Sábio da Evolução Carta MTG
Expansões | Lançada em 5 expansõesVer todas |
Custo de mana | |
Custo convertido de mana | 3 |
Raridade | Incomum |
Tipo | Criatura — Elfo Druida |
Habilidades | Landfall,Proliferate |
Ataque | 3 |
Defesa | 2 |
Texto da carta Sábio da Evolução
Toda vez que um terreno entrar no campo de batalha sob o seu controle, prolifere. (Escolha qualquer número de permanentes e/ou jogadores. Em seguida, dê a cada um deles outro marcador de cada tipo que eles já tenham.)
"Para cuidar de si, cultive o mundo. Para cuidar do mundo, cultive-se."
Expansões lançadas
A carta Sábio da Evolução Magic the Gathering foi lançada em 5 expansões diferentes entre 2019-05-03 e 2023-11-17. Ilustrado por Simon Dominic.
# | Lançamento | Nome | Código | Símbolo | Número | Moldura | Layout | Borda | Artista |
---|---|---|---|---|---|---|---|---|---|
1 | 2019-05-03 | War of the Spark | WAR | 159 | 2015 | Normal | Preta | Simon Dominic | |
2 | 2020-09-25 | Zendikar Rising Commander | ZNC | 65 | 2015 | Normal | Preta | Simon Dominic | |
3 | 2022-04-29 | New Capenna Commander | NCC | 287 | 2015 | Normal | Preta | Simon Dominic | |
4 | 2023-02-03 | Phyrexia: All Will Be One Commander | ONC | 108 | 2015 | Normal | Preta | Simon Dominic | |
5 | 2023-11-17 | The Lost Caverns of Ixalan Commander | LCC | 240 | 2015 | Normal | Preta | Simon Dominic |
Legalidades
Magic the Gathering formats where Sábio da Evolução has restrictions
Formato | Legalidade |
---|---|
Historicbrawl | Válida |
Historic | Válida |
Legacy | Válida |
Paupercommander | Restrita |
Oathbreaker | Válida |
Gladiator | Válida |
Pioneer | Válida |
Commander | Válida |
Modern | Válida |
Vintage | Válida |
Duel | Válida |
Explorer | Válida |
Timeless | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Sábio da Evolução fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
---|---|
2023-02-04 | An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so. |
2023-02-04 | If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it. |
2023-02-04 | If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others. |
2023-02-04 | Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond. |
2023-02-04 | To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them. |
2023-02-04 | You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all. |