Armadilha de Runas Ardentes Carta MTG
Custo de mana | |
Custo convertido de mana | 6 |
Raridade | Incomum |
Tipo | Mágica Instantânea — Armadilha |
Lançamento | 2009-10-02 |
Expansão símbolo | |
Expansão nome | Zendikar |
Expansão código | ZEN |
Número | 146 |
Frame | 2003 |
Layout | Normal |
Border | Preta |
Ilustrado por | Franz Vohwinkel |
Principais conclusões
- Runeflare Trap uses the opponent’s hand size to deal substantial damage, altering the game’s balance.
- The card’s alternative cost and instant speed make it a versatile and surprising play option.
- While powerful, it requires careful hand and mana management to maximize its impact effectively.
Texto da carta
Se um oponente comprou três cards ou mais neste turno, você pode pagar {R} em vez de pagar o custo de mana de Armadilha de Runas Ardentes. Armadilha de Runas Ardentes causa dano ao jogador alvo igual ao número de cards na mão daquele jogador.
Card Pros
Card Advantage: Runeflare Trap is designed to potentially deal massive damage to an opponent based on the number of cards in their hand, turning their card quantity into a liability. This can lead to a swing in your favor, disrupting their strategy while you capitalize on their resources.
Resource Acceleration: While not directly providing mana or acceleration, the alternative casting cost of Runeflare Trap allows you to play it for a single red mana if an opponent drew three or more cards this turn. This can enable a quicker and unexpected turnaround, especially since you can allocate your resources elsewhere.
Instant Speed: The ability to cast Runeflare Trap at instant speed offers flexibility, allowing you to respond to your opponent’s actions or end their turn with a surprise offensive. Instant speed plays are valuable for maintaining the element of surprise and turning the tide at critical moments in your matches.
Card Cons
Discard Requirement: Runeflare Trap demands that you have a card to discard, which can be a setback when your hand is already depleted or if you need to maintain key cards for later strategies.
Specific Mana Cost: This card requires a precise combination of mana, with at least one red, to cast for its full cost. This can sometimes constrain deck building options or make it less flexible during play.
Comparatively High Mana Cost: While Runeflare Trap can be a game-changer, the standard mana cost is a rather substantial investment of resources, especially when compared to other options within the same mana range that may provide an immediate impact on the game state.
Reasons to Include Runeflare Trap in Your Collection
Versatility: Runeflare Trap offers a unique angle of attack, fitting in well with decks that prompt your opponent to draw many cards. It’s a handy surprise against decks with a heavy draw strategy, allowing you to turn their card advantage into potential damage.
Combo Potential: In combination with cards that force opponents to draw or spells that increase the number of cards in hand, Runeflare Trap can unleash significant damage, making it a potent finisher in the right deck.
Meta-Relevance: Given that many popular decks in the metagame rely on card draw for their engine, Runeflare Trap proves relevant by providing a counter-strategy that punishes opponents for overextending their card draw capabilities.
How to beat
Runeflare Trap presents Magic: The Gathering players with a unique challenge on the battlefield. As part of a trap card series, it capitalizes on an opponent’s card-intensive strategies by dealing damage equivalent to the number of cards in their hand. This sudden spike in damage can quickly turn the tables, but there are reliable strategies to mitigate its impact.
Bearing in mind that Runeflare Trap’s power hinges on the size of your hand, maintaining a smaller hand size is key. Employing a strategy that focuses on playing cards rather than holding onto them can significantly reduce the trap’s damage potential. Instant-speed removal or counterspells are also potent options, allowing you to react swiftly to neutralize the trap before it springs.
In essence, while Runeflare Trap can be a formidable force when wielded correctly, thorough knowledge of your deck and strategic hand management can take the sting out of its burst damage, maintaining your lead and securing your position in the game.
Cartas similares a Armadilha de Runas Ardentes
Runeflare Trap presents a powerful twist in the red spell arsenal of MTG. It’s in line with cards like Wheel of Fortune, which also involves dealing with a large hand size. However, Runeflare Trap can be a game changer with its potential to deal substantial damage based on the number of cards in your opponent’s hand. Unlike Wheel of Fortune, which forces both players to discard their hand and draw seven new cards, Runeflare Trap capitalizes on the opponent’s sizable hand without refreshing their resources.
Another peer in this group is Psychosis Crawler, which similarly inflicts pain on opponents for a hand filled with cards. Though it’s a creature that deals damage incrementally, the Crawler’s damage output spans each draw, offering consistent pressure. In contrast, Runeflare Trap delivers its impact in one explosive moment. Then there’s Reforge the Soul, offering a Wheel of Fortune effect but with the ability to cast for its miracle cost, which could lead to a sudden shift in the game dynamic.
When evaluating Runeflare Trap against its counterparts, its conditional yet potentially devastating effect offers an intriguing option for MTG players aiming for a sudden victory through direct damage. Its unique damage-triggering condition places it as a distinct choice within red’s direct-damage spells.
Cartas semelhantes a Armadilha de Runas Ardentes por cor, tipo e custo de mana
Onde comprar
Se você deseja comprar um cartão Armadilha de Runas Ardentes MTG de um conjunto específico como Zendikar, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Armadilha de Runas Ardentes e outras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Veja produtos de MTG
Legalidades
Magic the Gathering formats where Armadilha de Runas Ardentes has restrictions
Formato | Legalidade |
---|---|
Commander | Válida |
Legacy | Válida |
Modern | Válida |
Oathbreaker | Válida |
Vintage | Válida |
Duel | Válida |
Predh | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Armadilha de Runas Ardentes fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
---|---|
2009-10-01 | Casting a Trap by paying its alternative cost doesn’t change its mana cost or converted mana cost. The only difference is the cost you actually pay. |
2009-10-01 | Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay. |
2009-10-01 | The player you target with Runeflare Trap doesn’t have to be the opponent that drew three or more cards this turn. |
2009-10-01 | You may ignore a Trap’s alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met. |