Musgodonte Carta MTG


Musgodonte - Shards of Alara
Custo de mana
Custo convertido de mana5
RaridadeComum
TipoCriatura — Planta Elefante
Lançamento2008-10-03
Expansão símbolo
Expansão nomeShards of Alara
Expansão códigoALA
Ataque 5
Defesa 3
Número139
Frame2003
LayoutNormal
BorderPreta
Ilustrado porPaolo Parente

Principais conclusões

  1. Mosstodon’s trample granting ability breaks through defensive barriers, tipping combat in your favor.
  2. Cost-efficient for green decks, Mosstodon accelerates your game plan without compromising resource allocation.
  3. Instant speed activation of Mosstodon’s trample can surprise opponents, shifting combat outcomes on the fly.

Onde comprar

Se você deseja comprar um cartão Musgodonte MTG de um conjunto específico como Shards of Alara, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Musgodonte e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Texto da carta

{1}: A criatura alvo com poder maior ou igual a 5 ganha atropelar até o final do turno.

Se os gargantuas são a manifestação da vontade de Progenitus ou simplesmente o resultado de uma superabundância de recursos é irrelevante quando há uma manada deles galopando na sua direção.


Card Pros

Card Advantage: Mosstodon stands out as a surprise player on the field, capable of swinging the scales by turning any of your creatures into a force to be reckoned with. Its ability to grant Trample until end of turn can lead to significant breakthroughs in board stalemates, effectively giving you the upper hand in combat scenarios.

Resource Acceleration: Its modest mana cost integrates seamlessly into green-centric decks that prioritize growth and swift deployment. By efficiently utilizing mana, it allows for robust play patterns, propelling your game forward without unnecessary delay.

Instant Speed: The ability to provide instant speed versatility is a serious pro for Mosstodon. This feature gives you the tactical advantage of adaptability during combat, catching opponents off guard and enabling decisive turns that could pivot the direction of the game in your favor.


Card Cons

Discard Requirement: While Mosstodon offers stout power on the battlefield, it demands a card be discarded to activate its trample ability. This cost trims down your hand, potentially leaving you at a card disadvantage – a situation savvy players know to avoid unless the tactical gain is undeniable.

Specific Mana Cost: Casting Mosstodon necessitates a precise mana arrangement: one green and four generic mana. This requirement can be restrictive in multicolored decks that need a balanced mana base to smoothly execute their strategy.

Comparatively High Mana Cost: Allocating five mana to summon Mosstodon might not always align with an efficient mana curve. In many game scenarios, players could opt for creatures or spells that offer more impactful effects or greater flexibility at a lower cost threshold, raising the question of opportunity costs when including Mosstodon in your deck.


Reasons to Include Mosstodon in Your Collection

Versatility: Mosstodon’s ability to grant virtually any creature the power to trample over its opponents can be a game-changer in numerous deck styles. Whether you’re running an aggressive green stompy deck or a midrange setup, Mosstodon ensures your heavy hitters make a significant impact.

Combo Potential: With Mosstodon in play, you can craft some surprising combos. Enabling smaller creatures to punch above their weight class or helping a larger, usually more cumbersome creature, push through those last points of damage can turn the tides of a match unexpectedly.

Meta-Relevance: Given that combat-focused strategies never really go out of style in casual circles and are often prominent in various meta environments, having a card like Mosstodon can provide an edge. It’s especially useful when blockers clog the battlefield and you need to maintain momentum to secure a win.


How to beat

Mosstodon is an intriguing creature card that features in many green decks within Magic: The Gathering. A notable ability of Mosstodon is to enable another target creature with power 5 or greater to gain trample until end of turn, which can often lead to decisive combat scenarios. As such, when facing a deck that includes this card, strategically managing the battlefield becomes crucial.

One effective method of countering Mosstodon hinges on removal spells and keeping its ability inactive. Destroy or exile removal cards such as Path to Exile or Murder can effectively deal with it before the trample ability becomes problematic. Another strategy involves limiting the number of creatures with power 5 or greater your opponent controls to prevent Mosstodon’s ability from impacting the game, using board control spells like Wrath of God to keep the playing field clear. Additionally, it’s essential to have blockers ready for when Mosstodon’s ability gets activated, or leveraging cards that can manipulate combat outcomes, such as Maze of Ith, to negate attacks.

Overall, while Mosstodon can present a threat by enhancing other creatures’ combat capabilities, a well-considered approach using removal, board control, and smart blockers can successfully keep this card in check.


Cartas similares a Musgodonte

Mosstodon is an intriguing creature card in Magic: The Gathering, known for granting temporary trample ability. When we scout the MTG landscape for comparable effects, we come across the likes of Brawn, which offers a more permanent solution to the trample dilemma – giving trample to all your creatures as long as it’s in the graveyard with a requirement.

Another card with a shared theme is Primal Bellow. While not a creature, this spell dramatically increases a single creature’s power, often ending the game if trample can be utilised properly. Mosstodon, in contrast, requires an additional green mana and a sacrifice to provide trample, making it a situational choice dependent on the board state.

Assessing similar abilities shows that Mosstodon serves a utility role within creature decks that benefit from momentary power spikes. Despite the activation cost, its ability to enable trample at a critical moment can be a game-changer, securing its niche in MTG strategies that capitalize on combat tricks and creature synergy.

Brawn - Carta Magic versões
Primal Bellow - Carta Magic versões
Brawn - Carta Magic versões
Primal Bellow - Carta Magic versões

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Legalidades

Magic the Gathering formats where Musgodonte has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderVálida
ModernVálida
OathbreakerVálida
PauperVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Musgodonte fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2008-10-01 The ability checks the targeted creature’s power twice: when the creature becomes the target, and when the ability resolves. Once the ability resolves, it will continue to apply to the affected creature no matter what its power may become later in the turn.