Zumbi de Cerco Carta MTG


ExpansõesLançada em 3 expansõesVer todas
Custo de mana
Custo convertido de mana2
RaridadeComum
TipoCriatura — Zumbi
Ataque 2
Defesa 2

Principais conclusões

  1. Siege Zombie enhances creature-heavy decks, transforming board presence into lethal damage.
  2. Instant speed activation of its ability offers strategic flexibility and unexpected life loss for opponents.
  3. While restricted to black mana decks, Siege Zombie is a strong choice for its direct damage potential and synergy.

Onde comprar

Se você deseja comprar um cartão Siege Zombie MTG de um conjunto específico como The List and Innistrad: Midnight Hunt, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Siege Zombie e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Texto da carta

Vire três criaturas desviradas que você controla: Cada oponente perde 1 ponto de vida.

Uma barricada só faz ganhar tempo. Portanto os ricos investem em mais barricadas.


Card Pros

Card Advantage: Siege Zombie can play an integral role in decks that rely on having numerous creatures in play. With its ability to potentially tap several creatures for a direct effect, it can convert an otherwise static board presence into damage, keeping the opponent’s life total under pressure. This offers subtle card value, as it transforms any creature into a potential damage dealer.

Resource Acceleration: Although Siege Zombie itself doesn’t produce additional mana or card draws, it complements strategies aimed at swarming the board. In a sense, it accelerates the utility of your resources by enabling your creatures to impact the game irrespective of summoning sickness. This is especially relevant in decks that can populate the board quickly, as every creature summoned increases the potential damage output of Siege Zombie.

Instant Speed: The ability of Siege Zombie to tap two other untapped creatures you control and make each opponent lose one life can be activated at instant speed. This allows for strategic flexibility during the game, potentially enabling you to surprise an opponent with unexpected life loss or even snipe down an adversary in the middle of their own turn. Smart timing can interrupt an opponent’s calculations, making Siege Zombie a versatile inclusion in any deck that can muster a number of creatures on the battlefield.


Card Cons

Discard Requirement: The Siege Zombie requires a tap of three untapped creatures you control as a part of its ability. While not a traditional discard, this can be a significant commitment of resources, limiting your ability to respond to your opponent’s moves.

Specific Mana Cost: Siege Zombie’s mana cost is locked into the black mana, which makes it exclusive to decks running black mana sources. This specificity restricts deck building and can be a hurdle in multicolored decks that might struggle with mana consistency.

Comparatively High Mana Cost: Although Siege Zombie’s mana cost is not exorbitant, there are alternatives that might provide more immediate or impactful effects for a similar investment. In a game where tempo is crucial, the cost of fielding and efficiently using Siege Zombie could be seen as a downside when pacing against faster decks.


Reasons to Include Siege Zombie in Your Collection

Versatility: Siege Zombie serves as a useful tool in decks that capitalize on creature numbers. Its ability to tap alongside others for direct opponent damage fits seamlessly in token strategies and go-wide decks.

Combo Potential: This card pairs well with untapping mechanics or cards that care about tap and untap actions, providing continuous damage outputs without the need for a combat phase.

Meta-Relevance: In a metagame dominated by stalemates and creature-heavy decks, Siege Zombie can be a quiet cornerstone, providing steady pressure and a path to victory regardless of blockers on the board.


How to beat

Siege Zombie is an intriguing creature card in Magic: The Gathering, often finding its home in decks heavy with undead synergy. This card stands out with its ability to chip away at an opponent’s life total without needing to attack. By tapping Siege Zombie along with two other creatures, you can drain your opponent for one life, which can add up over the course of a game, especially in decks that flood the board with lots of creatures.

Countering this strategy requires a smart approach. You can mitigate the effect of Siege Zombie by maintaining control of the board. Removal spells are key here, with options like Shock or Fatal Push that can efficiently deal with the Zombie before it can start to drain your life away. Keeping the Siege Zombie tapped with spells like Frost Breath can also be effective, preventing it from tapping for its drain ability. Sweepers, like Wrath of God, can clear multiple creatures at once, limiting Siege Zombie’s utility and potentially removing it altogether.

Ultimately, understanding and interrupting the synergies that make Siege Zombie a nuisance will be your best line of defense in ensuring it doesn’t become an uncontrollable threat on the battlefield.


Cartas similares a Zumbi de Cerco

Siege Zombie stands out in the realm of creature cards within Magic: The Gathering, carving its niche with its tap ability to drain an opponent’s life force. Creatures like Shepherd of Rot offer a similar function, allowing players to tap multiple Zombies to inflict damage equal to the number of Zombies they control. Shepherd of Rot, however, affects both players, not just the adversary, making Siege Zombie a safer option for selective targeting.

Glimpse the Unthinkable acts as a contrast, providing creature control and direct damage without the need to tap multiple creatures, but at a cost. It sacrifices itself upon usage, unlike Siege Zombie, which remains on the battlefield as a persistent threat. Then comes the card Plague Belcher, offering a menace in addition to its Zombie synergy. However, with its higher mana cost and requirement to put -1/-1 counters on other Zombies upon entering the battlefield, Siege Zombie is often chosen for its cost-effectiveness and straightforward life-draining strategy.

Choosing Siege Zombie can be particularly strategic for players looking to combine low-cost creatures with powerful tapping abilities that can continually erode the opponent’s life total while building board presence.

Shepherd of Rot - Carta Magic versões
Glimpse the Unthinkable - Carta Magic versões
Plague Belcher - Carta Magic versões
Shepherd of Rot - Carta Magic versões
Glimpse the Unthinkable - Carta Magic versões
Plague Belcher - Carta Magic versões

Cartas semelhantes a Zumbi de Cerco por cor, tipo e custo de mana

Drudge Skeletons - Carta Magic versões
Nether Shadow - Carta Magic versões
Erg Raiders - Carta Magic versões
Cuombajj Witches - Carta Magic versões
Order of the Ebon Hand - Carta Magic versões
Bog Imp - Carta Magic versões
Wall of Corpses - Carta Magic versões
Blighted Shaman - Carta Magic versões
Rabid Rats - Carta Magic versões
Dakmor Bat - Carta Magic versões
Ravenous Rats - Carta Magic versões
Flesh Reaver - Carta Magic versões
Bloodcurdler - Carta Magic versões
Nantuko Shade - Carta Magic versões
Piper of the Swarm - Carta Magic versões
Undead Augur - Carta Magic versões
Shepherd of Rot - Carta Magic versões
Swarm of Rats - Carta Magic versões
Skullsnatcher - Carta Magic versões
Nezumi Cutthroat - Carta Magic versões
Drudge Skeletons - Carta Magic versões
Nether Shadow - Carta Magic versões
Erg Raiders - Carta Magic versões
Cuombajj Witches - Carta Magic versões
Order of the Ebon Hand - Carta Magic versões
Bog Imp - Carta Magic versões
Wall of Corpses - Carta Magic versões
Blighted Shaman - Carta Magic versões
Rabid Rats - Carta Magic versões
Dakmor Bat - Carta Magic versões
Ravenous Rats - Carta Magic versões
Flesh Reaver - Carta Magic versões
Bloodcurdler - Carta Magic versões
Nantuko Shade - Carta Magic versões
Piper of the Swarm - Carta Magic versões
Undead Augur - Carta Magic versões
Shepherd of Rot - Carta Magic versões
Swarm of Rats - Carta Magic versões
Skullsnatcher - Carta Magic versões
Nezumi Cutthroat - Carta Magic versões

Expansões lançadas

A carta Siege Zombie Magic the Gathering foi lançada em 3 expansões diferentes entre 2021-09-24 e 2022-01-28. Ilustrado por Johann Bodin.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12020-09-26The ListPLST DBL-1212015NormalPretaJohann Bodin
22021-09-24Innistrad: Midnight HuntMID 1212015NormalPretaJohann Bodin
32022-01-28Innistrad: Double FeatureDBL 1212015NormalPretaJohann Bodin

Legalidades

Magic the Gathering formats where Zumbi de Cerco has restrictions

FormatoLegalidade
StandardVálida
HistoricbrawlVálida
HistoricVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
PauperVálida
FutureVálida
VintageVálida
DuelVálida
ExplorerVálida
BrawlVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Zumbi de Cerco fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2021-09-24 Since Siege Zombie's activated ability doesn't have a tap symbol in its cost, you can tap creatures that haven't been under your control since your most recent turn began (including Siege Zombie itself) to pay the cost.