Acordo dos Caçadores Carta MTG


Acordo dos Caçadores - Return to Ravnica
Custo de mana
Custo convertido de mana6
RaridadeComum
TipoFeitiço
Habilidades Populate
Lançamento2012-10-05
Expansão símbolo
Expansão nomeReturn to Ravnica
Expansão códigoRTR
Número154
Frame2003
LayoutNormal
BorderPreta
Ilustrado porNils Hamm

Principais conclusões

  1. Coursers’ Accord enhances board presence with a 3/3 centaur, leveraging the Convoke mechanic for efficient play.
  2. Limited to green and white mana decks, its higher mana cost may reduce usage in fast-paced decks.
  3. It offers great synergy in token and creature-heavy decks, with its strategic adaptability in various metas.

Texto da carta

Coloque no campo de batalha uma ficha de criatura verde 3/3 do tipo Centauro e depois povoe. (Coloque no campo de batalha uma ficha que seja uma cópia de uma ficha de criatura que você controla.)

Rumores desoladores chegaram aos ouvidos de Trostani. Ela decretou que ninguém deveria viajar sozinho.


Card Pros

Card Advantage: The Coursers’ Accord allows players to summon a 3/3 green Centaur creature token, potentially increasing your board presence. This addition to the battlefield can set you up for future advantageous plays, effectively consolidating your grip on the game.

Resource Acceleration: As a part of the Convoke mechanic, this card enables you to tap creatures you control to help pay for its mana cost. This not only expedites your gameplay by using your creatures as resources but empowers you to cast higher-cost spells or multiple spells sooner than usual.

Instant Speed: Although Coursers’ Accord isn’t at instant speed, its Convoke mechanic still provides strategic flexibility. You can cast other spells on your turn and still summon the token as long as you have creatures available to tap, keeping up the pressure on your opponent’s turn.


Card Cons

Discard Requirement: Coursers’ Accord doesn’t necessitate a discard, yet one should always assess their hand before casting it to make sure the upcoming creatures have the desired tactical impact.

Specific Mana Cost: One drawback is its green and white mana requirement, making it exclusive to decks that can reliably generate both, which could limit its versatility.

Comparatively High Mana Cost: With a six mana cost, Coursers’ Accord is on the higher side, which might deter players from including it in faster, more agile decks that prefer to operate with a lower curve.


Reasons to Include in Your Collection

Versatility: Coursers’ Accord is adaptable to a variety of decks that thrive on creature presence. As a card that simultaneously creates tokens and boosts card presence, it has a unique place in any collection looking to exploit those strategies.

Combo Potential: This card shines when combined with mechanics that feed off token generation or creature count, such as convoke or populate. Its ability to potentially double your board presence offers numerous synergistic possibilities.

Meta-Relevance: With metas that fluctuate and often favor creature-based strategies, the inclusion of Coursers’ Accord ensures you have a card that can have its moment in the spotlight. Especially in formats where creature tokens serve multiple roles, both as attackers and as resource generators for various other card abilities.


How to beat Coursers’ Accord

Coursers’ Accord offers a unique twist in the realm of token generation within Magic: The Gathering. Its ability to produce a sizable Centaur creature token, along with the populate mechanic, allows players to quickly amass an army. Beyond mere creature generation, the Accord provides strategic depth, as the populate option taps into an existing pool of token creatures, potentially doubling the most potent among them.

Despite its strengths, emerging victorious against Coursers’ Accord involves smart counterplay. Primarily, controlling the board is essential—removal spells like Wrath of God can clear out multiple tokens in one sweep, resetting the board advantage established by Coursers’ Accord. Targeted removal is also efficient, with spells like Path to Exile or Doom Blade handling individual threats before they can be cloned. Lastly, utilizing counterspells to prevent Coursers’ Accord from resolving mitigates the token threat entirely. Disdainful Stroke, for example, offers an inexpensive way to counter high-cost spells, including this intricate enchantment.

Overall, while Coursers’ Accord can create daunting scenarios for opponents, a combination of board wipes, targeted removal, and strategic counterspells can disable its token-generating momentum, maintaining control and paving the way to victory.


Exploring Coursers’ Accord and Its Counterparts

Cartas similares a Acordo dos Caçadores

Coursers’ Accord commands attention in the realm of token-producing spells in the Magic: The Gathering universe. Its ability to create a sizeable Centaur token and bolster your forces resembles Trostani’s Summoner. Both cards evoke the power of Selesnya by populating the battlefield, yet Coursers’ Accord stands unique with its Convoke mechanic, which potentially decreases its mana cost if creatures are tapped in the casting process.

Kazandu Tuskcaller offers a similar token-related advantage, requiring level up investment to eventually churn out Elephant tokens. While Kazandu Tuskcaller can be a recurring source of tokens, its initial setup cost and vulnerability to removal makes it less reliable than the immediate impact of Coursers’ Accord. Then there’s Advent of the Wurm, which also drops a formidable Wurm token with trample. Even though it’s a single-use spell compared to the potential recurring benefit Kazandu Tuskcaller offers, Advent of the Wurm’s instant speed gives it a tactical advantage over the sorcery-paced Coursers’ Accord.

Comparatively, Coursers’ Accord provides a noteworthy advantage in games focused on creature presence and can significantly tip the scales during a match. Among its equivalents, it’s the ability to tailor the casting cost and immediate creature boost that differentiates Coursers’ Accord in strategic deck building.

Trostani's Summoner - Carta Magic versões
Kazandu Tuskcaller - Carta Magic versões
Advent of the Wurm - Carta Magic versões
Trostani's Summoner - Carta Magic versões
Kazandu Tuskcaller - Carta Magic versões
Advent of the Wurm - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Acordo dos Caçadores MTG de um conjunto específico como Return to Ravnica, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Acordo dos Caçadores e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Legalidades

Magic the Gathering formats where Acordo dos Caçadores has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderVálida
ModernVálida
OathbreakerVálida
PauperVálida
VintageVálida
DuelVálida
PioneerVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Acordo dos Caçadores fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2013-04-15 Any “as
-his creature] enters the battlefield” or “
-his creature] enters the battlefield with” abilities of the new token will work.
2013-04-15 If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.
2013-04-15 If you control no creature tokens when you populate, nothing will happen.
2013-04-15 The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.
2013-04-15 The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.
2013-04-15 You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.