Ruína Iminente Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana3
RaridadeIncomum
TipoEncantamento — Aura
Habilidades Enchant

Principais conclusões

  1. Impending Doom provides a strong boost to creatures but requires careful play due to its discard cost.
  2. Its deck inclusion can greatly enhance aggressive strategies, demanding instant answers from your opponents.
  3. Understanding its risks and rewards is crucial, and can be decisively meta-shaping in the right build.

Texto da carta

Encantar criatura A criatura encantada recebe +3/+3 e ataca a cada combate se estiver apta. Quando a criatura encantada morre, Ruína Iminente causa 3 pontos de dano ao controlador daquela criatura.

"Banqueteiem-se, pois sua próxima refeição pode ser a última!"


Card Pros

Card Advantage: When it comes to maintaining the upper hand in the game, Impending Doom offers a pivotal edge. This card buffs a creature significantly, potentially turning any creature into a threatening presence. While it’s attached, it presents a dilemma for your opponents – they must choose whether to address the beefed-up creature or risk taking considerable damage.

Resource Acceleration: Although Impending Doom doesn’t directly create resources, it accelerates your game plan by pressuring your opponent. A faster path to victory means less time they have to stabilize and utilize their resources.

Instant Speed: While Impending Doom isn’t cast at instant speed, its impact on the board upon enchanting a creature is immediate. Any creature becomes an immediate threat, demanding an answer from your opponent and potentially disrupting their turns.


Card Cons

Discard Requirement: Impending Doom forces you to discard another card as part of its casting cost. This can deplete your hand, leaving you at a potential disadvantage if you’re already struggling with card availability.

Specific Mana Cost: Requiring two red mana to cast, Impending Doom necessitates a strong commitment to red resources within your deck. This may not synergize well with decks that operate on a more diverse mana base or those that emphasize other colors.

Comparatively High Mana Cost: With a mana valuation set at three, including two of which are specifically red, Impending Doom’s cost might overshadow its benefits when compared to other enchantments or instant-speed removal options that provide a similar or greater impact for the same or less investment.


Reasons to Include Impending Doom in Your Collection

Versatility: Impending Doom can be an assertive addition to various aggressive decks, beefing up creatures for a low mana cost and creating an aura of threat for your opponent.

Combo Potential: This enchantment works well with strategies revolving around damage output and sacrifice effects. The added bonus damage upon the enchanted creature’s death can turn the tides of the game.

Meta-Relevance: In environments where tempo plays are key, Impending Doom can be a game-changer by accelerating the damage race against control or combo decks.


How to beat

Impending Doom is an aura spell in Magic: The Gathering that augments a creature’s power at a potential cost. Upon enchanting a creature, it bestows an additional three points to its attack, turning even the most unassuming creature into a formidable threat. The challenge arises when the enchanted creature dies, inflicting 3 damage to that creature’s controller. This creates a tactical dilemma for the player on the defensive.

To effectively counteract Impending Doom, one must consider strategies that won’t result in damage to yourself. Removal spells that bypass the battlefield, such as exile effects or bounce spells, can neutralize the threat without triggering Impending Doom’s detrimental effect. Enchantment removal is also a sound strategy—destroy or exile Impending Doom before it can become a problem. Using instant-speed spells can catch your opponent off-guard, effectively dealing with the buffed creature during combat or end of their turn.

While the power boost from Impending Doom can be daunting, a well-prepared defense unveils the card’s Achilles’ heel. Board control and strategically timed disruption can ensure that the doom foretold never comes to pass, securing your position in the game.


Cartas similares a Ruína Iminente

Impending Doom is a compelling enchantment in the realm of creature buffs within Magic: The Gathering. This aura attaches to a creature, granting it a significant +3/+3 boost. Notably, it compares to cards like Giant Strength or Madcap Skills, which also increase a creature’s power and toughness. However, Impending Doom adds a unique twist. Upon the enchanted creature’s death, it deals damage to that creature’s controller, adding an element of risk vs reward.

Looking at other similar enchantments, we find Fiery Emancipation. Although it serves a different function by tripling the damage of permanents you control, it emphasizes high-impact effects in the late game similar to the devastation potential of Impending Doom. Alternatively, there’s Goblin War Paint, which provides a smaller power boost and the valuable haste ability without the detrimental effect. The choice of enchantment will often depend on the player’s strategy, whether they prioritize immediate aggression over longer-term power gains.

Consequently, evaluating the trade-offs between these enchantments is essential. Impending Doom may be a gamble, but for players who thrive on high-risk, high-return strategies, it’s an enchantment that could turn the tides of the game in their favor.

Giant Strength - Carta Magic versões
Madcap Skills - Carta Magic versões
Fiery Emancipation - Carta Magic versões
Goblin War Paint - Carta Magic versões
Giant Strength - Carta Magic versões
Madcap Skills - Carta Magic versões
Fiery Emancipation - Carta Magic versões
Goblin War Paint - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Ruína Iminente MTG de um conjunto específico como Theros Beyond Death and Jumpstart 2022, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Ruína Iminente e outras cartas MTG:

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Expansões lançadas

A carta Ruína Iminente Magic the Gathering foi lançada em 2 expansões diferentes entre 2020-01-24 e 2022-12-02. Ilustrado por Zoltan Boros.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12020-01-24Theros Beyond DeathTHB 1392015NormalPretaZoltan Boros
22022-12-02Jumpstart 2022J22 5572015NormalPretaZoltan Boros

Legalidades

Magic the Gathering formats where Ruína Iminente has restrictions

FormatoLegalidade
HistoricbrawlVálida
HistoricVálida
LegacyVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
VintageVálida
DuelVálida
ExplorerVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Ruína Iminente fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2020-01-24 If the enchanted creature can’t attack for any reason (such as being tapped or having come under that player’s control that turn), then it doesn’t attack. If there’s a cost associated with having it attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either.