Ettercap // Web Shot Carta MTG


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ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana5
RaridadeComum
TipoInstant — Adventure

Principais conclusões

  1. Card advantage is leveraged via potential multi-target disruption, offering strategic battlefield control with a single card.
  2. Efficient mana usage from Ettercap // Web Shot’s instant speed provides flexibility and resourcefulness during play.
  3. Despite its utility, required discard and specific mana costs could deter inclusion in some MTG deck strategies.

Onde comprar

Se você deseja comprar um cartão Ettercap // Web Shot MTG de um conjunto específico como Commander Legends: Battle for Baldur's Gate and Alchemy Horizons: Baldur's Gate, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Ettercap // Web Shot e outras cartas MTG:

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Texto da carta

Destroy target creature with flying. (Then exile this card. You may cast the creature later from exile.)

"Filthy, sticky, vile, noxious—and I haven't even started describing the webs." —Erinis, gloom stalker


Card Pros

Card Advantage: Ettercap // Web Shot shines by potentially tackling multiple creatures in a single turn. This capability isn’t just about controlling the battlefield; it’s also about accruing card advantage, as it enables one card to negate the potential of several from your opponent.

Resource Acceleration: While not a direct source of resource acceleration, the Ettercap // Web Shot’s cost-efficiency helps maintain mana availability. This efficient use of resources ensures you’re able to deploy other strategies or keep up the pace in tighter situations where every mana point counts.

Instant Speed: The power of instant-speed spells cannot be overstated, and the Ettercap // Web Shot card exemplifies this. The ability to disrupt the opponent at the perfect moment, whether it’s during combat or at the end of their turn, provides dynamic control over the game’s flow and keeps your adversaries guessing.


Card Cons

Discard Requirement: One notable drawback of Ettercap // Web Shot is the necessity to discard a card from your hand. During highly strategic matches where each card in hand could be crucial, this requirement may be particularly costly. Players must weigh the potential benefits against the immediate depletion of their own resources.

Specific Mana Cost: The casting cost for Ettercap // Web Shot is quite specific, necessitating both green and general mana. This might restrict the card’s integration, particularly in multicolored decks that may struggle with mana flexibility. Decks not aligning with the required color scheme may therefore face challenges in utilizing this card optimally.

Comparatively High Mana Cost: On the scale of cost versus effect, Ettercap // Web Shot could be considered somewhat inefficient. Within its mana range, other alternatives might offer greater utility or versatility. As deck builders seek to maximize their mana curve, the card’s higher expense for its effect might deter some players from including it in their deck construction.


Reasons to Include Ettercap // Web Shot in Your Collection

Versatility: Ettercap // Web Shot can adapt to various gameplay situations. Whether you’re needing a creature on the board for defense or looking to tap an opponent’s potential threat, this card’s flexibility adds strategic depth to your deck.

Combo Potential: This card opens up avenues for interesting interactions, particularly in decks that exploit tapping and untapping mechanics or those that benefit from creatures with reach. The split card design also allows for situational usage and surprise factor against opponents.

Meta-Relevance: In an environment where fliers are prevalent, or combat tricks are key, having Ettercap // Web Shot can give you an edge. Its dual nature can help you better respond to the ebb and flow of the current meta, keeping your opponents guessing and your strategies robust.


How to beat

The Ettercap // Web Shot card can be a tricky obstacle on the battlefield in Magic: The Gathering. With its ability to hinder your plans by leveraging its deathtouch feature and entangling your creatures with its Web Shot, overcoming this dual-faced card requires strategic planning. To effectively bypass the Ettercap’s prowess, consider using flying creatures, as they remain out of reach from its deadly touch. Removal spells are also a reliable method, allowing you to eliminate the Ettercap before it can establish control or disrupt your force with its web-slinging antics.

Additionally, take advantage of instant-speed spells or abilities that can neutralize the Ettercap // Web Shot while it’s on the stack or before it declares an attacker, ensuring it never gets the chance to showcase its strength. Cards that grant hexproof or protection from creatures can also prove invaluable, safeguarding your key players from being immobilized or destroyed. By keeping these tactics in mind and staying one step ahead, you can navigate around the Ettercap // Web Shot and maintain dominance in the game.


Cartas similares a Ettercap // Web Shot

Ettercap // Web Shot presents a unique utility within the realm of creature control in Magic: The Gathering. It echoes aspects of cards like Frost Lynx, which similarly enters the battlefield and affects a target creature’s ability to untap during the next untap step. The distinction, however, lies in Ettercap’s dual-faced nature, providing access to Web Shot’s tapping ability without requiring a creature on the field.

Comparable to this duality is the flexible nature of Icefall Regent. This dragon not only taps down an opposing creature but also makes it costlier to target, thus adding a layer of protection. Despite this, it doesn’t offer the versatility of switching between creature and instant like Ettercap // Web Shot does. Lastly, we can look at Icy Manipulator, an artifact that taps any target. While Icy Manipulator is not creature-specific and does not require an additional cost to activate, it lacks the surprise factor and potential creature benefits that come with Ettercap // Web Shot.

Examining Ettercap // Web Shot in comparison to these cards reveals its versatility and potential for strategic plays that can adapt to the needs of the moment, making it an intriguing option for players who value flexibility in their control tactics.

Frost Lynx - Carta Magic versões
Icefall Regent - Carta Magic versões
Icy Manipulator - Carta Magic versões
Frost Lynx - Carta Magic versões
Icefall Regent - Carta Magic versões
Icy Manipulator - Carta Magic versões

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Stand Together - Carta Magic versões
Strength of Cedars - Carta Magic versões
Scatter the Seeds - Carta Magic versões
Dramatic Entrance - Carta Magic versões
Baloth Cage Trap - Carta Magic versões
Relic Crush - Carta Magic versões
Dromoka's Gift - Carta Magic versões
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Awakening of Vitu-Ghazi - Carta Magic versões
Shared Summons - Carta Magic versões
Return of the Wildspeaker - Carta Magic versões
Natural Reclamation - Carta Magic versões
Song of Inspiration - Carta Magic versões
You Look Upon the Tarrasque - Carta Magic versões
Jaheira's Respite - Carta Magic versões

Expansões lançadas

A carta Ettercap // Web Shot Magic the Gathering foi lançada em 2 expansões diferentes entre 2022-06-10 e 2022-07-07. Ilustrado por Olivier Bernard.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12022-06-10Commander Legends: Battle for Baldur's GateCLB 2312015AventuraPretaOlivier Bernard
22022-07-07Alchemy Horizons: Baldur's GateHBG 2112015AventuraPretaOlivier Bernard

Legalidades

Magic the Gathering formats where Ettercap // Web Shot has restrictions

FormatoLegalidade
HistoricbrawlVálida
CommanderVálida
HistoricVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
PauperVálida
VintageVálida
DuelVálida
GladiatorVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Ettercap // Web Shot fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2022-06-10 An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
2022-06-10 An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2022-06-10 Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2022-06-10 If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2022-06-10 If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2022-06-10 If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.
2022-06-10 If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2022-06-10 If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2022-06-10 If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.
2022-06-10 When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2022-06-10 You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.