Consumir em Chamas Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana5
RaridadeIncomum
TipoMágica Instantânea

Principais conclusões

  1. Creature damage paired with graveyard exile enhances board control and interrupts opponent strategies effectively.
  2. Demanding a red and four other mana, it can challenge deck flexibility, especially in multicolor combinations.
  3. Despite a higher mana cost, Burn Away’s versatility and meta-relevance make it a formidable inclusion in any collection.

Texto da carta

Consumir em Chamas causa 6 pontos de dano à criatura alvo. Quando a criatura morrer neste turno, exile todos os cards do cemitério de seu controlador.

"Sua corrupção queimará, serpente, até não restar nada mais para profanar." — Asmala, místico sangue-ígneo


Card Pros

Card Advantage: Burn Away offers a unique interaction with the graveyard that can often result in a two-for-one scenario. By dealing damage and removing a player’s graveyard, you can disrupt their strategy while maintaining card advantage for yourself.

Resource Acceleration: While not directly affecting mana resources, Burn Away can accelerate the game towards your favor by eliminating key resources in your opponent’s graveyard, potentially slowing down their game plan.

Instant Speed: The instant speed characteristic of Burn Away is a tactical advantage, allowing you to respond swiftly to threats or wait until the most opportune moment to disrupt your opponent’s strategy—be it during their end step or in response to graveyard-dependent abilities.


Card Cons

Discard Requirement: For players harnessing Burn Away, one stumbling block is that it necessitates tossing another card from your hand into the graveyard. This can put you at a strategic disadvantage, especially when you’re running low on cards and need to maintain options for your gameplay.

Specific Mana Cost: This card demands a precise blend of mana to cast—specifically, one red and four other mana. This rigid mana requirement can sometimes hinder its inclusion in multicolored decks that need a more flexible mana base to efficiently play their spells.

Comparatively High Mana Cost: With a total cost of five mana, Burn Away may not be the most mana-efficient choice in your arsenal. Given that MTG is replete with lower-cost spells that can deal damage or offer additional benefits, Burn Away’s cost-effectiveness is a legitimate concern for strategists looking to optimize their deck’s performance.


Reasons to Include Burn Away in Your Collection

Versatility: Burn Away is a utility card that serves multiple roles within a deck. It’s an effective removal spell that can target creatures, which helps control the board. Additionally, its graveyard-exiling effect is crucial for disrupting strategies that rely on graveyard recursion.

Combo Potential: The graveyard exile effect of Burn Away synergizes with cards and strategies that capitalize on shutting down opponent’s graveyard-based plays. It’s great for enabling plays that require an opponent’s graveyard to be empty, setting up for a strategic advantage.

Meta-Relevance: In formats where players frequently utilize their graveyards for various mechanics like Flashback, Delve, or other recursive abilities, Burn Away can significantly impact the game. Its ability to impede graveyard tactics makes it a wise choice in a constantly evolving MTG landscape where such strategies often emerge.


How to beat

Burn Away presents itself as a versatile and impactful removal spell in the realm of Magic: The Gathering. It offers both direct damage to creatures and a response to graveyard-based strategies by exiling cards from the opponent’s graveyard. Players seeking to outmaneuver this dual-use card should prioritize creatures with either an instant-speed self-protective ability or those that offer value upon entering the battlefield or dying.

Moreover, utilizing counter spells effectively to negate Burn Away before it resolves, or cards that grant hexproof or indestructible to target creatures can be an efficient way to preserve your board state. Another approach is leveraging the power of graveyard shuffling effects that preemptively remove cards from the graveyard, thereby negating Burn Away’s additional benefit. Managing your threats and resources carefully will also reduce the impact Burn Away has when cast, ensuring that the loss of one creature does not critically disrupt your game plan.

Ultimately, understanding the timing and strategic use of the options available within your deck to counter Burn Away’s removal and graveyard interaction is key to maintaining the upper hand. These tactics can help ensure the threat of this potent removal spell is mitigated and your path to victory remains clear.


Cartas similares a Consumir em Chamas

In analyzing Burn Away’s place in Magic: The Gathering, we observe its unique position among removal spells. Burn Away not only deals six damage to a target creature, but also exiles all cards from that creature’s controller’s graveyard. This is a significant upgrade from spells like Lightning Strike or Incinerate, which solely focus on damage and don’t affect the graveyard.

Considering other similar spells, we have Scorching Dragonfire which also exiles the target it destroys if it’s a creature or planeswalker. However, it only deals three damage, half of what Burn Away provides. Then there’s Roast, a spell capable of dishing out five damage to a target creature without flying for two mana, but without the graveyard control Burn Away offers.

When comparing these cards, Burn Away shows versatility with its dual utility in damaging creatures and inhibiting graveyard strategies. It’s a powerful tool especially in formats where graveyard interactions are prevalent. With its higher mana cost than some direct-damage spells, Burn Away is a strategic choice for those looking to control the board and disrupt the opponent beyond mere damage.

Lightning Strike - Carta Magic versões
Incinerate - Carta Magic versões
Scorching Dragonfire - Carta Magic versões
Roast - Carta Magic versões
Lightning Strike - Carta Magic versões
Incinerate - Carta Magic versões
Scorching Dragonfire - Carta Magic versões
Roast - Carta Magic versões

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Word of Seizing - Carta Magic versões
Riddle of Lightning - Carta Magic versões
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Onde comprar

Se você deseja comprar um cartão Consumir em Chamas MTG de um conjunto específico como Khans of Tarkir and Conspiracy: Take the Crown, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Consumir em Chamas e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Consumir em Chamas Magic the Gathering foi lançada em 2 expansões diferentes entre 2014-09-26 e 2016-08-26. Ilustrado por Vincent Proce.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12014-09-26Khans of TarkirKTK 1042015NormalPretaVincent Proce
22016-08-26Conspiracy: Take the CrownCN2 1512015NormalPretaVincent Proce

Legalidades

Magic the Gathering formats where Consumir em Chamas has restrictions

FormatoLegalidade
HistoricbrawlVálida
HistoricVálida
LegacyVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
VintageVálida
DuelVálida
ExplorerVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Consumir em Chamas fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2014-09-20 If the creature doesn’t die that turn, the delayed triggered ability will simply cease to exist. It won’t trigger on a future turn.