Fazer Justiça Carta MTG


Fazer Justiça - Scars of Mirrodin
Custo de mana
Custo convertido de mana3
RaridadeIncomum
TipoMágica Instantânea
Habilidades Metalcraft
Lançamento2010-10-01
Expansão símbolo
Expansão nomeScars of Mirrodin
Expansão códigoSOM
Número5
Frame2003
LayoutNormal
BorderPreta
Ilustrado porAustin Hsu

Principais conclusões

  1. Offers strategic creature removal and potential two-for-one advantage in artifact-synergized decks.
  2. Its instant speed and low mana cost provide flexibility and resource preservation in gameplay.
  3. While powerful, can be mitigated by strategic play and diverse creature abilities.

Onde comprar

Se você deseja comprar um cartão Fazer Justiça MTG de um conjunto específico como Scars of Mirrodin, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Fazer Justiça e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Texto da carta

O jogador alvo sacrifica uma criatura atacante. Maestria com Metais — Se você controlar três ou mais artefatos, em vez disso, aquele jogador sacrificará duas criaturas atacantes.

Os Concordantes nunca atacam primeiro, mas sempre revidam o ataque.


Card Pros

Card Advantage: Dispense Justice delivers a strategic edge in control decks by potentially removing multiple threats with a single card. Removing more than one creature for just one card can tilt the game’s balance in your favor, maintaining your momentum during more complex plays.

Resource Acceleration: While Dispense Justice itself does not directly provide mana or treasure tokens, its low casting cost aids in preserving resources. This, in turn, can expedite your overall game plan, allowing you to play other resource-accelerating cards or keep mana free for further actions.

Instant Speed: The ability to cast Dispense Justice at instant speed offers significant flexibility. You can navigate through your opponent’s turn with adaptability, holding back mana to either cast this spell or respond to other threats as needed. This reactive posture can give you the upper hand, as opponents must consider the possibility of this removal lurking in your hand.


Card Cons

Discard Requirement: Dispense Justice doesn’t ask players to discard any cards directly, but holding onto it might indirectly force you to retain cards in your hand you’d rather play, thus limiting your in-game options.

Specific Mana Cost: Dispense Justice requires a particular blend of mana—two generic and one white—making it less versatile for decks that aren’t committed to white mana sources.

Comparatively High Mana Cost: With a mana value of three, Dispense Justice competes with various removal options. This cost is particularly steep when you consider that the spell’s additional benefit only triggers when you are attacked by multiple creatures.


Reasons to Include in Your Collection

Versatility: Dispense Justice offers a unique way to deal with your opponents’ creatures. It’s perfect for decks that need some form of control without committing to a full suite of removal spells. Its ability to target an attacking creature makes it a flexible option in your defensive strategy.

Combo Potential: This card really shines when you have a way to manipulate the number of artifacts you control. Coupled with cards that benefit from sacrificing or having artifacts on the battlefield, Dispense Justice can become a tool for a more intricate combo that can swing the game in your favor.

Meta-Relevance: In a game state where aggressive strategies are prevalent, having a card that can potentially remove multiple threats can be crucial. This adds a reactive layer to your arsenal and can disrupt an opponent’s tempo. Its inclusion can be a tactical response that aligns well with the current competitive scene.


How to beat Dispense Justice

Dispense Justice is a control tool that offers a tactical edge in the realm of creature removal. Unlike universal removals like Murder, which outright eliminates a target creature, Dispense Justice adds a strategic layer by giving the opponent a choice. This can be turned to an advantage if approached correctly.

The most straightforward method to weather the effect of Dispense Justice is by maintaining a wide board presence. Since this card forces a player to sacrifice an attacking creature, having multiple attackers reduces the impact of losing just one. Also, consider running creatures with indestructible or regeneration abilities, which can effectively nullify the sacrifice clause. Utilizing hexproof creatures or spells that grant temporary hexproof can also be a sound strategy to maintain your board against this removal.

Playing around an opponent’s mana and potential use of Dispense Justice is also key. Since it’s an instant, being mindful of when to attack and deploying threats when the opponent’s mana is tied up can minimize its effectiveness. In summary, while Dispense Justice adds a wrinkle to gameplay, thoughtful play and deck building can help mitigate its influence on the battlefield.


Cartas similares a Fazer Justiça

In Magic: The Gathering, Dispense Justice serves as an intriguing take on creature control. Its close relative, Condemn, also offers a means to deal with attacking creatures. However, Dispense Justice provides a distinct advantage by potentially removing two attackers if you control three or more artifacts, aligning well with artifact-heavy decks. Unlike Condemn, it does not offer life-gain to the opponent nor does it tuck the creature away into the library, instead, it dispatches them outright to the graveyard.

Examine then Gideon’s Reproach, which deals direct damage to an attacking or blocking creature. Like Dispense Justice, it is instant-speed interaction, but it lacks the conditional two-for-one possibility, hinging purely on damage dealt rather than straight removal. Lastly, there’s Reprisal, eliminating only those creatures with power 4 or greater without the need for an attack trigger, yielding a more general removal option.

Evaluating Dispense Justice within the scope of similar spells, it emerges as a tactical choice for players who synergize with artifacts, providing a potent defense mechanism that can sway the battle in their favor on the fly.

Condemn - Carta Magic versões
Gideon's Reproach - Carta Magic versões
Reprisal - Carta Magic versões
Condemn - Carta Magic versões
Gideon's Reproach - Carta Magic versões
Reprisal - Carta Magic versões

Cartas semelhantes a Fazer Justiça por cor, tipo e custo de mana

Reverse Damage - Carta Magic versões
Army of Allah - Carta Magic versões
Holy Light - Carta Magic versões
Morale - Carta Magic versões
Blood of the Martyr - Carta Magic versões
Piety - Carta Magic versões
Martyrdom - Carta Magic versões
Harsh Justice - Carta Magic versões
Kor Chant - Carta Magic versões
Just Fate - Carta Magic versões
Waylay - Carta Magic versões
Warrior's Honor - Carta Magic versões
Radiant's Judgment - Carta Magic versões
Abolish - Carta Magic versões
Restrain - Carta Magic versões
Prismatic Strands - Carta Magic versões
Ardenvale Tactician // Dizzying Swoop - Carta Magic versões
Teferi's Protection - Carta Magic versões
Oblation - Carta Magic versões
Wing Shards - Carta Magic versões
Reverse Damage - Carta Magic versões
Army of Allah - Carta Magic versões
Holy Light - Carta Magic versões
Morale - Carta Magic versões
Blood of the Martyr - Carta Magic versões
Piety - Carta Magic versões
Martyrdom - Carta Magic versões
Harsh Justice - Carta Magic versões
Kor Chant - Carta Magic versões
Just Fate - Carta Magic versões
Waylay - Carta Magic versões
Warrior's Honor - Carta Magic versões
Radiant's Judgment - Carta Magic versões
Abolish - Carta Magic versões
Restrain - Carta Magic versões
Prismatic Strands - Carta Magic versões
Ardenvale Tactician // Dizzying Swoop - Carta Magic versões
Teferi's Protection - Carta Magic versões
Oblation - Carta Magic versões
Wing Shards - Carta Magic versões

Legalidades

Magic the Gathering formats where Fazer Justiça has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Fazer Justiça fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2011-01-01 The targeted player chooses which attacking creature(s) to sacrifice as Dispense Justice resolves.