Regiões de Garras-de-Lava Carta MTG


ExpansõesLançada em 6 expansõesVer todas
RaridadeRara
TipoTerreno

Principais conclusões

  1. Lavaclaw Reaches grants card advantage by doubling as a land and a potential creature without hand loss.
  2. Offers instant-speed transformability, providing strategic value and board presence adaptability.
  3. Dual mana access and creature scaling make it a notable asset for multicolor deck strategies.

Texto da carta

Regiões de Garras-de-Lava entra no campo de batalha virado. {T}: Adicione {B} ou {R} à sua reserva de mana. {1}{B}{R}: Até o final do turno, Regiões de Garras-de-Lava torna-se uma criatura preta e vermelha 2/2 do tipo Elemental com "{X}: Esta criatura recebe +X/+0 até o final do turno." Ela ainda conta como um terreno.


Card Pros

Card Advantage: Lavaclaw Reaches provides a unique form of card advantage by transforming from land to creature, effectively giving you an extra attacker or blocker without losing a card from your hand. This feature ensures you maintain a strong board presence.

Resource Acceleration: As a dual land, Lavaclaw Reaches contributes to resource acceleration by tapping for both black and red mana, aiding in casting multicolored spells with ease and efficiency. Its ability to become a creature with power and toughness equal to the amount of mana invested can also become a significant late-game resource.

Instant Speed: As a manland, Lavaclaw Reaches can be animated at instant speed, allowing for strategic combat decisions. You can keep mana open for other spells or abilities and only activate Lavaclaw Reaches if no other actions are more beneficial. This flexibility makes it a formidable card that adapts to the dynamic nature of the game.


Card Cons

Discard Requirement: While Lavaclaw Reaches doesn’t directly require discarding a card, it competes for hand resources you might need to cast instants or support other strategies, making it less ideal for decks that require hand flexibility.

Specific Mana Cost: Lavaclaw Reaches demands both black and red mana to activate, which might not seamlessly fit into decks without a solid mana base that supports multiple colors, thus limiting its integration.

Comparatively High Mana Cost: Activating Lavaclaw Reaches is mana-intensive. Since it costs three mana to turn into a creature, it competes with other uses of your mana each turn, potentially hindering the execution of your game plan.


Reasons to Include Lavaclaw Reaches in Your Collection

Versatility: This card easily slips into multiple deck types, particularly ones that stand to gain ground from having a flexible mana base. As a land card that can also become a creature, Lavaclaw Reaches provides strategic depth and adaptability.

Combo Potential: Its ability to become a creature with power and toughness each equal to the number of red or black mana symbols in the mana costs of the permanents you control allows for dynamic interactions with cards that care about creature count or land-creature synergies.

Meta-Relevance: Given that many decks rely on nonbasic lands for their mana fixing, having a land that can turn into a threat puts pressure on opponents. In metas that don’t anticipate aggressive lands, Lavaclaw Reaches could be a game-changing surprise.


How to beat

Lavaclaw Reaches is a versatile land card that morphs into a fearsome creature with the ability to take down opponents in Magic: The Gathering. Its capacity to become a creature with power and toughness each equal to the number of red and black mana spent to activate it, makes it a formidable foe. It’s not just a land – its creature form can be a game-changer.

To tackle this mutable threat, prioritize land destruction or creature removal spells in your strategy. Consider incorporating cards like Ghost Quarter to target Lavaclaw Reaches directly, efficiently removing it from the battlefield. Alternatively, using instant-speed removal, such as Path to Exile, when Lavaclaw Reaches is animated, can effectively counter your opponent’s move. This way, you can ensure that Lavaclaw Reaches’s potential impact is mitigated, preserving your standing in the game.

Overall, with the right approach and timely responses, Lavaclaw Reaches can be kept under control. Respect its dual nature, but don’t let it dictate the flow of the game. By being one step ahead with removal tools at your disposal, you can neutralize the threat and maintain an advantage over your opponent.


Cartas similares a Regiões de Garras-de-Lava

Lavaclaw Reaches stands as a versatile mana source in MTG, similar to other manlands like Stirring Wildwood. As a land that can turn into a creature, Lavaclaw Reaches is empowered with the ability to become a 2/2 creature until end of turn. Moreover, its power can be further increased by spending additional mana, setting it apart from Stirring Wildwood, which becomes a static 3/4 creature.

Another noteworthy comparison is with Raging Ravine, a land that also transforms into a creature, but with the added benefit of gaining a +1/+1 counter each time it attacks. This incremental buff can result in a formidable attacker over the course of the game. While Raging Ravine grows stronger over time, Lavaclaw Reaches offers versatility with its potential immediate power boost.

While evaluating these manlands, it’s clear that Lavaclaw Reaches provides an adaptable threat level that can adjust to various game situations, making it a solid choice for decks that require flexibility. Its ability to scale up in power dynamically is a key feature that distinguishes Lavaclaw Reaches within the realm of transformative lands in MTG.

Stirring Wildwood - Carta Magic versões
Raging Ravine - Carta Magic versões
Stirring Wildwood - Carta Magic versões
Raging Ravine - Carta Magic versões

Cartas semelhantes a Regiões de Garras-de-Lava por cor, tipo e custo de mana

Badlands - Carta Magic versões
Sulfurous Springs - Carta Magic versões
Cinder Marsh - Carta Magic versões
Temple of Malice - Carta Magic versões
Rakdos Carnarium - Carta Magic versões
Blightstep Pathway // Searstep Pathway - Carta Magic versões
Shadowblood Ridge - Carta Magic versões
Rix Maadi, Dungeon Palace - Carta Magic versões
Auntie's Hovel - Carta Magic versões
Dragonskull Summit - Carta Magic versões
Blood Crypt - Carta Magic versões
Smoldering Marsh - Carta Magic versões
Foreboding Ruins - Carta Magic versões
Canyon Slough - Carta Magic versões
Rakdos Guildgate - Carta Magic versões
Bloodfell Caves - Carta Magic versões
Graven Cairns - Carta Magic versões
Luxury Suite - Carta Magic versões
Blackcleave Cliffs - Carta Magic versões
Sulfurous Mire - Carta Magic versões
Badlands - Carta Magic versões
Sulfurous Springs - Carta Magic versões
Cinder Marsh - Carta Magic versões
Temple of Malice - Carta Magic versões
Rakdos Carnarium - Carta Magic versões
Blightstep Pathway // Searstep Pathway - Carta Magic versões
Shadowblood Ridge - Carta Magic versões
Rix Maadi, Dungeon Palace - Carta Magic versões
Auntie's Hovel - Carta Magic versões
Dragonskull Summit - Carta Magic versões
Blood Crypt - Carta Magic versões
Smoldering Marsh - Carta Magic versões
Foreboding Ruins - Carta Magic versões
Canyon Slough - Carta Magic versões
Rakdos Guildgate - Carta Magic versões
Bloodfell Caves - Carta Magic versões
Graven Cairns - Carta Magic versões
Luxury Suite - Carta Magic versões
Blackcleave Cliffs - Carta Magic versões
Sulfurous Mire - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Regiões de Garras-de-Lava MTG de um conjunto específico como Worldwake and Ultimate Masters, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Regiões de Garras-de-Lava e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Expansões lançadas

A carta Regiões de Garras-de-Lava Magic the Gathering foi lançada em 3 expansões diferentes entre 2010-02-05 e 2023-10-13. Ilustrado por 2 artistas diferentes.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12010-02-05WorldwakeWWK 1392003NormalPretaVéronique Meignaud
22018-12-07Ultimate MastersUMA 2452015NormalPretaVéronique Meignaud
32023-10-13Doctor WhoWHO 5052015NormalPretaJake Murray
42023-10-13Doctor WhoWHO 8802015NormalPretaJake Murray
52023-10-13Doctor WhoWHO 10962015NormalPretaJake Murray
62023-10-13Doctor WhoWHO 2892015NormalPretaJake Murray

Legalidades

Magic the Gathering formats where Regiões de Garras-de-Lava has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Regiões de Garras-de-Lava fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2010-03-01 A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
2010-03-01 When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.