Reparar e Recarregar Carta MTG


Enables artifact retrieval and maintenance of card advantage for strategic edge in MTG matches. Offers instant flexibility, allowing refined response to opponents’ actions during play. Comes with deck-building constraints and a notable mana investment for its effects.
Reparar e Recarregar - The Brothers' War
Custo de mana
Custo convertido de mana5
RaridadeIncomum
TipoFeitiço
Lançamento2022-11-18
Expansão símbolo
Expansão nomeThe Brothers' War
Expansão códigoBRO
Número24
Frame2015
LayoutNormal
BorderPreta
Ilustrado porBen Wootten

Texto da carta

Devolva o card alvo de artefato, encantamento ou planeswalker de seu cemitério para o campo de batalha. Crie uma ficha de Pedra de Energia virada. (Ela é um artefato com "{T}: Adicione {C}. Este mana não pode ser gasto para conjurar uma mágica não de artefato".)

"Jogue os corpos fora. Eles vão ser só peso morto." — Rolf, mecânico argiviano


Cartas similares a Reparar e Recarregar

Repair and Recharge joins the lineup of artifact-centric spells in MTG, echoing the utility found in cards such as Rebuild. Both cards focus on interacting with artifacts, yet Repair and Recharge offers a defining twist with its ability to untap up to two target artifacts. Rebuild, by contrast, centers around returning all artifacts to their owners’ hands, providing a different form of control and tempo.

Another akin card is Hurkyl’s Recall, which shares Rebuild’s return-to-hand mechanism but with the selectivity of targeting just one opponent. While this can be a strategic advantage, it lacks the direct synergy with your own artifacts that Repair and Recharge offers. Additionally, we have Filigree Sages, an artifact creature that also untaps target artifacts, albeit at a repetitive mana cost. This gives Repair and Recharge an edge in terms of efficiency and immediacy within a game round.

Grinding at the core of artifact strategies, Repair and Recharge can potentially unlock more value than its counterparts by providing immediate utility without disrupting your board state. It’s a solid choice for decks focused on artifact manipulation and multi-turn setups.

Rebuild - Carta Magic versões
Hurkyl's Recall - Carta Magic versões
Filigree Sages - Carta Magic versões
Rebuild - Carta Magic versões
Hurkyl's Recall - Carta Magic versões
Filigree Sages - Carta Magic versões

Cartas semelhantes a Reparar e Recarregar por cor, tipo e custo de mana

Global Ruin - Carta Magic versões
Rout - Carta Magic versões
March of Souls - Carta Magic versões
Purify - Carta Magic versões
Lonesome Unicorn // Rider in Need - Carta Magic versões
Slash the Ranks - Carta Magic versões
Saltblast - Carta Magic versões
Three Dreams - Carta Magic versões
Evangelize - Carta Magic versões
Hallowed Burial - Carta Magic versões
Iona's Judgment - Carta Magic versões
Increasing Devotion - Carta Magic versões
Defy Death - Carta Magic versões
Angelic Edict - Carta Magic versões
End Hostilities - Carta Magic versões
Fell the Mighty - Carta Magic versões
Winds of Rath - Carta Magic versões
Planar Outburst - Carta Magic versões
Righteous Confluence - Carta Magic versões
Wave of Reckoning - Carta Magic versões
Global Ruin - Carta Magic versões
Rout - Carta Magic versões
March of Souls - Carta Magic versões
Purify - Carta Magic versões
Lonesome Unicorn // Rider in Need - Carta Magic versões
Slash the Ranks - Carta Magic versões
Saltblast - Carta Magic versões
Three Dreams - Carta Magic versões
Evangelize - Carta Magic versões
Hallowed Burial - Carta Magic versões
Iona's Judgment - Carta Magic versões
Increasing Devotion - Carta Magic versões
Defy Death - Carta Magic versões
Angelic Edict - Carta Magic versões
End Hostilities - Carta Magic versões
Fell the Mighty - Carta Magic versões
Winds of Rath - Carta Magic versões
Planar Outburst - Carta Magic versões
Righteous Confluence - Carta Magic versões
Wave of Reckoning - Carta Magic versões

Card Pros

Card Advantage: In the high-stakes world of MTG, Repair and Recharge provides a vital boost by allowing you to return up to two target artifact cards from your graveyard to your hand. This not only recovers valuable resources but also maintains a healthy card advantage, keeping your hand filled with options for future plays.

Resource Acceleration: One of the key elements to winning in MTG is efficiently managing your resources. Repair and Recharge excels in this area by enabling you to reclaim artifacts that can be essential for ramping up your mana production or triggering powerful synergies on the battlefield.

Instant Speed: Agility is a strategy’s best friend in MTG, and the instant speed of Repair and Recharge means you can navigate around your opponent’s moves with finesse. It affords you the flexibility to respond to threats efficiently or capitalize on end-of-turn plays, making sure you’re always a step ahead in the game.


Card Cons

Discard Requirement: To play Repair and Recharge, you need to discard a card, which can be a setback, especially when your hand is already running low. This self-imposed card disadvantage could potentially disrupt your game plan, limiting your options in subsequent turns.

Specific Mana Cost: This card calls for a precise blend of mana, one that includes both green and white. This requirement could be restrictive for decks that aren’t built around such a mana base, possibly excluding it from more versatile or monochromatic strategies.

Comparatively High Mana Cost: The mana investment for Repair and Recharge is significant, considering it’s on the higher end of the scale for similar effects in the game. Players might hesitate to include it in their decks when there are alternatives that can achieve similar outcomes for a lower cost, potentially increasing the efficiency of their deck’s mana management.


Reasons to Include Repair and Recharge in Your Collection

Versatility: Repair and Recharge offers flexibility in deck building, easily slotting into strategies that prioritize spell recovery and life gain. Whether you’re facing a fast-paced match or a long-winded battle, this card can provide essential sustenance to your game plan.

Combo Potential: With its dual function, Repair and Recharge can synergize with decks that capitalize on spell recursion or life total as a resource. It can set up a variety of powerful plays that keep you in control of the game and lead toward synergy-driven victories.

Meta-Relevance: As the game environment adapts to different strategies, having cards that offer direct counterplay to graveyard-focused decks or burn strategies can be crucial. Repair and Recharge’s ability to recover key pieces while maintaining your life total makes it a solid choice in a fluctuating meta.


How to beat

Repair and Recharge has been generating buzz as a versatile spell in the Magic: The Gathering arsenal. With its unique capability to both repair and recharge, this card offers a dual benefit that can flip the game’s momentum in your favor. One side of the card provides the repairing function, which restores strategic artifacts that may have been compromised. Meanwhile, the recharging aspect infuses those same artifacts with newfound vigor, maximizing their potential on the battlefield.

To successfully outplay opponents leveraging Repair and Recharge, it’s crucial to strategically time your artifact removal. Since this card is a reaction to artifact threats, eliminating those threats can deny your opponent the chance to utilize the card’s full effect. Be vigilant about using instant-speed removal to disrupt your opponent’s plans. Keeping ahead of your opponent’s strategy by predicting when they might deploy Repair and Recharge allows you to conserve your removal spells for the most opportune moments. This approach prevents them from gaining the upper hand with their artifacts and leaves them with a less impactful spell in hand.

The nuanced understanding of how and when to deploy reactive strategies against Repair and Recharge can have a profound impact on the game’s outcome and ultimately decide who emerges victorious from the match.


Onde comprar

Se você deseja comprar um cartão Reparar e Recarregar MTG de um conjunto específico como The Brothers' War, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Reparar e Recarregar e outras cartas MTG:

TCGPlayerCOMPRAR
BurnMana é parceiro oficial da TCGPlayer
Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Legalidades

Magic the Gathering formats where Reparar e Recarregar has restrictions

FormatoLegalidade
StandardVálida
HistoricbrawlVálida
HistoricVálida
LegacyVálida
OathbreakerVálida
GladiatorVálida
AlchemyVálida
PioneerVálida
CommanderVálida
ModernVálida
FutureVálida
VintageVálida
DuelVálida
ExplorerVálida
BrawlVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Reparar e Recarregar fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2022-10-14 Although all the cards in The Brothers' War that create Powerstone tokens create a tapped Powerstone token, entering the battlefield tapped isn't part of the token's definition. Notably, if you create a token that is a copy of a Powerstone token, the token copy won't enter the battlefield tapped.
2022-10-14 Powerstone tokens are a kind of predefined token. Each one has the artifact subtype "Powerstone" and the ability ": Add . This mana can't be spent to cast a nonartifact spell."
2022-10-14 You can use the added by a Powerstone token on anything that isn't a nonartifact spell. This includes paying costs to activate abilities of both artifact and nonartifact permanents, paying ward costs, and so on.