Lobo de Arlinn Carta MTG


Lobo de Arlinn - War of the Spark
Custo de mana
Custo convertido de mana3
RaridadeComum
TipoCriatura — Lobo
Lançamento2019-05-03
Expansão símbolo
Expansão nomeWar of the Spark
Expansão códigoWAR
Ataque 3
Defesa 2
Número151
Frame2015
LayoutNormal
BorderPreta
Ilustrado porKimonas Theodossiou

Principais conclusões

  1. Arlinn’s Wolf thrives in Arlinn planeswalker decks, adept at avoiding blocker-heavy strategies.
  2. Demands clever deckbuilding, tying players to specific mana needs and potential discard synergies.
  3. This wolf card offers strategic advantages in tribal and meta-specific deck compositions.

Onde comprar

Se você deseja comprar um cartão Lobo de Arlinn MTG de um conjunto específico como War of the Spark, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Lobo de Arlinn e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Texto da carta

Lobo de Arlinn não pode ser bloqueado por criaturas com poder igual ou inferior a 2.

"Se você não fala lupino, deixa que eu traduzo: 'Mais um passo e eu rasgo a sua garganta.'" — Arlinn Kord


Card Pros

Card Advantage: Arlinn’s Wolf’s ability to bypass blockers when controlled by an Arlinn planeswalker could ensure more consistent damage to your opponent, indirectly pressuring their resources.

Resource Acceleration: While this card itself doesn’t directly provide resource acceleration, its synergy with Arlinn planeswalkers can lead to more efficient utilization of your cards and mana.

Instant Speed: Although Arlinn’s Wolf operates at sorcery speed, its inherent ability could complement strategies that capitalize on instant-speed interactions, as it demands an immediate answer from your opponent.


Card Cons

Discard Requirement: Engaging with Arlinn’s Wolf can sometimes feel restrictive due to the deckbuilding constraints it imposes. The card doesn’t directly require a discard, but in a strategy centered around harnessing its full potential, you might find it necessitating the inclusion of cards that enable discard to achieve synergy, thereby indirectly influencing your hand management and possibly constraining your play options.

Specific Mana Cost: Tailoring a deck that accommodates Arlinn’s Wolf demands attention to its mana cost, as the necessity for both green mana can shape the entire mana base of your deck. For players who have a penchant for versatility and flexibility, this might limit the card’s inclusion to mostly dedicated green or werewolf-themed decks where its cost is a natural fit.

Comparatively High Mana Cost: When evaluating the efficiency of a card like Arlinn’s Wolf, its mana cost can seem disproportionate compared to other creatures in the same cost bracket. With a casting cost of three mana, including two green, players might find that there are alternative creatures or cards that offer more substantial board presence or beneficial effects for a similar, if not lower, investment in mana resources.


Reasons to Include Arlinn’s Wolf in Your Collection

Versatility: Arlinn’s Wolf is a flexible card that easily slots into wolf or werewolf tribal decks as well as any deck that values a solid three-mana creature. Its innate ability to be unblockable by creatures with defender adds a reliable way to chip in for damage every turn.

Combo Potential: This wolf synergizes well with cards that benefit from creatures attacking or dealing combat damage, adding strategic depth to your plays. It complements an aggressive strategy, helping you to maintain pressure on the opponent.

Meta-Relevance: In a meta where defender-based strategies or passive decks are present, Arlinn’s Wolf becomes a consistent threat. Its ability ensures it remains relevant as a card that can consistently apply pressure and bypass common defense tactics.


How to beat

Arlinn’s Wolf may not be the most formidable creature on the battlefield, but it has its unique strengths. Specializing in fending off blockers, this Wolf makes a solid addition to any Green-themed deck that leverages creatures who can avoid being blocked by creatures with abilities. But what about when this creature is growling on the opponent’s side?

The key here lies in its inability to dodge creatures without abilities. Therefore, straightforward strategies to suppress Arlinn’s Wolf include using creatures with solid stats but no abilities as defenders. Think straightforward and efficient—those vanilla creatures can sometimes be your best line of defense. Don’t overlook the power of removal spells either. Simple direct damage or targeted removal spells effectively deal with Arlinn’s Wolf before it becomes a recurring threat. Sweepers are also a perfect solution if the wolf is part of a larger creature-based aggression. Overall, while Arlinn’s Wolf may dodge some blockers, it’s far from invincible, and with a well-thought-out deck, overcoming it becomes less of an ordeal and more of a strategic victory.


Cartas similares a Lobo de Arlinn

Arlinn’s Wolf may seem like a simple creature card in Magic: The Gathering, but its specifics make for an interesting comparison to other cards within the game. Like Arlinn’s Wolf, Young Wolf also comes from a lineage of lupine creatures, offering undying as a notable feature. While Arlinn’s Wolf can’t be blocked by creatures with power 2 or less, Young Wolf doesn’t share this trait. However, Young Wolf compensates for this with its ability to return to the battlefield with a +1/+1 counter after it dies—if it didn’t already have one.

Another similar creature is Timberpack Wolf, which benefits from having other wolves on your battlefield, gaining strength for each one. Although Arlinn’s Wolf doesn’t have this pack-based power boost, its unblockable nature by smaller creatures can be more advantageous in certain gameplay situations. Moreover, Silverfur Partisan presents a different angle: while not sharing the specific traits of Arlinn’s Wolf, it does create a token whenever a Wolf or Werewolf becomes the target of a spell, highlighting the diverse strategic angles these related yet distinct wolf cards offer.

Taken together, Arlinn’s Wolf stands out for its protective trait, specifically against small blockers, suggesting varied approaches to incorporating wolf-themed cards into your MTG strategy.

Young Wolf - Carta Magic versões
Timberpack Wolf - Carta Magic versões
Silverfur Partisan - Carta Magic versões
Young Wolf - Carta Magic versões
Timberpack Wolf - Carta Magic versões
Silverfur Partisan - Carta Magic versões

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Legalidades

Magic the Gathering formats where Lobo de Arlinn has restrictions

FormatoLegalidade
HistoricbrawlVálida
HistoricVálida
LegacyVálida
PaupercommanderVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
PauperVálida
VintageVálida
DuelVálida
ExplorerVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Lobo de Arlinn fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2019-05-03 Once a creature with power 3 or greater has blocked this creature, changing the power of the blocking creature won’t cause this creature to become unblocked.