Estudo de Véspera Carta MTG


Estudo de Véspera - Strixhaven: School of Mages
Custo de mana
Custo convertido de mana2
RaridadeComum
TipoFeitiço
Habilidades Learn
Lançamento2021-04-23
Expansão símbolo
Expansão nomeStrixhaven: School of Mages
Expansão códigoSTX
Número170
Frame2015
LayoutNormal
BorderPreta
Ilustrado porMarta Nael

Principais conclusões

  1. Provides card advantage and can be integral to advancing your strategy with its unique Learn ability.
  2. Demands a card from your hand and specific mana types, presenting both deck-building and in-play challenges.
  3. Potential inclusion in your collection for its versatility and meta-relevance, offering strategic adaptability.

Texto da carta

Você ganha 4 pontos de vida. Aprender. (Você pode revelar um card de Lição seu de fora do jogo e colocá-lo em sua mão, ou descartar um card para comprar um card.)

A única coisa mais deliciosa que uma nota máxima é o bolo especial do Gyome.


Card Pros

Card Advantage: Cram Session shines in providing card selection coupled with life gain. It allows you to scour your library for a Lesson card to add to your hand, which in turn helps cement your game plan while maintaining a healthy card flow.

Resource Acceleration: While Cram Session itself does not directly produce mana or tokens, the Lesson cards it tutors can impact the board state significantly by ramping up your resources or providing utility that complements your strategy.

Instant Speed: Though Cram Session is a sorcery, it is worth mentioning that the Lesson cards it can retrieve may be instants, giving rise to unexpected plays and allowing you to adapt to the unfolding game at a moment’s notice, especially during critical turns.


Card Cons

Discard Requirement: Cram Session demands you sacrifice a card from your hand to fuel its effect. This trade-off can inadvertently diminish your options and strategic diversity, especially if you’re already grappling with a dwindling hand size.

Specific Mana Cost: With a requirement for black mana, Cram Session imposes a deck-building constraint, confining its synergy mainly to black-centered or multicolored mana bases and potentially excluding it from mono-color decks not aligned with black.

Comparatively High Mana Cost: Sitting at a higher casting cost, Cram Session might not always be the most resource-efficient choice. Players could find that other cards in their pool accomplish similar outcomes – such as card draw or tutoring – with less of a mana investment, leaving more room for additional plays within a single turn.


Reasons to Include Cram Session in Your Collection

Versatility: Cram Session can be a valuable addition to many deck types due to its life gain and Learn ability, which allows you to adapt to various game situations by fetching the appropriate Lesson card from outside the game.

Combo Potential: This card works well in synergistic strategies, complementing decks built around life gain triggers or benefiting from its Learn mechanic to set up powerful card interactions and tutor specific answers or threats.

Meta-Relevance: Given its ability to search for solutions that can respond to an evolving meta, Cram Session can help maintain competitive edge, offering flexibility to adjust your game plan on the fly against a variety of decks.


How to beat

Cram Session is a unique life gain and learn card that has become a talking point among Magic: The Gathering players. Much like its counterparts in the life gain category, Cram Session offers the unique twist of allowing you to access your Sideboard or “Lesson” cards, effectively increasing your options during a game. However, overcoming this card involves strategic play and understanding its limitations.

To effectively counter Cram Session, it’s crucial to apply pressure early in the game. This card is at its best when it can shift the momentum in your opponent’s favor, so maintaining a pace that outstrips their ability to set up their best plays is key. Utilize removal spells to clear their creatures and leverage counterspells to thwart their plans. Additionally, graveyard disruption can be potent, as it interferes with the card advantage that Cram Session aims to provide. Keep in mind that like all sorcery speed spells, it lacks the versatility of being used on an opponent’s turn, making timing your plays well an advantage. By keeping these strategies in mind, you stand a good chance of diminishing the impact of Cram Session in your matches.


Cartas similares a Estudo de Véspera

Cram Session is an intriguing card in the context of Magic: The Gathering, fitting neatly into the category of life gain and learn spells. When examined alongside its contemporaries, this sorcery shares a functional kinship with Revitalize, which also gains life and draws a card. However, Cram Session swaps the card draw for the learn mechanic, offering a more flexible approach to tailoring gameplay and accessing sideboard cards or lessons.

Examining the broader spectrum, we can compare it to Silversmote Ghoul, which offers life gain and returns from the graveyard to the hand, but requires a consistent stream of life gain to activate. Comparatively, Cram Session produces an immediate effect and allows for more control over the payoffs you receive. Additionally, Voice of the Blessed is another life gain-centric card, which though doesn’t directly allow you to draw cards or learn, gains counters and power with each instance of life gain throughout the game.

Overall, Cram Session’s place among MTG spells is defined by its unique blend of immediate life gain and the strategic depth added by the learn mechanic, providing players with tactical options rather than the straightforward card replacement other similar cards offer.

Revitalize - Carta Magic versões
Silversmote Ghoul - Carta Magic versões
Voice of the Blessed - Carta Magic versões
Revitalize - Carta Magic versões
Silversmote Ghoul - Carta Magic versões
Voice of the Blessed - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Estudo de Véspera MTG de um conjunto específico como Strixhaven: School of Mages, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Estudo de Véspera e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Legalidades

Magic the Gathering formats where Estudo de Véspera has restrictions

FormatoLegalidade
HistoricbrawlVálida
HistoricVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
PauperVálida
VintageVálida
DuelVálida
ExplorerVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Estudo de Véspera fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2021-04-16 If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.
2021-04-16 If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
2021-04-16 If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
2021-04-16 If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.