Invocações Necromânticas Carta MTG


Invocações Necromânticas - Magic Origins
Custo de mana
Custo convertido de mana5
RaridadeIncomum
TipoFeitiço
Habilidades Spell mastery
Lançamento2015-07-17
Expansão símbolo
Expansão nomeMagic Origins
Expansão códigoORI
Número110
Frame2015
LayoutNormal
BorderPreta
Ilustrado porRyan Yee

Principais conclusões

  1. Necromantic Summons provides immediate board impact by resurrecting creatures, with added benefits if you have Spell Mastery.
  2. The card’s mana cost is balanced by its ability to cheat expensive creatures onto the battlefield, speeding up your game plan.
  3. Despite its power, the card necessitates a creature in the graveyard and has a specific, sometimes prohibitive, mana cost.

Texto da carta

Coloque o card de criatura alvo de um cemitério no campo de batalha sob o seu controle.Maestria em magia — Se houver dois ou mais cards de mágica instantânea ou feitiço no seu cemitério, aquela criatura entrará no campo de batalha com dois marcadores +1/+1 adicionais.


Card Pros

Card Advantage: Necromantic Summons stands out by bringing a creature from any graveyard directly to the battlefield, effectively providing immediate board presence. This form of reanimation is a powerful play, offering you a potentially significant creature without the cost of casting it from your hand. Additionally, if you have Spell Mastery, you gain even more value by adding +2/+2 counters to the summoned creature, making it a formidable force on the board and swinging the momentum in your favor.

Resource Acceleration: Though Necromantic Summons requires an initial investment of five mana, the ability to reanimate a high-cost creature easily offsets this. The summoning acts as a shortcut to putting expensive creatures into play, sidestepping their traditional casting cost and potentially accelerating your win condition, by amassing powerful creatures faster than normal.

Instant Speed: While Necromantic Summons is a sorcery, its effects are best appreciated in the context of its impact at a key moment in the game. Strategically returning a game-changing creature to the battlefield can instantly alter the state of play, demanding an immediate response from your opponent and often giving you the advantage of surprise, as if it had been cast at instant speed.


Card Cons

Discard Requirement: Casting Necromantic Summons often necessitates having a creature card in your graveyard, which can sometimes translate to a demand for self-discard strategies or waiting for suitable creatures to be destroyed, possibly hindering the card’s spontaneity and speed.

Specific Mana Cost: Necromantic Summons requires both black mana and generic mana, which can be restrictive if your deck isn’t tailored to generate the necessary types of mana efficiently, possibly affecting casting opportunities and overall mana curve flexibility.

Comparatively High Mana Cost: The card’s relatively steep mana cost totals five, including two black mana, which may deter players considering the tempo of the game and alternative lower-cost reanimation spells that could be more immediately impactful within the early to mid-game stages.


Reasons to Include Necromantic Summons in Your Collection

Versatility: Necromantic Summons brings flexibility to any black-centered deck, allowing players to bring back crucial creatures from the graveyard. This card is a game-changer in any scenario where reanimation is key.

Combo Potential: This card synergizes well with strategies that thrive on graveyard manipulation. Its potential to trigger enter-the-battlefield effects or strengthen graveyard-based synergies makes it a must-have for inventive combo decks.

Meta-Relevance: In a meta filled with fast-paced aggro or complex control decks, the ability to recover and replay influential creatures can shift the tide of the game in your favor, marking Necromantic Summons as a smart addition to your lineup.


How to beat Necromantic Summons

Necromantic Summons finds its niche within the broader scope of reanimation spells in Magic: The Gathering. It offers a strategic revival of creatures from any graveyard granting an immediate presence on the battlefield, potentially with additional strength from its Spell Mastery feature. This has obvious synergies within decks focused on large creatures, enhancing the overall power level compared to a common reanimation spell.

To counter this, grave hate cards like Rest in Peace or Relic of Progenitus disrupt this strategy by removing the target from the game altogether before the Summon can take effect. Exiling key creatures from your opponent’s graveyard could pivot the course of the game in your favor. Similarly, countermagic such as Negate or Dispel can be timely shields against such potent sorceries, stopping the spell before it ever resolves. It’s crucial to anticipate and thwart the play before the creature hits the field, as dealing with a powered-up, returned creature might be much harder afterward.

Overall, when facing Necromantic Summons, key disruption tactics along with a carefully planned response will be essential to maintain control and prevent your opponent’s graveyard from becoming an extension of their hand.


Cartas similares a Invocações Necromânticas

Necromantic Summons shines in the realm of creature reanimation within Magic the Gathering. Its closest relative in effect might be Zombify, a card that also brings creatures back from the graveyard to the battlefield. Necromantic Summons, however, adds a layer of versatility with its Spell Mastery feature. If there are two or more instant and/or sorcery cards in your graveyard, the creature comes back even stronger.

Another card, Rise from the Grave, also follows this theme of returning fallen creatures to play. It shares the same mana cost with Necromantic Summons, but instead of potentially putting a +1/+1 counter on the creature, it turns it into a black Zombie in addition to its other types. Animate Dead is yet another competitor in this marketplace of necromancy, with a lower cost and an enduring legacy format presence. While it attaches to a creature card in a graveyard and brings it back into the game, the reanimated creature gets -1/-0, which could be significant in tight game situations.

Altogether, Necromantic Summons stands out for its ability to bring creatures back bigger than before if conditions are right, offering MTG players a strategic edge in late-game scenarios when those extra counters can have a tremendous impact on the outcome.

Zombify - Carta Magic versões
Rise from the Grave - Carta Magic versões
Animate Dead - Carta Magic versões
Zombify - Carta Magic versões
Rise from the Grave - Carta Magic versões
Animate Dead - Carta Magic versões

Cartas semelhantes a Invocações Necromânticas por cor, tipo e custo de mana

Reign of Terror - Carta Magic versões
Soul Shred - Carta Magic versões
Living Death - Carta Magic versões
Beacon of Unrest - Carta Magic versões
Final Punishment - Carta Magic versões
Soul Feast - Carta Magic versões
Sever Soul - Carta Magic versões
Patriarch's Bidding - Carta Magic versões
Aether Snap - Carta Magic versões
Dance of Shadows - Carta Magic versões
Brainspoil - Carta Magic versões
Head Games - Carta Magic versões
Promise of Power - Carta Magic versões
Rise from the Grave - Carta Magic versões
Incremental Blight - Carta Magic versões
Dakmor Plague - Carta Magic versões
Spread the Sickness - Carta Magic versões
Monomania - Carta Magic versões
Diabolic Revelation - Carta Magic versões
Crux of Fate - Carta Magic versões
Reign of Terror - Carta Magic versões
Soul Shred - Carta Magic versões
Living Death - Carta Magic versões
Beacon of Unrest - Carta Magic versões
Final Punishment - Carta Magic versões
Soul Feast - Carta Magic versões
Sever Soul - Carta Magic versões
Patriarch's Bidding - Carta Magic versões
Aether Snap - Carta Magic versões
Dance of Shadows - Carta Magic versões
Brainspoil - Carta Magic versões
Head Games - Carta Magic versões
Promise of Power - Carta Magic versões
Rise from the Grave - Carta Magic versões
Incremental Blight - Carta Magic versões
Dakmor Plague - Carta Magic versões
Spread the Sickness - Carta Magic versões
Monomania - Carta Magic versões
Diabolic Revelation - Carta Magic versões
Crux of Fate - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Invocações Necromânticas MTG de um conjunto específico como Magic Origins, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Invocações Necromânticas e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Legalidades

Magic the Gathering formats where Invocações Necromânticas has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PioneerVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Invocações Necromânticas fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2015-06-22 Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.