Lufada de Vento Carta MTG


Lufada de Vento - Ikoria: Lair of Behemoths
Custo de mana
Custo convertido de mana4
RaridadeComum
TipoFeitiço
Lançamento2020-04-24
Expansão símbolo
Expansão nomeIkoria: Lair of Behemoths
Expansão códigoIKO
Número54
Frame2015
LayoutNormal
BorderPreta
Ilustrado porAdam Paquette

Principais conclusões

  1. Gust of Wind disrupts opponents while providing card draw, useful in maintaining hand resources.
  2. Though not instant speed, it facilitates tempo plays pivotal for game-winning strategies.
  3. Its dependency on flying creatures can limit its playability in non-aerial centered decks.

Texto da carta

Esta mágica custa {2} a menos para ser conjurada se você controla uma criatura com voar. Devolva a permanente alvo que você não controla que não seja um terreno para a mão de seu dono. Compre um card.

O ponto de força da Vela Celeste era também seu ponto vulnerável.


Card Pros

Card Advantage: With Gust of Wind, you not only return an opponent’s creature to their hand, disrupting their board presence, but you also draw a card upon resolution, potentially replacing itself in your hand and keeping your resources high.

Resource Acceleration: While this spell doesn’t directly accelerate resources in terms of mana, it does offer a cost reduction if you control a creature with flying. This reduction can help you deploy other resources or threats on the same turn, effectively speeding up your gameplay.

Instant Speed: Gust of Wind is a sorcery, but don’t underestimate its tempo swing. Although it’s not playable at instant speed, the ability to preemptively clear a potential blocker or attacker during your turn can set the stage for a game-winning move, maintaining the momentum squarely in your favor.


Card Cons

Discard Requirement: Gust of Wind necessitates that you control a creature with flying to play it for its alternative cost, which may not always align with your board state, thus becoming a hurdle, especially in non-flying centric decks.

Specific Mana Cost: With its specific mana requirement, including one blue, Gust of Wind can sometimes be a cumbersome draw in a multi-colored deck, especially during crucial turns where mana flexibility is paramount.

Comparatively High Mana Cost: With a casting cost of four mana, this card can be a bit steep, especially considering there are other bounce spells available at a lesser cost or with additional benefits, making Gust of Wind a less optimal choice in certain scenarios.


Reasons to Include Gust of Wind in Your Collection

Versatility: Gust of Wind is a useful card that can be slotted into various blue-based decks, offering both a tempo play and card draw. Most effective in decks that utilize flying creatures, it can help maintain board control while refueling your hand.

Combo Potential: This card fits well into combos that capitalize on casting spells, especially ones that trigger upon casting noncreature spells or when drawing cards. It synergizes with decks that revolve around prowess-like mechanics.

Meta-Relevance: Gust of Wind is particularly beneficial in a meta that features numerous aggressive flyers. As it disrupts opponents’ board states while advancing your game plan, its inclusion can tip the scales in your favor against creature-heavy strategies.


How to beat

Gust of Wind is a versatile card in Magic: The Gathering that enables players to return a nonland permanent they don’t control to its owner’s hand. In addition, if you control a creature with flying, the card costs less to cast, making it an economical way to disrupt your opponent’s board presence. To effectively counter this card, consider employing strategies that limit the opponent’s ability to capitalize on flying creatures. Utilizing removal spells that target creatures with flying or playing creatures with reach can help to negate the cost reduction benefit of Gust of Wind.

Moreover, playing cards with hexproof or shroud prevents your opponent from selecting your permanents as targets, thereby diminishing the utility of Gust of Wind against your game plan. Additionally, employing instant-speed spells that can be cast in response to Gust of Wind, allowing you to either save your permanent or create a favorable situation for yourself, can also serve as a solid tactic against this particular spell. Being proactive in anticipating and preparing for removal spells is key to maintaining the momentum and securing your position in the game.

By understanding and implementing these strategies, you’ll be better equipped to mitigate the impact of Gust of Wind, maintaining control of the board and leading your deck to victory.


Cartas similares a Lufada de Vento

Gust of Wind is an intriguing performance enhancer for the blue deck flyers in Magic: The Gathering. Its ability to return a nonland permanent to its owner’s hand echoes the utility seen in classic bounce spells like Unsummon. Nevertheless, Gust of Wind comes with a prerequisite of controlling a creature with flying, which gives it a narrower scope but also reduces its casting cost, making it a more economic play under the right conditions.

Another spell in the same family, Into the Roil, offers a similar bounce effect without the flying requirement and has the added benefit of drawing a card if kicked. While it’s versatile, it doesn’t provide the cost discount seen with Gust of Wind. On the other hand, Blink of an Eye stands out for its flexibility, allowing players to bounce any nonland permanent with the added upside of card draw, though at an increased mana investment compared to Gust of Wind’s reduced cost tied to the flyers.

In summary, while Gust of Wind might seem limited by its requirement for flying creatures, this condition is turned into an advantage in the right deck, making it a powerful tool when tempo and mana efficiency are paramount in the aerial-focused strategies in Magic: The Gathering.

Unsummon - Carta Magic versões
Into the Roil - Carta Magic versões
Blink of an Eye - Carta Magic versões
Unsummon - Carta Magic versões
Into the Roil - Carta Magic versões
Blink of an Eye - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Lufada de Vento MTG de um conjunto específico como Ikoria: Lair of Behemoths, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Lufada de Vento e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Legalidades

Magic the Gathering formats where Lufada de Vento has restrictions

FormatoLegalidade
HistoricbrawlVálida
HistoricVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
PauperVálida
VintageVálida
DuelVálida
ExplorerVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Lufada de Vento fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2020-04-17 Gust of Wind is unaffected if you no longer control a creature with flying after you’ve cast it.
2020-04-17 If the target nonland permanent is an illegal target by the time Gust of Wind tries to resolve, the spell won’t resolve. You won’t draw a card.
2020-04-17 Once you announce that you’re casting Gust of Wind, no player may take actions until the spell has been paid for. Notably, opponents can’t try to change whether you control a creature with flying.
2020-04-17 To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Gust of Wind). The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.