Armadilha do Ídolo de Pedra Carta MTG


Armadilha do Ídolo de Pedra - Worldwake
Custo de mana
Custo convertido de mana6
RaridadeRara
TipoMágica Instantânea — Armadilha
Lançamento2010-02-05
Expansão símbolo
Expansão nomeWorldwake
Expansão códigoWWK
Número93
Frame2003
LayoutNormal
BorderPreta
Ilustrado porJung Park

Principais conclusões

  1. Stone Idol Trap’s creature token can quickly alter the game’s momentum without reducing hand resources.
  2. Instant speed play enhances strategic reaction to opponents’ actions, offering significant battlefield control.
  3. Despite its cost, the card’s versatility and combo potential make it a worthy collection addition.

Texto da carta

Armadilha do Ídolo de Pedra custa {1} a menos para ser conjurado para cada criatura atacante. Coloque no campo de batalha uma ficha de criatura incolor 6/12 do tipo Constructo com atropelar. Exile-a no início da sua próxima etapa final.


Card Pros

Card Advantage: Stone Idol Trap creates a creature token that can become a significant threat on the board. By introducing this potential attacker or blocker, it can shift the tide of the game in your favor without depleting your hand of other resources.

Resource Acceleration: Although not directly affecting your mana pool, the card leverages your opponent’s creatures as a trigger. This can translate into an acceleration of your board state, effectively using your opponent’s advance to your strategic advantage.

Instant Speed: The power of playing Stone Idol Trap at instant speed cannot be understated. This timing allows you to react to your opponent’s moves, potentially summoning a large creature token during their assault or just after they’ve committed significant resources to an attack, making it harder for them to deal with sudden threats you create.


Card Cons

Discard Requirement: Stone Idol Trap does not have a discard requirement, allowing you to maintain card advantage while playing it. This can be essential in maintaining pressure on your opponent and optimizing resource usage during gameplay.

Specific Mana Cost: This card requires a precise mana investment of six, including generic and red mana. This can be challenging to achieve early in the game or in multi-color decks that may not consistently produce the necessary red mana.

Comparatively High Mana Cost: With a mana cost of six, Stone Idol Trap may arrive too late in the game, especially against fast-paced or aggressive decks that aim to win quickly. While its effect can be powerful, the delayed play can be a significant disadvantage in pivotal moments of a match.


Reasons to Include Stone Idol Trap in Your Collection

Versatility: Stone Idol Trap can be a strategic addition to numerous deck builds, aptly fitting into strategies focused on creating unexpected blockers or using unique creature abilities to your advantage. Its instant speed and temporary creature can be crucial in combat scenarios.

Combo Potential: This card boasts excellent synergy with sacrifice outlets or effects that trigger upon a creature’s death. The temporary token it creates can be utilized in combination with other cards to pull off unexpected plays or conserve resources for bigger threats.

Meta-Relevance: Within a game environment where combat tricks and board states can shift quickly, Stone Idol Trap offers a significant impact in protecting life totals or diverting an opponent’s attack. Its ability to create a large token can be a game-changer in the right matchup.


How to beat

Stone Idol Trap brings a unique twist to creature deployment with its massive token generation during your opponent’s turn. Unlike permanent creatures, the token created by Stone Idol Trap disappears at the beginning of your next end step. One efficient strategy to dismantle the impact of this card is prioritizing removal spells that can be cast on your opponent’s turn. Instant-speed removal such as Path to Exile or Murderous Cut can handle the colossal token before it ever gets a chance to swing.

Another method is through counter spells that prevent Stone Idol Trap from resolving in the first place, like Mana Leak or Dovin’s Veto. Control decks, often equipped with such interactive spells, mitigate the card’s effectiveness significantly. Moreover, effects that reduce the damage to zero like Ethereal Haze or Holy Day can nullify the token’s attack, rendering the potential damage of Stone Idol Trap moot. In essence, maintaining open mana and having the right answers at the right time will ensure that the fleeting colossus becomes nothing more than a minor obstacle.


Cartas similares a Armadilha do Ídolo de Pedra

Stone Idol Trap is a unique piece within the massive catalog of cards in Magic: The Gathering. It bears a resemblance to spells like Heat Shimmer and Twinflame, which also create creature tokens that are copies of other creatures. However, Stone Idol Trap has an intriguing twist, as it conjures a colorless Construct artifact creature token with a potentially enormous power and toughness based on the number of attacking creatures. This differentiates it from Heat Shimmer and Twinflame, both of which copy a target creature you control and don’t scale with the number of attackers.

Another card to consider in comparison is Titan Forge, which similarly produces colossal artifact creature tokens. While Titan Forge requires an investment over time to accumulate charge counters, Stone Idol Trap’s instant speed allows for an immediate and reactive playstyle, surprising opponents with a potentially game-ending threat during their turn.

In the realm of creature generation and artifact synergy, Stone Idol Trap offers a strategic edge in the right deck, capable of creating high-impact play moments that can shift the tides of the game in a single turn.

Heat Shimmer - Carta Magic versões
Twinflame - Carta Magic versões
Titan Forge - Carta Magic versões
Heat Shimmer - Carta Magic versões
Twinflame - Carta Magic versões
Titan Forge - Carta Magic versões

Cartas semelhantes a Armadilha do Ídolo de Pedra por cor, tipo e custo de mana

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Onde comprar

Se você deseja comprar um cartão Armadilha do Ídolo de Pedra MTG de um conjunto específico como Worldwake, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Armadilha do Ídolo de Pedra e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Legalidades

Magic the Gathering formats where Armadilha do Ídolo de Pedra has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Armadilha do Ídolo de Pedra fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2010-03-01 An “attacking creature” is one that has been declared as an attacker this combat, or one that was put onto the battlefield attacking this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game, or the planeswalker it was attacking has left combat.
2010-03-01 If you cast Stone Idol Trap during your opponent’s declare attackers step, the Construct token you put onto the battlefield will be able to block that turn.
2010-03-01 The Construct token isn’t exiled until the beginning of *your* end step. If you cast Stone Idol Trap during another player’s turn, the token remains on the battlefield after that player’s turn ends. During your next turn, it will no longer have “summoning sickness” and you’ll be able to attack with it. Then, at the beginning of that turn’s end step, it’ll be exiled.
2010-03-01 The cost-reduction ability doesn’t care who controls the attacking creatures. If you like, you may cast Stone Idol Trap during your own combat phase, in which case it will count your attacking creatures. If you do, however, the token you put onto the battlefield will be unable to attack that combat and will be exiled later that turn.
2010-03-01 This Trap doesn’t work the same way as other Traps. Rather than having an optional alternative cost, Stone Idol Trap has a mandatory cost-reduction ability.