Reprimir a Dissensão Carta MTG


ExpansõesLançada em 3 expansõesVer todas
Custo de mana
Custo convertido de mana4
RaridadeComum
TipoMágica Instantânea
Habilidades Amass

Principais conclusões

  1. Advantage through instant speed countering and token generation enables strategic flexibility and board control.
  2. Limited by specific mana requirements and discard costs, creating potential constraints in deck building and gameplay.
  3. Remains relevant in various metas, synergizing with token and counter strategies, despite comparative cons.

Texto da carta

Anule a mágica alvo, a menos que seu controlador pague {2}. Arregimente 2. (Coloque dois marcadores +1/+1 em um Exército que você controla. Se você não controlar um, crie antes uma ficha de criatura preta 0/0 do tipo Zumbi Exército.)

"Tudo que eu peço é obediência total." — Nicol Bolas


Card Pros

Card Advantage: Crush Dissent in MTG can provide a surprise edge by enabling you to counter your opponent’s spells. When it does, it creates a creature token, effectively replacing itself in your hand and keeping your card resources flowing.

Resource Acceleration: While Crush Dissent itself doesn’t directly accelerate resources, countering a pivotal spell can slow down your opponent’s resource development. This relative acceleration allows you to maintain or boost your position on the board.

Instant Speed: The strength of Crush Dissent lies in its ability to be played at instant speed. This provides the flexibility to disrupt the opponent’s strategy during their turn, preserving your maneuverability and maintaining the element of surprise.


Card Cons

Discard Requirement: Playing Crush Dissent often necessitates having a card to discard, which can be challenging when your hand has been depleted. This cost can hinder your overall strategy, especially in turns where maintaining card advantage is crucial.

Specific Mana Cost: Crush Dissent’s casting cost requires both blue mana. This specificity impacts deck flexibility, often limiting it to blue-centric or two-color decks able to produce the required mana consistently.

Comparatively High Mana Cost: With alternative forms of counterplay available, the four-mana investment into Crush Dissent can be considered steep. Players might find other spells that provide more value for the same or lower mana cost, potentially making the card a less attractive option during deck building.


Reasons to Include in Your Collection

Versatility: Crush Dissent is a flexible counter spell that can be included in a variety of blue-centric decks. Its ability to not only counter an opponent’s spell but also to amass an army with the Amass mechanic makes it a unique asset in control strategies.

Combo Potential: The Amass mechanic provided by Crush Dissent could synergize with decks that capitalize on creature tokens or strategies that bolster +1/+1 counters, offering creative ways to build up your board while disrupting your opponent.

Meta-Relevance: Given the ever-changing landscape of MTG, the ability to counter key spells is always relevant. Adaptability to strategies that focus on instant-speed interaction can be a game-changer, making Crush Dissent a suitable choice in a meta that favors spell-heavy decks or where gaining incremental advantage is pivotal.


How to beat

Crush Dissent is an intriguing countermeasure card in the world of MTG. It carries the strategic potential of either countering an opponent’s spell or weakening their forces through the creation of a blocker with its Amass 2 effect. Players may find themselves wondering how to navigate against such a versatile card.

The key to overcoming Crush Dissent lies in baiting it out. Just as you would with a traditional counter spell, playing a less critical card first can coax your opponent into using Crush Dissent prematurely, thus clearing a path for your more vital spells. Moreover, instant-speed spells that cannot be countered or cards with abilities that trigger upon casting can slip past Crush Dissent’s grasp, granting you an edge.

Furthermore, maintaining a strategic reserve of mana can be pivotal. This not only allows for the casting of multiple spells in one turn, potentially outpacing your opponent’s ability to counter, but it also means you can pay the additional cost of four mana that Crush Dissent demands if you wish your spell to resolve. By staying one step ahead, you can mitigate the impact of Crush Dissent and assert control over the match.


Cartas similares a Reprimir a Dissensão

Crush Dissent offers players an intriguing strategic tool in their blue control decks. As a counter spell, it lives in a category alongside staples like Negate, which also denies an opponent’s spell but lacks the additional muscle that Crush Dissent provides. When activated, it creates a 1/1 blue Bird creature token with flying if its secondary condition is met, adding board presence while disrupting your opponent’s plans.

Another card worth noting is Essence Scatter, a straight-up creature counter, offering a focused solution at a lower mana cost but without Crush Dissent’s capacity to affect noncreature spells or to further your board state. There’s also Quench, which counters any type of spell but requires an additional mana unless the caster pays two. Unlike Crush Dissent, Quench doesn’t generate a creature token, which can serve as a blocker or an extra attacker.

When weighing the potentials a counter spell might bring to a deck, Crush Dissent stands out in its hybrid role. It doesn’t just simply cancel out a threat but simultaneously offers the caster a tangible asset to increase their influence on the game, highlighting the dual-functionality that makes the card a nuanced option in the world of control spells.

Negate - Carta Magic versões
Essence Scatter - Carta Magic versões
Quench - Carta Magic versões
Negate - Carta Magic versões
Essence Scatter - Carta Magic versões
Quench - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Reprimir a Dissensão MTG de um conjunto específico como War of the Spark and Mystery Booster, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Reprimir a Dissensão e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Reprimir a Dissensão Magic the Gathering foi lançada em 3 expansões diferentes entre 2019-05-03 e 2019-11-07. Ilustrado por Mike Bierek.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12019-05-03War of the SparkWAR 472015NormalPretaMike Bierek
22019-11-07Mystery BoosterMB1 3392015NormalPretaMike Bierek
32020-09-26The ListPLST WAR-472015NormalPretaMike Bierek

Legalidades

Magic the Gathering formats where Reprimir a Dissensão has restrictions

FormatoLegalidade
HistoricbrawlVálida
HistoricVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
PauperVálida
VintageVálida
DuelVálida
ExplorerVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Reprimir a Dissensão fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2019-05-03 Army is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time.
2019-05-03 If you don’t control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2019-05-03 Some spells that amass may require targets. If each target chosen is an illegal target as that spell tries to resolve, it doesn’t resolve. You won’t amass.
2019-05-03 You amass 2 even if the controller of the spell pays .