Égua Peregrina Carta MTG
Custo de mana | |
Custo convertido de mana | 3 |
Raridade | Incomum |
Tipo | Criatura — Cavalo |
Lançamento | 2019-10-04 |
Expansão símbolo | |
Expansão nome | Throne of Eldraine |
Expansão código | ELD |
Ataque | 3 |
Defesa | 3 |
Número | 204 |
Frame | 2015 |
Layout | Normal |
Border | Preta |
Ilustrado por | Kari Christensen |
Principais conclusões
- Wandermare thrives in creature-rich decks, enhancing board presence with each differently colored creature cast.
- Its specific mana cost and growth potential make it a staple in Selesnya or multicolored strategies.
- Despite costing three mana, Wandermare’s conditional power increase and synergy offer substantial game impact.
Texto da carta
Toda vez que você conjurar uma mágica de criatura com uma Aventura, coloque um marcador +1/+1 em Égua Peregrina. (Ela não precisa ter se aventurado primeiro.)
"Um cavalo bom pode levar você para casa. Um cavalo excelente pode levar você à glória." — Syr Alin, a Garra do Leão
Card Pros
Card Advantage: Wandermare from MTG helps to maintain a solid board presence with its ability to benefit from repeatedly casting creature spells of different colors, effectively making every cast potentially more impactful.
Resource Acceleration: As a creature that can grow with each cast of a multicolored spell, Wandermare potentially accelerates your game by boosting your board state faster than usual, which can be essential in outracing your opponent.
Instant Speed: While Wandermare itself is not an instant, it synergizes well with instant-speed multicolored spells, allowing it to swell unexpectedly during combat or at the end of your opponent’s turn, making it both versatile and unpredictable.
Card Cons
Discard Requirement: Wandermare does not directly mandate discarding cards, but as it thrives in a deck with a heavy rotation of casting creatures, players may feel indirectly compelled to dispense valuable hand resources to sustain its synergy which can be counterproductive in long drawn-out matches.
Specific Mana Cost: With a mana cost that includes both green and white, Wandermare demands a dedicated mana base, constraining it to Selesnya or multicolored decks that can reliably produce both types of mana, potentially limiting its playability across the diverse array of MTG formats.
Comparatively High Mana Cost: Wandermare, sitting at a mana value of three, might not appear steep; however, in a format where tempo plays a critical role, there are similarly costed creatures that provide immediate impact or have static abilities that may offer better utility or board presence.
Reasons to Include in Your Collection
Versatility: Wandermare’s adaptability shines in decks that hinge on creature types or abilities. Its alignment with both adventure and enchantment mechanics makes it a versatile choice for players looking to exploit synergy across various deck builds.
Combo Potential: Its ability to grow each time you cast a creature with an adventure or an enchantment spell means Wandermare can become a formidable force. It’s an excellent addition to decks seeking to capitalize on casting multiple spells in sequence and powering up creatures quickly.
Meta-Relevance: In a game state where enchantments and creatures with adventures are prevalent, Wandermare proves to be a valuable asset. Its continuous growth with each relevant spell cast ensures your position remains competitive within the current meta, adapting to shifts and trends as they evolve.
How to Beat Wandermare
Wandermare, a card known for accruing value in creature-centric decks by gaining counters whenever a player casts a creature spell of a different type, presents a unique challenge. This synergy, particularly prominent in decks featuring several creature types, could be intimidating, but disruption is key.
To effectively tackle Wandermare, removal spells are your best asset. Prioritize instant-speed removal like Murder or Heartless Act, to catch your opponent off-guard and prevent them from exploiting those valuable counters. Another strategy is to utilize board wipes such as Shatter the Sky or Wrath of God to reset the playing field, thus negating the cumulative advantage Wandermare provides.
Moreover, when up against decks that heavily rely on creatures like Wandermare, enhancing your strategy with creature-based control elements, for instance, through cards like Plague Engineer or Glass Casket, can severely limit your opponent’s ability to establish a dominant creature presence. By keeping their creatures—and consequently Wandermare—at bay, you not only stifle their synergy but also build a pathway to your own victory.
Cartas similares a Égua Peregrina
Wandermare stands out in the realm of creature cards for its role in enchantment-heavy decks. This horse creature has a unique connection to enchantments, growing stronger each time one is cast. In terms of similar creatures, consider Knight of the Autumn. Both share a connection to enchantments, though the Knight offers a versatile enter-the-battlefield effect instead of Wandermare’s consistent stat growth.
Another card that echoes Wandermare’s enchantment synergy is Starfield Mystic. This card reduces the cost of enchantment spells, providing a different form of value to the player. It doesn’t grow in power like Wandermare, but the cost reduction can be a significant advantage in quickly deploying enchantments. The comparison between these creatures offers insight into the variety of enchantment-related mechanics available. Each has its place depending on the strategy and build of the deck.
In the end, while Wandermare may not possess the immediate impact of Starfield Mystic or Knight of the Autumn, its potential for growth makes it a tangible threat in any game where enchantments play a starring role.
Cartas semelhantes a Égua Peregrina por cor, tipo e custo de mana
Onde comprar
Se você deseja comprar um cartão Égua Peregrina MTG de um conjunto específico como Throne of Eldraine, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Égua Peregrina e outras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Veja produtos de MTG
Legalidades
Magic the Gathering formats where Égua Peregrina has restrictions
Formato | Legalidade |
---|---|
Historicbrawl | Válida |
Historic | Válida |
Legacy | Válida |
Paupercommander | Restrita |
Oathbreaker | Válida |
Gladiator | Válida |
Pioneer | Válida |
Commander | Válida |
Modern | Válida |
Vintage | Válida |
Duel | Válida |
Explorer | Válida |
Timeless | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Égua Peregrina fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
---|---|
2019-10-04 | An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure. |
2019-10-04 | If an effect refers to a creature card, creature spell, or creature that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure. |
2019-10-04 | Wandermare's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. |