Ripples of Potential MTG Card


Provides key spell or creature access, ensuring a strong strategic position throughout the game. Grants extra mana advantage, crucial for outpacing opponents in MTG’s competitive play. Versatile instant-speed casting allows for dynamic responses and strategic depth.
Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost2
RarityRare
TypeInstant
Abilities Proliferate

Text of card

Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out.


Card Pros

Card Advantage: Ripples of Potential elevates your game by letting you sift through your deck swiftly, securing the keys to your victory by unveiling integral spells or creatures at critical moments.

Resource Acceleration: This spell not only filters your deck but potentially ramps up your resources, granting you access to more mana than your lands could provide alone, which is vital for outpacing your opponents.

Instant Speed: The beauty of Ripples of Potential is its versatility in timing. Cast it at instant speed to react dynamically to the flow of the game, ensuring your resources are allocated efficiently and your strategy remains fluid.


Card Cons

Discard Requirement: Ripples of Potential necessitates parting with another card from your hand, potentially depleting your assets at crucial moments. This can lead to a tricky predicament when your hand is brimming with pivotal cards, deterring the optimal play of Ripples of Potential.

Specific Mana Cost: This card demands a precise mana arrangement to cast, which can pose a challenge in multicolored decks. The rigid mana requirement could hinder players from seamlessly integrating it into a diverse range of deck archetypes, therefore constricting its versatility.

Comparatively High Mana Cost: The mana investment required to cast Ripples of Potential is significant, making it less attractive in fast-paced games where efficiency is key. When compared to other options in the card pool, its cost may outweigh the benefits and lead savvy players to explore more mana-efficient alternatives.


Reasons to Include Ripples of Potential in Your Collection

Versatility: This card serves multiple roles within deck structures that synergize with spell-casting and combo generations, making it a utility player in various strategies.

Combo Potential: Ripples of Potential can initiate or extend a chain of spell casts, particularly in decks that capitalize on spell slinging and storm-like tactics to overwhelm opponents.

Meta-Relevance: Given its ability to adapt and perform against a shifting competitive landscape, Ripples of Potential finds itself at home in a format where strategic adaptability is key.


How to beat

Ripples of Potential introduces an intriguing dimension to gameplay in Magic: The Gathering. Much like other cards that offer a peek into the future turns, such as Serum Visions or Preordain, Ripples of Potential allows players to strategize and significantly shape their subsequent moves. Its unique ability to glance at the top cards of a deck and potentially set the stage for powerful combos is a trait that players must prepare to counter.

Overcoming the advantage that Ripples of Potential provides requires a keen understanding of disruption. Control decks equipped with counter spells, hand disruption, and instant-speed removal can interrupt the carefully laid plans that this card aims to execute. For instance, Thoughtseize can extract key pieces from the opponent’s hand before they have a chance to play them, while countering it with a Negate or Dovin’s Veto can halt the initial cast of Ripples of Potential. Efficient removal like Fatal Push or Path to Exile helps manage any early threats that the card might set up, maintaining the balance of the match.

Ultimately, stifling the card’s influence involves precise timing, strategic deck construction, and an anticipatory playstyle, ensuring that the waves of potential don’t cascade into a torrent of unstoppable force on the battlefield.


BurnMana Recommendations

Mastering Magic: The Gathering is as much about knowledge as it is about skill. Ripples of Potential is a card that can significantly impact your gameplay, offering card advantage, resource acceleration, and the power of instant speed action. Understanding both its strengths and weaknesses ensures your deck performs optimally. We encourage MTG players to analyze the vast potential that Ripples of Potential holds and consider how it might fit into their intricate strategies. Dive deeper into strategic card analysis, deck building tips, and the ever-evolving game meta with us. Let’s navigate the currents of MTG together and discover the full potential of your deck.


Where to buy

If you're looking to purchase Ripples of Potential MTG card by a specific set like The Lost Caverns of Ixalan Commander and The Lost Caverns of Ixalan Commander, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Ripples of Potential and other MTG cards:

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Printings

The Ripples of Potential Magic the Gathering card was released in 1 different sets between 2023-11-17 and 2023-11-17. Illustrated by Sam Hogg.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12023-11-17The Lost Caverns of Ixalan CommanderLCC 452015NormalBlackSam Hogg
22023-11-17The Lost Caverns of Ixalan CommanderLCC 772015NormalBlackSam Hogg

Legalities

Magic the Gathering formats where Ripples of Potential has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Ripples of Potential card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-11-10 A phased-out token will phase in at the beginning of its controller's untap step just like a nontoken permanent would.
2023-11-10 An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-11-10 An attacking or blocking creature that phases out is removed from combat.
2023-11-10 Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
2023-11-10 As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
2023-11-10 Choices made for permanents as they entered the battlefield are remembered even after they phase in.
2023-11-10 If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-11-10 Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
2023-11-10 Phased-out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
2023-11-10 Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
2023-11-10 Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-11-10 To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-11-10 You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.