Twists and Turns // Mycoid Maze MTG Card
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Converted mana cost | 1 |
Rarity | Uncommon |
Type | Land — Cave |
Abilities | Transform |
Released | 2023-11-17 |
Set symbol | |
Set name | The Lost Caverns of Ixalan |
Set code | LCI |
Number | 217 |
Frame | 2015 |
Layout | Transform |
Border | Black |
Illustred by | Deruchenko Alexander |
Text of card Twists and Turns // Mycoid Maze
(Transforms from Twists and Turns.) : Add . , : Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Legalities
Magic the Gathering formats where Twists and Turns // Mycoid Maze has restrictions
Format | Legality |
---|---|
Standard | Legal |
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Alchemy | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Future | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Brawl | Legal |
Penny | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Twists and Turns // Mycoid Maze card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2023-11-10 | If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate. |
2023-11-10 | If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard. |
2023-11-10 | If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter. |
2023-11-10 | If you control two copies of Twists and Turns and a creature you control would explore, instead you scry 1, then scry 1 again, then that creature explores. If you control three copies of Twists and Turns, you'd scry 1 an additional time before that creature explores, and so on. |
2023-11-10 | In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.) |
2023-11-10 | Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter. |
2023-11-10 | Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again. |