Clava de Guerra do Ronin Carta MTG


Clava de Guerra do Ronin - Betrayers of Kamigawa
Custo de mana
Custo convertido de mana3
RaridadeIncomum
TipoArtefato - Equipamento
Habilidades Equip
Lançamento2005-02-04
Expansão símbolo
Expansão nomeBetrayers of Kamigawa
Expansão códigoBOK
Número158
Frame2003
LayoutNormal
BorderPreta
Ilustrado porPete Venters

Principais conclusões

  1. Increases board presence with no extra mana cost for equipping, beneficial for creature-focused strategies.
  2. Encourages aggressive playstyles by instantly enhancing new creatures, thus impacting the game flow.
  3. Demands careful deck design due to equip bounce mechanic and specific mana requirements.

Texto da carta

A criatura equipada recebe +2/+1. Toda vez que uma criatura entrar em jogo sob o seu controle, anexe Clava de Guerra do Ronin àquela criatura. Equipar {5} ({5}: Anexe à criatura alvo que você controla. Equipe somente quando puder jogar um feitiço.)


Card Pros

Card Advantage: The Ronin Warclub doesn’t directly draw cards, but it compensates by offering a significant boost to a creature each time a new one enters your battlefield. This continous buff mechanism can lead to an advantage in board presence over time.

Resource Acceleration: Although not involved in resource acceleration in the traditional sense of providing extra mana, the Ronin Warclub can accelerate your game plan by automatically equipping to a newly summoned creature without any mana cost. This free equip action saves your resources for other strategic plays.

Instant Speed: While the Ronin Warclub itself doesn’t operate at instant speed, its passive trigger can be an asset when creatures enter the battlefield during your opponent’s turn. This can turn surprise blockers into more formidable obstacles or suddenly amplify your offensive capability in response to an opponent’s actions.


Card Cons

Discard Requirement: While Ronin Warclub brings immediate power enhancement without a discard expectation, it does require bouncing equipment back to your hand when a creature enters the battlefield. This can generate unintended setbacks in equipment strategies.

Specific Mana Cost: Hosting a cost that requires both generic and red mana, Ronin Warclub’s accessibility is restricted to decks that can produce or filter the appropriate mana, potentially narrowing its adaptability across various deck types.

Comparatively High Mana Cost: With three mana for its casting and another two to equip, Ronin Warclub’s overall mana investment is high, especially when compared to other equipment that offer similar or greater bonuses at a lesser cost or with more flexible equip requirements.


Reasons to Include in Your Collection

Versatility: The Ronin Warclub can easily be integrated into numerous decks, particularly those that are heavy on creatures. Its ability to automatically attach to creatures that enter the battlefield makes it a seamless addition to aggressive strategies.

Combo Potential: This equipment shines in decks that have a focus on summoning multiple creatures in a single turn. Each new creature becomes an immediate threat by getting equipped, which can turn the tide in creature-centric combos.

Meta-Relevance: In environments where creature-based strategies are prevalent, Ronin Warclub can be a game-changer by consistently enhancing your creatures’ power. It also adapts well to metas that are unforgiving to slower, setup-heavy plays, allowing for rapid, impactful board development.


How to beat

Ronin Warclub presents a unique challenge on the battlefield. This equipment card, unlike many others in its category, automatically attaches to any creature that enters the battlefield under your control. Such a feature can rapidly turn new recruits into formidable threats. Despite its benefits, overcoming a Ronin Warclub-equipped army is not insurmountable.

To neutralize this artifact’s advantage, consider strategies that do not allow your opponent to get the most out of it. Removal spells that target artifacts, such as Naturalize or Shatter, can dispose of the Warclub before it becomes a problem. Edict effects, like Diabolic Edict or Liliana’s Triumph, can force the opponent to sacrifice creatures regardless of their equipped state. Additionally, your own creatures with protection from artifacts would be immune to the enhanced power the Warclub provides. Timing is also critical; dealing with the creature immediately before the equipment auto-attaches avoids its power boost and gives you a window to disrupt your opponent’s plans.

Overall, while the Ronin Warclub can be an intimidating piece of equipment, incorporating artifact destruction or creature-targeted removal spells into your deck strategy counters this threat effectively, maintaining the balance of the game in your favor.


Cartas similares a Clava de Guerra do Ronin

Ronin Warclub is a unique piece within the arsenal of equipment cards in Magic: The Gathering. It finds itself in the same league as cards like Bonesplitter, which also provides a power boost. Nevertheless, Ronin Warclub offers the singular advantage of automatically attaching to a creature that enters the battlefield under your control, saving mana and actions to equip. Bonesplitter requires additional mana each time you want to equip it to a new creature.

Another comparable equipment is the trusty Trusty Machete. Like Ronin Warclub, it increases a creature’s power. Trusty Machete, however, offers a balanced enhancement to both power and toughness, but lacks the auto-equip feature, demanding more strategic planning for reassignments. Then we have Grafted Wargear, which, despite its negative side of sacrificing equipped creature upon detachment, gives a significant power and toughness boost immediately upon equipping for no mana cost.

When assessing the strengths and synergies of these equipments, Ronin Warclub clearly stands out in scenarios where you want to maximize the impact of a continuous stream of creatures, ensuring immediate value from each summon, a distinct strategy that’s particularly useful in creature-heavy decks.

Bonesplitter - Carta Magic versões
Trusty Machete - Carta Magic versões
Grafted Wargear - Carta Magic versões
Bonesplitter - Carta Magic versões
Trusty Machete - Carta Magic versões
Grafted Wargear - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Clava de Guerra do Ronin MTG de um conjunto específico como Betrayers of Kamigawa, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Clava de Guerra do Ronin e outras cartas MTG:

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Legalidades

Magic the Gathering formats where Clava de Guerra do Ronin has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Clava de Guerra do Ronin fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2005-02-01 The triggered ability can attach Ronin Warclub to an untargetable creature because the ability doesn’t target.
2005-02-01 The triggered ability won’t attach Ronin Warclub to a creature that can’t be equipped (such as Goblin Brawler).