Sarulf, Devorador de Reinos Carta MTG


ExpansõesLançada em 7 expansõesVer todas
Custo de mana
Custo convertido de mana3
RaridadeRara
TipoCriatura Lendária — Lobo
Ataque 3
Defesa 3

Principais conclusões

  1. Sarulf provides card advantage by removing opponents’ permanents and controlling the board.
  2. It excels in Golgari decks and encourages strategic playthrough resource denial.
  3. Countering Sarulf involves instant removal, limited creature play, or preemptive counterspells.

Texto da carta

Toda vez que uma permanente que um oponente controla for colocada em um cemitério vinda do campo de batalha, coloque um marcador +1/+1 em Sarulf, Devorador de Reinos. No início de sua manutenção, se Sarulf tiver um ou mais marcadores +1/+1, você poderá remover todos eles. Se fizer isso, exile todas as permanentes não de terreno com custo de mana convertido igual ou menor que o número de marcadores removidos desta forma.


Card Pros

Card Advantage: Sarulf, Realm Eater presents a dynamic way to create card advantage by steadily clearing the battlefield of your opponent’s permanents. Through its unique ability to grow by removing counters and decimating the opponent’s board, it ensures that you regularly undermine their resources while bolstering your offensive presence.

Resource Acceleration: This pivotal wolf provides a form of indirect resource acceleration by creating an environment hostile to your opponent’s resources. Each counter placed on Sarulf during upkeep is a step towards a one-sided board wipe, speeding up the game in your favor as your adversaries struggle to rebuild their board presence.

Instant Speed: Although Sarulf itself does not function at instant speed, it affects the board during each upkeep, which requires opponents to react swiftly, often on their own turn. This constant pressure can force opponents to play at an uncomfortable pace, potentially leading to mistakes or suboptimal plays as they rush to answer Sarulf’s looming threat.


Card Cons

Discard Requirement: While Sarulf, Realm Eater doesn’t require you to discard cards, it necessitates a build-up of counters to become effective, which may slow down your game plan and make it less appealing in fast-paced match-ups.

Specific Mana Cost: Sarulf’s casting requirements of one black and one green mana can restrict its inclusion to decks with a Golgari color scheme, thereby limiting its versatility across various deck types.

Comparatively High Mana Cost: With a casting cost of three mana and the need to accumulate counters before its ability becomes viable, some players may find Sarulf less appealing compared to more immediate threat removal options available at a lower mana cost.


Reasons to Include in Your Collection

Versatility: Sarulf, Realm Eater presents a unique ability to work in both offensive and defensive strategies. This card can be an adaptable addition to various deck archetypes, thriving in environments rich with permanents by steadily growing in power.

Combo Potential: Sarulf’s exile ability opens the door for interesting interactions. By accumulating counters and clearing the board, you enable synergies with graveyard and death-triggered effects, making it a compelling tactical choice for decks that capitalize on removal.

Meta-Relevance: In a game where creature-based strategies are prevalent, Sarulf, Realm Eater can be a key card. Keeping opponent’s boards in check while simultaneously pressuring with a growing threat keeps you relevant and competitive in the ever-evolving MTG landscape.


How to beat

Sarulf, Realm Eater is a notorious card in the world of Magic: The Gathering, known for its creature-centric strategy that can quickly escalate to control the battlefield. Overcoming this intimidating wolf is a feat that requires careful planning and strategy. One effective method to counter Sarulf is to utilize instant-speed removal spells. These allow players to respond to the creature’s growth before it becomes too menacing. Cards like Heartless Act or Bloodchief’s Thirst can be particularly useful as they’re both cost-effective and able to take down Sarulf before its ability triggers.

Another approach is to minimize the creature count on your side of the field. Since Sarulf’s ability hinges on the existence of a substantial number of creatures to consume, playing a control deck with fewer creature targets can reduce its impact. Enchantment-based removals like Banishing Light also shine here, bypassing Sarulf’s growing power to exile it from the game comfortably. Lastly, including counterspells to your deck, such as Negate or Saw It Coming, can prevent Sarulf from ever hitting the battlefield to begin with, thus neutralizing the threat prematurely.

Whatever strategy you employ, remember that timing is critical when dealing with Sarulf, Realm Eater. Stay ahead by maintaining a versatile hand and control the pace of the game to ultimately starve Sarulf of its power.


Cartas similares a Sarulf, Devorador de Reinos

Sarulf, Realm Eater has a unique position among MTG creatures due to its ability to act as a board wipe that scales with the number of permanents being exiled. Closely akin to him is the Blind Obedience card, which similarly disrupts opponents by delaying their artifacts and creatures. Yet, Sarulf offers a greater threat with its potential to grow and clear the board, not just slow it down.

Another noteworthy comparison is the Tarmogoyf, which also becomes stronger as more card types find their way into graveyards. Unlike Sarulf, Tarmogoyf doesn’t offer a direct way to manage the battlefield but can become a powerful force as the game progresses. Then there’s Scavenging Ooze, which, like Sarulf, interacts with graveyards and can become substantial in size while providing life gain, although it doesn’t offer the widespread removal that Sarulf does.

Sarulf, Realm Eater provides a strategic edge for players who enjoy maintaining control over the board while developing a formidable presence. Its capacity for removal and growth makes it a distinguished card in MTG, standing out amongst peers for its versatile and game-shaping abilities.

Blind Obedience - Carta Magic versões
Tarmogoyf - Carta Magic versões
Scavenging Ooze - Carta Magic versões
Blind Obedience - Carta Magic versões
Tarmogoyf - Carta Magic versões
Scavenging Ooze - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Sarulf, Realm Eater MTG de um conjunto específico como Magic Online Promos and The List, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Sarulf, Realm Eater e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Sarulf, Realm Eater Magic the Gathering foi lançada em 5 expansões diferentes entre 2021-02-05 e 2021-02-06. Ilustrado por 2 artistas diferentes.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12002-06-24Magic Online PromosPRM 883702015NormalPretaDibujante Nocturno
22020-09-26The ListPLST KHM-2282015NormalPretaChris Rahn
32021-02-05KaldheimKHM 2282015NormalPretaChris Rahn
42021-02-05Kaldheim Art SeriesAKHM 652015Série de arteSem bordaChris Rahn
52021-02-05KaldheimKHM 3302015NormalPretaDibujante Nocturno
62021-02-06Kaldheim PromosPKHM 228s2015NormalPretaChris Rahn
72021-02-06Kaldheim PromosPKHM 228p2015NormalPretaChris Rahn

Legalidades

Magic the Gathering formats where Sarulf, Devorador de Reinos has restrictions

FormatoLegalidade
HistoricVálida
LegacyVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
VintageVálida
DuelVálida
ExplorerVálida
BrawlVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Sarulf, Devorador de Reinos fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2021-02-05 Choosing to remove all the +1/+1 counters on Sarulf won’t affect any other counters it may have.
2021-02-05 If Sarulf doesn’t have any +1/+1 counters on it as your upkeep begins, its last ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If Sarulf doesn’t have any +1/+1 counters on it at that time, the ability won’t do anything. No other permanents will be exiled.
2021-02-05 If Sarulf isn’t on the battlefield as its last ability starts to resolve, you can’t remove any +1/+1 counters from it, even if it had +1/+1 counters when it was last on the battlefield. No other permanents will be exiled.
2021-02-05 If you do remove +1/+1 counters, you must remove all of them. You can’t fine-tune the carnage by only removing some of them.
2021-02-05 It doesn’t matter which graveyard the permanent is put into as long as an opponent controlled it when it last existed on the battlefield.
2021-02-05 You choose whether to remove +1/+1 counters as the last ability is resolving. If you do, the appropriate permanents are then exiled. No one can respond to your choice or take actions during this process.
2021-02-05 You may choose to remove Sarulf’s +1/+1 counters even if that would cause lethal damage to be marked on Sarulf. If you do this, Sarulf will die after its last ability is finished resolving. But it won’t have gone alone! Legendary.