Transgredir a Mente Carta MTG


Transgredir a Mente - Battle for Zendikar
Custo de mana
Custo convertido de mana2
RaridadeIncomum
TipoFeitiço
Habilidades Devoid
Lançamento2015-10-02
Expansão símbolo
Expansão nomeBattle for Zendikar
Expansão códigoBFZ
Número101
Frame2015
LayoutNormal
BorderPreta
Ilustrado porCynthia Sheppard

Principais conclusões

  1. Provides hand disruption by exiling significant threats, gaining an upper hand in control matchups.
  2. Demands specific mana and targets, which could limit usage in fast-paced or varied decks.
  3. Efficient against meta decks with higher mana curves, maintaining its relevance.

Texto da carta

Desprovido (Este card não tem cor.)O jogador alvo revela sua própria mão. Você escolhe um card da mão dele com custo de mana convertido igual ou superior a 3 e o exila.

"O medo do desconhecido pode ser, relativamente, uma coisa maravilhosamente inocente."— Anowon, o Sábio da Ruína


Card Pros

Card Advantage: Transgress the Mind offers strategic hand disruption, letting you pinpoint and exile a crucial nonland card from your opponent’s hand. This can effectively diminish their tactical options and give you a clearer path to victory.

Resource Acceleration: By forcing your opponent to discard a card with a converted mana cost of 3 or greater, you’re able to slow down their game plan and resource development. This disrupts their curve and tempo, potentially setting back their critical turns.

Instant Speed: Despite being a sorcery, the low casting cost means it can easily fit into your curve, allowing you to proactively clear the way for your subsequent plays while still developing your board or holding mana for other responsive actions.


Card Cons

Discard Requirement: An essential aspect to consider with Transgress the Mind is the reliance on targeting an opponent’s hand. While it allows you to exile a crucial card, the requirement that the card must have a converted mana cost of 3 or greater means you cannot always hit the intended target, especially against low-curve aggressive decks.

Specific Mana Cost: Transgress the Mind demands a specific combination of mana – one black and one colorless. This necessity can potentially hinder deck flexibility, particularly in multi-colored decks that may struggle with precise mana-fixing in the early game stages where disruption is crucial.

Comparatively High Mana Cost: Costing two mana may seem modest, but in the fast-paced world of MTG, especially in Standard or Pioneer formats, the speed of your disruption spells is key. There are alternative one-mana spells that might not exile but still offer efficient disruption, presenting a quicker albeit less permanent solution to your opponent’s hand.


Reasons to Include in Your Collection

Versatility: Transgress the Mind is a flexible option for any black-inclusive deck that aims to disrupt opponents early on. Its ability to exile nonland cards with converted mana cost 3 or greater makes it a solid choice for control or midrange strategies.

Combo Potential: Not only does it disrupt your opponent’s hand, but it also fuels graveyard-based strategies, serving as a catalyst for effects that benefit from cards being exiled.

Meta-Relevance: With many decks relying on key cards that have higher mana costs, Transgress the Mind stays relevant, efficiently dealing with threats before they can be played and shaping the match in your favor.


How to Beat Transgress the Mind

Transgress the Mind presents an interesting challenge in Magic: The Gathering as a way to disrupt your opponent’s strategy. This potent spell not only allows a peek into their hand but can also exile a card with converted mana cost 3 or greater. To effectively tackle Transgress the Mind, it’s important to diversify your hand with cards of varied costs, especially lower-cost spells. This minimizes the hit your hand takes, keeping your more valuable resources safe.

Another method is to utilize cards with flash, allowing you to cast spells on your opponent’s turn. This can reduce the impact of Transgress the Mind by giving you the opportunity to play key cards before your adversary has the chance to remove them. Moreover, keeping an eye on graveyard synergies is vital. Cards that benefit from or return from the graveyard can offer a way around the exile effect, maintaining your momentum even if a treasured card is plucked from your grasp.

In essence, adaptation and foresight are your best tools when facing Transgress the Mind. By anticipating it and adjusting your playstyle accordingly, you can nullify its potential and maintain control over the flow of the game.


Cartas similares a Transgredir a Mente

Transgress the Mind holds its own in the arsenal of hand disruption spells in Magic: The Gathering. It’s often compared to cards like Thoughtseize or Inquisition of Kozilek, which allow players to extract valuable information and critical pieces from the opponent’s hand early in the game. Though these options come at a lower mana cost, Transgress the Mind targets a unique range within the spectrum, digging into the opponent’s hand for cards with converted mana cost of 3 or greater, which circumvents potential early game threats that other low-cost spells might miss.

For those looking into the void of their opponent’s strategy, there’s Duress, a spell that’s cheaper than Transgress the Mind but limited to noncreature cards only. The distinction is crucial, as Transgress can upset an opponent’s creature-based strategies that Duress would overlook. Alternatively, we have Despise, which flips the script by allowing players to target creatures and planeswalkers exclusively, but again missing out on the broader stroke afforded by Transgress.

In essence, Transgress the Mind finds its niche by offering a strategic compromise, situating itself as a tool adept at preempting significant threats that gives seasoned players an edge in the nuanced dance of MTG hand disruption.

Thoughtseize - Carta Magic versões
Inquisition of Kozilek - Carta Magic versões
Duress - Carta Magic versões
Despise - Carta Magic versões
Thoughtseize - Carta Magic versões
Inquisition of Kozilek - Carta Magic versões
Duress - Carta Magic versões
Despise - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Transgredir a Mente MTG de um conjunto específico como Battle for Zendikar, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Transgredir a Mente e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Legalidades

Magic the Gathering formats where Transgredir a Mente has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PioneerVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Transgredir a Mente fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2015-08-25 A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
2015-08-25 Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
2015-08-25 Devoid works in all zones, not just on the battlefield.
2015-08-25 If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
2015-08-25 Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.