Invasion of Azgol // Ashen Reaper Carta MTG


Ashen Reaper’s card draw on entry bolsters hand options, crucial for late-game advantage. Its instant speed flash ability adds surprise and flexibility, disrupting opponent strategies. The requirement to discard for activation can restrict options, affecting momentum.
ExpansõesLançada em 2 expansõesVer todas
Custo convertido de mana2
RaridadeIncomum
TipoCreature — Zombie Elemental
Habilidades Menace
Ataque 2
Defesa 1

Texto da carta

Menace At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.

Eternal hatred fuels eternal fire.


Cartas similares a Invasion of Azgol // Ashen Reaper

Ashen Reaper finds its place in the realm of mid-to-late game MTG creatures that flex their muscle through board presence and graveyard interactions. It often draws comparisons with cards like Dread Wanderer due to its capability to rise from the graveyard and rejoin the fray. While Ashen Reaper’s conditions for returning to play may differ, both cards showcase the resiliency typical of black creature spells.

Another similar card worthy of mention is Gutterbones, which, like Ashen Reaper, hinges on specific conditions to be met before it can return from the graveyard. These cards give players persistent threats and maintain pressure on the opponent. However, Ashen Reaper stands out with its potential impact on the battlefield, potentially yielding significant advantage if the conditions are right. The nuanced differences in recursion mechanics can significantly influence deck building strategies and in-game decisions.

By weighing the pros and cons of Ashen Reaper against its relatives in the MTG world, savvy players can tailor their decks to leverage its unique recursion ability, fortifying their position in the later stages of the game where resilience can turn the tide in their favor.

Dread Wanderer - Carta Magic versões
Gutterbones - Carta Magic versões
Dread Wanderer - Carta Magic versões
Gutterbones - Carta Magic versões

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Card Pros

Card Advantage: Ashen Reaper rewards players by drawing a card upon entering the battlefield, ensuring that your hand remains equipped with options and increasing overall card economy during the late game.

Resource Acceleration: The mechanic associated with Ashen Reaper provides an avenue for accelerating resources by potentially enabling the casting of high-cost spells or activating abilities that require a substantial mana investment earlier than expected.

Instant Speed: Ashen Reaper’s flash ability permits players to cast it at instant speed, offering the flexibility to respond to an opponent’s moves or to surprise them with a blocker when they least expect it, thus maintaining strategic control of the game.


Card Cons

Discard Requirement: Ashen Reaper demands a card discard to trigger its abilities. This can pose a challenge when your hand is lacking alternatives, effectively narrowing your strategic options and possibly hindering your gameplay momentum.

Specific Mana Cost: This card’s casting demands a very specific mana configuration, requiring both black and other colors. This can prove troublesome in mana-scarce situations or in decks that are not finely tuned for such a stringent mana base.

Comparatively High Mana Cost: With a mana value that’s on the higher side for its effects, the Ashen Reaper faces stiff competition from other creatures in the same bracket. Players might find more efficient options that provide similar benefits without the steep resource investment.


Reasons to Include Ashen Reaper in Your Collection

Versatility: Ashen Reaper integrates seamlessly into various deck archetypes, particularly those that exploit graveyard mechanics or require robust finishers. Its ability to function as both an offensive threat and an enabler for other strategies makes it a noteworthy addition to any collection.

Combo Potential: This card’s synergy with self-mill and reanimation effects allows for powerful combinations. Engaging with decks that capitalize on creatures entering or leaving the graveyard could amplify its inherent value, providing strategic depth to your plays.

Meta-Relevance: In environments saturated with creature-based strategies, Ashen Reaper’s potential for board impact and game swing puts it on the map. Its presence honors the shifting dynamics of the current meta, positioning itself as a considerable choice for those looking to adjust and thrive within the competitive scene.


How to beat

Ashen Reaper is a card that can pose a daunting challenge in any MTG game. Its strength lies in its aggressive stats and typically the daunting task of needing to deal with it more than once due to its undying ability. When it dies without any +1/+1 counters on it, it returns to the battlefield with a +1/+1 counter, ready to trouble you again.

To tackle Ashen Reaper effectively, it’s crucial to employ exile removal spells or abilities. These ensure that the creature doesn’t return once it’s dealt with. Cards like Path to Exile or Dire Tactics for non-human creatures can be great solutions. Utilizing graveyard hate mechanics can also be an efficient strategy. Cards like Rest in Peace or Relic of Progenitus can preemptively address the undying ability by removing it from the game entirely.

Additionally, controlling the battlefield by minimizing the number of creatures that die can prevent the Ashen Reaper from returning with the undying boost. This involves being tactical about combat and managing threats judiciously. With the right removal and strategic play, Ashen Reaper can be effectively neutralized, limiting its impact on your gameplan.


Onde comprar

Se você deseja comprar um cartão Ashen Reaper // Ashen Reaper MTG de um conjunto específico como March of the Machine Art Series and March of the Machine, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Ashen Reaper // Ashen Reaper e outras cartas MTG:

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Expansões

A carta Ashen Reaper // Ashen Reaper Magic the Gathering foi lançada em 2 expansões diferentes entre 2023-04-21 e 2023-04-21. Ilustrado por Joshua Raphael.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12023-04-21March of the Machine Art SeriesAMOM 462015Série de arteSem bordaJoshua Raphael
22023-04-21March of the MachineMOM 2322015TransformarPretaJoshua Raphael

Legalidades

Magic the Gathering formats where Invasion of Azgol // Ashen Reaper has restrictions

FormatoLegalidade
StandardVálida
HistoricbrawlVálida
HistoricVálida
LegacyVálida
OathbreakerVálida
GladiatorVálida
AlchemyVálida
PioneerVálida
CommanderVálida
ModernVálida
FutureVálida
VintageVálida
DuelVálida
ExplorerVálida
BrawlVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Invasion of Azgol // Ashen Reaper fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2023-04-14 A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14 A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
2023-04-14 A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
2023-04-14 A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14 As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14 Ashen Reaper’s ability triggers at the beginning of each of your end steps, even if nothing has entered any graveyard that turn. The ability checks as it resolves whether to put a +1/+1 counter on Ashen Reaper or not. This means the ability will count any permanent that’s put into a graveyard in response to the ability.
2023-04-14 Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14 Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14 If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
2023-04-14 If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
2023-04-14 If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14 If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
2023-04-14 If a nontoken permanent is put into a graveyard, it doesn’t matter what happens to the permanent card afterward. Ashen Reaper’s ability will count it even if the card has left the graveyard by the time the ability resolves.
2023-04-14 If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14 If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
2023-04-14 In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14 Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
2023-04-14 Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
2023-04-14 The ability will count any permanent that was put into a graveyard, including token permanents.