Mandado de Inação Carta MTG


Mandado de Inação - Return to Ravnica
Custo de mana
Custo convertido de mana2
RaridadeComum
TipoFeitiço
Habilidades Detain
Lançamento2012-10-05
Expansão símbolo
Expansão nomeReturn to Ravnica
Expansão códigoRTR
Número41
Frame2003
LayoutNormal
BorderPreta
Ilustrado porWayne Reynolds

Principais conclusões

  1. Inaction Injunction generates card draw and delays threats, optimizing resource management and tempo.
  2. Its instant speed provides a strategic edge, allowing for reactive plays and unexpected disruption.
  3. Despite required blue mana and non-permanent detain, its utility in specific MTG strategies is undeniable.

Texto da carta

Detenha a criatura alvo que um oponente controla. (Até seu próximo turno, aquela criatura não pode atacar nem bloquear e as habilidades ativadas dela não podem ser ativadas.) Compre um card.

"Prevenir a ação é prevenir a transgressão." — Lema dos Encarceiradores Azorius


Card Pros

Card Advantage: Inaction Injunction not only pauses an opponent’s threat with its detain mechanic but it also allows you to draw a card, effectively replacing itself in your hand. This can be crucial in keeping up with your opponent in terms of available resources.

Resource Acceleration: Though Inaction Injunction doesn’t directly accelerate resources in the traditional sense of providing additional mana, detaining a potential blocker can clear the way for your creatures to attack more safely. This indirect resource manipulation can accelerate your game plan by keeping the opponent on the back foot.

Instant Speed: The fact that Inaction Injunction operates at instant speed is a significant benefit. It enables reactive gameplay, allowing you to wait until the most opportune moment to neutralize an opposing threat, disrupt a combat phase, or simply draw a card at the end of your opponent’s turn if no threats need to be addressed immediately.


Card Cons

Discard Requirement: One potential downside to playing Inaction Injunction is that it doesn’t facilitate card advantage. While it does allow a draw, it does not have an inherent mechanism to force your opponent to discard, missing opportunities to disrupt their hand.

Specific Mana Cost: This card requires both blue mana and generic mana, which makes it somewhat restrictive when it comes to deck building. You’ll need a mana base that can reliably produce blue mana to cast Inaction Injunction, potentially limiting its inclusion to blue-centric or two-color decks that can support blue mana.

Comparatively High Mana Cost: With a casting cost of two mana, Inaction Injunction is a situational card that may compete for a spot with lower-cost removal or counterspells. In a game where tempo is crucial, spending two mana to temporarily sideline a threat without permanently dealing with it can be a disadvantage, especially if your deck aims for maximum efficiency in the early turns of the game.


Reasons to Include in Your Collection

Versatility: Inaction Injunction offers flexibility in controlling the battlefield, being able to delay an opponent’s threat while simultaneously drawing a card. This makes it a practical inclusion in decks that aim to maintain tempo and card advantage.

Combo Potential: This card synergizes well with strategies that capitalize on casting spells. It can enable a prowess-like mechanic, or work with cards that benefit from spells being cast each turn, thereby fueling more intricate combos.

Meta-Relevance: In a meta dominated by aggressive creature decks, Inaction Injunction serves as a cost-effective way to disrupt the opponent’s pace. Its ability to temporarily remove a blocker or attacker can be crucial for swinging the game in your favor.


How to beat

Inaction Injunction is a blue card known for its capacity to tempo plays by simultaneously detaining a target creature and allowing its controller to draw a card. Facing this card in gameplay means anticipating the temporary loss of your creature’s capabilities. To conquer this card, focus on versatile removal spells or counterspells that can preemptively address it. Also, keep an eye on instant-speed abilities that can be activated in response to the detention, ensuring your creature makes an impact before it’s rendered inactive.

Cards with hexproof are particularly resilient to Inaction Injunction’s effect, as they cannot be targeted by spells your opponents control. This includes the blue mechanic itself and offers a strategic shield against such disruptions. Additionally, consider backup plans that rely less on single creatures and more on a diverse board presence. Cards such as Negate or Dispel could also be particularly effective as they can counter non-creature spells at a low mana cost, thereby protecting your significant threats and maintain the flow of your gameplay.

Given these tactics, Inaction Injunction, while it can surprise unprepared opponents, can be mitigated with thoughtful deck-building and keen awareness during a match. By including the right mix of protective and reactive cards, you can ensure that this temporary injunction does not derail your path to victory.


Cartas similares a Mandado de Inação

Inaction Injunction is an intriguing card within the realm of control spells in Magic: The Gathering. This card is reminiscent of other detain mechanics like Lyev Decree. While both cards prevent a target creature from attacking or blocking for a duration, Inaction Injunction has the added advantage of drawing a card. This subtle but vital extra can swing card advantage in your favor.

Examining closer alternatives such as Encrust, we notice the shared theme of neutralizing threats. Encrust can lock down both creatures and artifacts and also prevents their activated abilities. Although it does not provide the card draw that Inaction Injunction offers, its broader target range can be significant depending on the matchup.

Another card that shares some similarities is Cloak of Mists. While it doesn’t prevent the creature from attacking like Inaction Injunction does, it renders the creature unable to be blocked. Nonetheless, this lack of versatility and the absence of the draw effect make Inaction Injunction a preferable option in most situations where tempo and card economy are pivotal.

In essence, Inaction Injunction stands out in its ability to disrupt the opponent’s plans while simultaneously providing card advantage, a combination that is highly esteemed among control strategies in Magic: The Gathering.

Lyev Decree - Carta Magic versões
Encrust - Carta Magic versões
Cloak of Mists - Carta Magic versões
Lyev Decree - Carta Magic versões
Encrust - Carta Magic versões
Cloak of Mists - Carta Magic versões

Cartas semelhantes a Mandado de Inação por cor, tipo e custo de mana

Time Walk - Carta Magic versões
Braingeyser - Carta Magic versões
Drain Power - Carta Magic versões
Transmute Artifact - Carta Magic versões
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Wind Sail - Carta Magic versões
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Quiet Speculation - Carta Magic versões
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See the Truth - Carta Magic versões
Fae of Wishes // Granted - Carta Magic versões
Maddening Cacophony - Carta Magic versões
Silver Scrutiny - Carta Magic versões
Reshape - Carta Magic versões
Eye of Nowhere - Carta Magic versões
Train of Thought - Carta Magic versões
Skyscribing - Carta Magic versões
Time Walk - Carta Magic versões
Braingeyser - Carta Magic versões
Drain Power - Carta Magic versões
Transmute Artifact - Carta Magic versões
Forget - Carta Magic versões
Piracy - Carta Magic versões
Strategic Planning - Carta Magic versões
Wind Sail - Carta Magic versões
Mana Vapors - Carta Magic versões
Turbulent Dreams - Carta Magic versões
Quiet Speculation - Carta Magic versões
Muse Vortex - Carta Magic versões
See the Truth - Carta Magic versões
Fae of Wishes // Granted - Carta Magic versões
Maddening Cacophony - Carta Magic versões
Silver Scrutiny - Carta Magic versões
Reshape - Carta Magic versões
Eye of Nowhere - Carta Magic versões
Train of Thought - Carta Magic versões
Skyscribing - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Mandado de Inação MTG de um conjunto específico como Return to Ravnica, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Mandado de Inação e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Legalidades

Magic the Gathering formats where Mandado de Inação has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderVálida
ModernVálida
OathbreakerVálida
PauperVálida
VintageVálida
DuelVálida
PioneerVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Mandado de Inação fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2013-04-15 Activated abilities include a colon and are written in the form “
-ost:
-ffect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
2013-04-15 If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
2013-04-15 If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
2013-04-15 If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
2013-04-15 The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
2013-04-15 When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.