Banish into Fable Carta MTG
Custo de mana | |
Custo convertido de mana | 6 |
Raridade | Rara |
Tipo | Instant |
Lançamento | 2019-10-04 |
Expansão símbolo | |
Expansão nome | Throne of Eldraine |
Expansão código | ELD |
Número | 325 |
Frame | 2015 |
Layout | Normal |
Border | Preta |
Ilustrado por | Colin Boyer |
Principais conclusões
- Offers both creature removal and token generation, providing significant game momentum shifts.
- Instant speed allows for strategic plays that can vastly alter opponent strategies.
- Specific mana needs and six mana cost may restrict deck building and timing.
Texto da carta
When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
Card Pros
Card Advantage: Banish into Fable ensures that when it resolves, not only do you remove up to two of your oppponents’ threats, you also create two Knight tokens. This generates a dual benefit of disrupting your opponent while bolstering your board presence, often swinging the momentum of the game in your favor.
Resource Acceleration: Each token produced carries the potential for future resource acceleration. Knights can be used as blockers, preservers of life total, and can synergize with other cards to leverage their presence into further resources or board control.
Instant Speed: The ability to play Banish into Fable at instant speed provides a strategic edge, enabling decisive interaction with an opponent’s play during their turn. Whether it’s interrupting a combo or removing key creatures during an attack, the flexibility to act on your opponent’s turn dictates the pace, potentially foiling their strategy at a critical moment.
Card Cons
Discard Requirement: Banish into Fable does not have this drawback; instead, the requirement here is to cast another spell first to ignite its “Adamant” ability, which could potentially be a limiting factor in a tight game situation.
Specific Mana Cost: This instant requires a dedicated white and blue mana alongside four other mana of any type. This specificity can hinder deck flexibility, particularly for those that run on a tighter color array.
Comparatively High Mana Cost: With a total cost of six mana, this card can be deemed expensive when considering other instants and sorceries that create tokens or deal with threats more directly and efficiently. In fast-paced games, the six mana investment can be quite a hurdle.
Reasons to Include Banish into Fable in Your Collection
Versatility: Banish into Fable is a multifaceted card that can be slotted into various commander and brawl decks, offering a mix of removal and token generation. Its ability to target nonland permanents makes it a solid choice in many game scenarios.
Combo Potential: This card opens the door for numerous combos, especially in decks that capitalize on casting spells during the opponent’s turn or that manipulate tokens. Its instant speed allows for sophisticated plays that can swing the game in your favor.
Meta-Relevance: Given the diverse strategies seen in the current meta, Banish into Fable holds its ground by disrupting opponents’ plans while simultaneously bolstering your board presence. This adaptability ensures it remains a relevant play in many matchups.
How to beat
Banish into Fable is a striking card that can turn the tide of a game in your favor, thanks to its ability to bounce up to two target creatures or artifacts your opponents control while creating Knight creature tokens for you if you control an artifact or enchantment. Its potential for significant board impact makes it a card to be wary of in MTG matches.
But how do you tackle Banish into Fable effectively? First and foremost, keeping your opponent’s board clear of enchantments and artifacts limits the card’s value, as it neutralizes the additional token generation aspect. Counterspells like Negate or Dovin’s Veto are also efficient ways to stop the spell before it takes effect. In the event that Banish into Fable is resolved, having instant-speed removal or having your own bounce spells like Unsummon can help mitigate the immediate impact of the spell, preserving your board presence. Keeping versatile answers in your deck and playing cautiously around the six mana required for Banish into Fable are key to overcoming this powerful Magic: The Gathering card.
Cartas similares a Banish into Fable
Banish into Fable stands out in the world of Magic: The Gathering as a powerful instant geared towards disrupting your opponent’s strategy and developing your own board presence at the same time. When we compare it to other cards in the same vein, we can see its unique position. For instance, Reflector Mage interacts with the battlefield similarly by sending creatures back to their owner’s hand, yet it doesn’t offer the token generation that Banish into Fable does. This addition of tokens can significantly shift the tide of a match by providing not just removal, but also a boost in board state.
Another card to consider is Deputy of Detention which, like Banish into Fable, can remove opponents’ threats. Nonetheless, Deputy of Detention removes multiple copies of a nonland permanent at once, unlike Banish into Fable’s more targeted approach. However, Deputy lacks the instant-speed flexibility and token creation that characterize Banish into Fable. Comparatively, Venser, the Sojourner’s -1 ability also allows you to return a target permanent to its owner’s hand, but again, without the advantage of creating Knight creature tokens.
Assessing its dual capability to deal with threats and enhance board state, Banish into Fable presents a unique package of value for players looking to maintain tempo and build an advantageous position on the battlefield.
Cartas semelhantes a Banish into Fable por cor, tipo e custo de mana
Onde comprar
Se você deseja comprar um cartão Banish into Fable MTG de um conjunto específico como Throne of Eldraine, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Banish into Fable e outras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Veja produtos de MTG
Legalidades
Magic the Gathering formats where Banish into Fable has restrictions
Formato | Legalidade |
---|---|
Historicbrawl | Válida |
Historic | Válida |
Legacy | Válida |
Oathbreaker | Válida |
Gladiator | Válida |
Pioneer | Válida |
Commander | Válida |
Modern | Válida |
Vintage | Válida |
Duel | Válida |
Explorer | Válida |
Penny | Válida |
Timeless | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Banish into Fable fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
---|---|
2019-10-04 | If the target nonland permanent is an illegal target by the time Banish into Fable tries to resolve, the spell won't resolve. You won't create a Knight token. |
2019-10-04 | If you control one permanent that's an artifact and an enchantment, you'll copy Banish into Fable twice. |
2019-10-04 | The triggered ability that copies Banish into Fable resolves and creates copies of Banish into Fable even if Banish into Fable is countered. The ability and the copies resolve before Banish into Fable itself resolves. |
2019-10-04 | Whether you control an artifact and/or an enchantment is checked only as the triggered ability resolves. |
Guia da habilidade Vigilância
No universo estratégico de Magic: The Gathering (MTG), a habilidade de vigilância se destaca como uma ferramenta poderosa para os jogadores. Esta poderosa palavra-chave permite que as criaturas ataquem sem tocar, mantendo-as prontas e alertas para se defenderem contra ameaças futuras. Representa um equilíbrio perfeito entre agressão e defesa, oferecendo uma abordagem dinâmica à jogabilidade. Vamos nos aprofundar em como a vigilância molda o campo de batalha.