Sábios da Anima Carta MTG


Sábios da Anima - Alara Reborn
Custo de mana
Custo convertido de mana5
RaridadeRara
TipoCriatura — Elfo Mago
Lançamento2009-04-30
Expansão símbolo
Expansão nomeAlara Reborn
Expansão códigoARB
Ataque 3
Defesa 4
Número103
Frame2003
LayoutNormal
BorderPreta
Ilustrado porKev Walker

Principais conclusões

  1. Ensures a steady supply of nonland cards, bolstering your ability to land impactful spells each turn.
  2. Aligns well with decks that utilize ramp spells and creatures for more dynamic play.
  3. Improves chances of drawing instants, enhancing the responsiveness and adaptability of your deck.

Texto da carta

Se você for comprar um card, em vez disso revele os três cards do topo de seu grimório. Coloque em sua mão todos os cards de criatura revelados desta maneira e o resto no fundo de seu grimório em qualquer ordem.

Os sacro-rastreadores encontraram novos panteões de deuses bestiais além das fronteiras de Naya.


Card Pros

Card Advantage: Sages of the Anima ensures that the cards you draw are nonland, enhancing your chances to access impactful spells each turn. This effect is a game-changer in formats where drawing the right mix of spells can make or break crucial turns, solidifying your grip on card quality and quantity.

Resource Acceleration: While Sages of the Anima itself does not directly generate additional mana, the ensured access to nonland cards means you can more reliably draw into your deck’s ramp spells and creatures. This has a synergistic effect with decks that aim to play multiple spells in a turn or quickly assemble combo pieces.

Instant Speed: Although Sages of the Anima does not operate at instant speed, this unique Elf Wizard’s ability modifies your future draws, which indirectly benefits your instant-speed interactions. By refining your deck’s output to nonland cards, it elevates the probability of hitting reactive instants when you most need them, thus refining your deck’s overall responsiveness.


Card Cons

Discard Requirement: Sages of the Anima demands a significant trade-off with its ability that eliminates non-creature cards from the top of your library. This necessitates a careful deck build and might deplete valuable spells and lands in a game where each card in hand counts.

Specific Mana Cost: This card’s green and blue mana requirements may not align with all deck strategies, making it less flexible when trying to slot into varied mana-base decks. It’s especially challenging for mono-colored deck players who might be interested in its capabilities but are unable to accommodate its color needs.

Comparatively High Mana Cost: Requiring five mana to cast (three generic, one green, and one blue), Sages of the Anima sits on the higher end of the mana curve, which means it can be a slow addition to your board, potentially setting you back in tempo against faster, more aggressive decks that can capitalize on its later game entry.


Reasons to Include in Your Collection

Versatility: Sages of the Anima can seamlessly integrate into decks that capitalize on noncreature spells. Its unique ability to refresh your hand with only noncreature cards offers a distinct advantage, especially in builds that revolve around spell-slinging and control tactics.

Combo Potential: This card thrives in setups that synergize with libraries and graveyards. By guaranteeing a selection of noncreature spells during each draw, it can powerfully fuel combos that rely on casting several spells in a single turn or that have synergies with certain spell types.

Meta-Relevance: In environments where reactive play and consistent access to answers are key, Sages of the Anima maintains its relevance. It keeps control and combo players supplied with the tools they need to respond to threats or set up their own win conditions effectively.


How to beat

The Sages of the Anima card introduces a unique gameplay dimension to Magic the Gathering by offering players the potential to dig for nonland cards and intensify strategic hand composition. Its core ability reshapes regular draws into opportunities that ensure a player has multiple options each turn, given they’re attuned to creature-heavy decks. It’s an ability that can significantly swing the game, creating an impressive engine for card advantage.

To counteract Sages of the Anima, focus on keeping the creature counts low and disrupting the opponent’s graveyard. Graveyard hate cards can significantly diminish the recurrence benefit that Sages of the Anima provides. Employing countermeasures that target creature-based strategies as a whole could stifle the Sages’ effectiveness. This might include continuously removing creatures or deploying cards that negate creature abilities. Strategies that don’t rely heavily on creatures to function, like control or combo decks, would naturally mitigate the advantage provided by Sages of the Anima.

Overall, it’s vital to recognize that the strength of Sages of the Anima lies within its synergistic potential. Disrupting that synergy is key, whether through targeted removal, graveyard manipulation, or a strategic focus that doesn’t hinge on creatures. Doing so can neutralize this card’s impact and help tilt the duel in your favor.


Cartas similares a Sábios da Anima

Sages of the Anima is an intriguing creature card that stands out in Magic: The Gathering for its ability to reshape hand dynamics. It is somewhat reminiscent of enchantment cards like Abundance, which also allows players to control the types of cards drawn. Sages of the Anima guarantees that noncreature spells essentially become creature cards, greatly fueling creature-based strategies. Unlike Abundance, however, Sages of the Anima does not provide the versatility of choosing between lands or non-lands which adds a layer of predictability and synergy in creature-heavy decks.

Another card that echoes this manipulation of draw is Oracle of Mul Daya. While the Oracle doesn’t directly alter the types of drawn cards, it permits playing additional lands and reveals the top card, facilitating wiser draw decisions. Unlike Sages of the Anima, it doesn’t filter draws to be solely creatures, maintaining a broader draw flexibility. Then there’s the enigmatic Garruk’s Horde, which allows playing creatures from the top of the deck, a boon for creatures waiting on deck wings without filling your hand, yet it doesn’t provide Sages of the Anima’s consistent creature draw.

In assessing Sages of the Anima and its unique place in the Magic: The Gathering ecosystem, this card shines in crafting a relentless creature-driven gameplay, painting it as a powerful ally for players seeking creature card consistency.

Abundance - Carta Magic versões
Oracle of Mul Daya - Carta Magic versões
Garruk's Horde - Carta Magic versões
Abundance - Carta Magic versões
Oracle of Mul Daya - Carta Magic versões
Garruk's Horde - Carta Magic versões

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Roalesk, Apex Hybrid - Carta Magic versões
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Onde comprar

Se você deseja comprar um cartão Sábios da Anima MTG de um conjunto específico como Alara Reborn, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Sábios da Anima e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Legalidades

Magic the Gathering formats where Sábios da Anima has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Sábios da Anima fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2009-05-01 If a spell or ability causes you to put cards in your hand without specifically using the word “draw,” Sages of the Anima’s ability won’t affect it.
2009-05-01 If an effect would cause you to draw multiple cards, each individual draw is replaced by Sages of the Anima’s effect. Process the draws one at a time.
2009-05-01 If there are fewer than three cards in your library, you’ll reveal all of them.
2009-05-01 If two or more replacement effects would apply to a card-drawing event, the player who’s drawing the card chooses what order to apply them. It’s possible that after applying one of them, the others will no longer be applicable because the player would no longer draw a card. For example, if you have more than one Sages of the Anima on the battlefield and you would draw a card, each Sages of the Anima’s replacement effect could apply. Once you use one, the rest are no longer applicable.
2009-05-01 Other players don’t get to see the order that you put the cards on the bottom of your library.
2009-05-01 This effect is mandatory. Even if there are no more creature cards in your library, you have to do this instead of drawing a card.