

Shadowborn Demon offers another point of comparison. It too can serve as creature removal, destroying a non-Demon upon entering the battlefield. While it does share a common creature type with Halo Hunter, Shadowborn Demon requires a sacrifice if there aren’t enough creature cards in the graveyard, whereas Halo Hunter’s drawback is specific to its Angel-targeting nature.

Consideration of these similar cards illuminates Halo Hunter as a card that might not shine in every MTG deck but can become a remarkable inclusion when facing decks where Angels are prominent. Its unique blend of aggressive stats, Intimidate, and targeted removal make it a card that, in the right circumstances, can turn the tide of battle against celestial-themed strategies.

Nekrataal - Carta Magic versões
Shriekmaw - Carta Magic versões
Shadowborn Demon - Carta Magic versões
Nekrataal - Carta Magic versões
Shriekmaw - Carta Magic versões
Shadowborn Demon - Carta Magic versões

Cartas semelhantes a Caçador de Auréola por cor, tipo e custo de mana

Skyshroud Vampire - Carta Magic versões
Entropic Specter - Carta Magic versões
Predatory Nightstalker - Carta Magic versões
Fallen Angel - Carta Magic versões
Stone Catapult - Carta Magic versões
Sengir Vampire - Carta Magic versões
Hollow Dogs - Carta Magic versões
Grotesque Hybrid - Carta Magic versões
Earwig Squad - Carta Magic versões
Indulgent Tormentor - Carta Magic versões
Sootfeather Flock - Carta Magic versões
Zombie Cutthroat - Carta Magic versões
Gluttonous Zombie - Carta Magic versões
Vermiculos - Carta Magic versões
Woebearer - Carta Magic versões
Wei Elite Companions - Carta Magic versões
Malakir Bloodwitch - Carta Magic versões
Caustic Crawler - Carta Magic versões
Shriekmaw - Carta Magic versões
Zombie Goliath - Carta Magic versões
Skyshroud Vampire - Carta Magic versões
Entropic Specter - Carta Magic versões
Predatory Nightstalker - Carta Magic versões
Fallen Angel - Carta Magic versões
Stone Catapult - Carta Magic versões
Sengir Vampire - Carta Magic versões
Hollow Dogs - Carta Magic versões
Grotesque Hybrid - Carta Magic versões
Earwig Squad - Carta Magic versões
Indulgent Tormentor - Carta Magic versões
Sootfeather Flock - Carta Magic versões
Zombie Cutthroat - Carta Magic versões
Gluttonous Zombie - Carta Magic versões
Vermiculos - Carta Magic versões
Woebearer - Carta Magic versões
Wei Elite Companions - Carta Magic versões
Malakir Bloodwitch - Carta Magic versões
Caustic Crawler - Carta Magic versões
Shriekmaw - Carta Magic versões
Zombie Goliath - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Caçador de Auréola MTG de um conjunto específico como Zendikar, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Caçador de Auréola e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Legalidades

Magic the Gathering formats where Caçador de Auréola has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Caçador de Auréola fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2009-10-01 Halo Hunter’s triggered ability isn’t optional. When it enters the battlefield, if you’re the only player that controls an Angel, you’ll have to target an Angel you control.
2009-10-01 If an attacking creature has intimidate, what colors it is matters only as the defending player declares blockers. Once it’s blocked, changing its colors won’t change that.
2009-10-01 Intimidate looks at the current colors of a creature that has it. Normally, Halo Hunter can’t be blocked except by artifact creatures and/or black creatures. If it’s turned white, then it can’t be blocked except by artifact creatures and/or white creatures.