Fae of Wishes // Granted Carta MTG


Fae of Wishes expands strategic possibilities, pulling precise answers from your sideboard during play. Though it boosts gameplay, the discard requirement for its Granted ability can be a considerable setback. Essential for versatile deck building, it adapts to various metagames and has a strong combo potential.
ExpansõesLançada em 3 expansõesVer todas
Custo de mana
Custo convertido de mana2
RaridadeRara
TipoSorcery — Adventure

Texto da carta

You may reveal a noncreature card you own from outside the game and put it into your hand.


Cartas similares a Fae of Wishes // Granted

In the captivating world of Magic: The Gathering, Fae of Wishes // Granted emerges as a versatile card with a unique dual nature. It bears comparison to other wish-style cards such as Mastermind’s Acquisition, which also grants the ability to select a card outside the current game—a feature only a few cards carry. Fae of Wishes // Granted offers flexibility with its creature side, enabling players to utilize it for defense or offense, as well as its Granted sorcery side which fetches non-creature cards from outside the game.

Glittering Wish is another card with a similar wish mechanic, albeit limited to multicolored cards from outside the game. While it does not provide the utility of a creature like Fae of Wishes, its specificity can be advantageous for decks focusing on multicolor synergy. Conversely, Fae of Wishes can retrieve any non-creature card, a broader and often more impactful option. Karn, the Great Creator also echoes a wish effect, retrieving artifacts from outside the game, pairing well with artifact-centric strategies.

Considering utility and adaptability, Fae of Wishes // Granted is a standout choice in decks that can exploit its duality and precise card retrieval to tilt the game in their favor, aligning it with the strongest of wish cards in Magic: The Gathering.

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Card Pros

Card Advantage: Fae of Wishes // Granted boasts the ability to grant access to sideboard cards, effectively expanding your hand and options mid-game. This strategic maneuver can tip the scales, allowing players to respond to an evolving battlefield with the perfect answer tucked away outside of their main deck.

Resource Acceleration: While not directly accelerating resources in terms of mana, this card contributes to resource acceleration by enabling players to retrieve high-impact or situational spells that may ultimately save turns. Instead of drawing a card that may not be immediately useful, Fae of Wishes // Granted serves as a bridge to the most pertinent spells in your sideboard, expediting your overall game plan.

Instant Speed: The Granted ability functions at sorcery speed, which is ideal for setting up defenses or obtaining the right tools without the pressure of instant timing. It ensures that you can plan your turn with full knowledge of your available resources, eventually leading to more informed and potentially game-winning decisions.


Card Cons

Discard Requirement: One of the drawbacks when conjuring Fae of Wishes into play is the necessity to discard two cards to use its Granted ability. This can deplete your hand, particularly if you’re short on cards, and might impede your overall strategy if valuable resources are discarded.

Specific Mana Cost: Casting Fae of Wishes requires a precise mix of one blue and three generic mana, making it less flexible for multicolored decks that might struggle with mana consistency. This specific mana cost can be a barrier to seamlessly including it in any deck not heavily invested in blue mana.

Comparatively High Mana Cost: The casting cost for using Granted is four mana. When compared to other wish cards or methods for accessing sideboard cards, this cost is on the higher end. Players might find other options more mana-efficient, which could play a critical role in games where speed and efficiency dictate the victor.


Reasons to Include in Your Collection

Versatility: Fae of Wishes // Granted offers remarkable flexibility in gameplay. With its ability to fetch sideboard cards, it allows deck builders to respond to a wide array of situations mid-game, making it a powerful addition to any deck looking to outmaneuver opponents.

Combo Potential: This card opens up a realm of combo possibilities. Its Granted sorcery side lets players access powerful non-creature spells that can turn the tide of the match, synergizing well with strategies that capitalize on such toolbox tactics.

Meta-Relevance: The adaptive nature of Fae of Wishes // Granted ensures it stays relevant in various metagames. It can help control & midrange decks thrive, as accessing the right answers or threats can be game-changing in a tightly contested environment.


How to beat

Fae of Wishes // Granted is a flexible option in Magic: The Gathering, offering strategic deck manipulation with its unique ability to fetch noncreature cards from outside the game. When facing this potent dual-faced card, the key is disrupting the caster’s plans before the Wish ability can be activated. Counterspells are your first line of defense, providing an efficient way to prevent Fae of Wishes // Granted from resolving and denying your opponent access to their carefully curated sideboard arsenal.

Additionally, hand disruption spells also prove effective by forcing the caster to discard Fae of Wishes // Granted before they have a chance to use it. If the card does resolve, graveyard hate can prevent its Granted ability from being leveraged more than once. Exiling the card from the graveyard ensures it won’t return for a second performance. Speed is of the essence—applying pressure with an aggressive gameplay can often outpace the value that Fae of Wishes // Granted brings to the table, leaving your opponent with fewer opportunities to capitalize on their well-laid plans.

Taking these strategies into account can tilt the scales in your favor, turning a potentially game-changing tool like Fae of Wishes // Granted into just another card in your opponent’s deck rather than a key to their victory.


Onde comprar

Se você deseja comprar um cartão Fae of Wishes // Granted MTG de um conjunto específico como Magic Online Promos and Throne of Eldraine, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Fae of Wishes // Granted e outras cartas MTG:

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Expansões

A carta Fae of Wishes // Granted Magic the Gathering foi lançada em 2 expansões diferentes entre 2019-10-04 e 2019-10-04. Ilustrado por 2 artistas diferentes.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12002-06-24Magic Online PromosPRM 787342015AventuraPretaWylie Beckert
22019-10-04Throne of EldraineELD 2822015AventuraPretaWylie Beckert
32019-10-04Throne of EldraineELD 442015AventuraPretaMagali Villeneuve

Legalidades

Magic the Gathering formats where Fae of Wishes // Granted has restrictions

FormatoLegalidade
HistoricbrawlVálida
HistoricVálida
LegacyVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
VintageVálida
DuelVálida
ExplorerVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Fae of Wishes // Granted fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2019-10-04 An adventurer card is a creature card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04 Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04 If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a creature spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a creature later.
2019-10-04 If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a creature spell.
2019-10-04 If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a creature.
2019-10-04 If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04 If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04 If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04 In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. You may look at your sideboard any time.
2019-10-04 The activated ability of Fae of Wishes can be activated only while Fae of Wishes is on the battlefield.
2019-10-04 When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04 You must still follow any timing restrictions and permissions for the creature spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.