Linessa, Zephyr Mage MTG Card


Linessa, Zephyr Mage - Future Sight
Mana cost
Converted mana cost4
RarityRare
TypeLegendary Creature — Human Wizard
Abilities Grandeur
Released2007-05-04
Set symbol
Set nameFuture Sight
Set codeFUT
Power 3
Toughness 3
Number51
Framefuture
LayoutNormal
BorderBlack
Illustred byJim Murray

Key Takeaways

  1. Linessa enables reshuffling of key cards, potentially improving the quality of future draws and game control.
  2. Instant speed ability offers strategic flexibility, either disrupting combat or shielding against removals.
  3. Mana constraints and discard requirements mark her as a tricky yet potent addition to blue-focused decks.

Text of card

, : Return target creature with converted mana cost X to its owner's hand. Grandeur Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.


Card Pros

Card Advantage: Linessa, Zephyr Mage offers strategic deck manipulation with her Grandeur ability, allowing for a reshuffle of potentially beneficial cards back into your library. This can indirectly create card advantage by increasing the quality of your draws.

Resource Acceleration: While Linessa herself does not directly accelerate resources, she can be an enabler in combination with cards that capitalize on casting multiple spells in a turn or return valuable permanents to your hand to be replayed for additional effects.

Instant Speed: Linessa’s activated ability can be used at instant speed, granting you the flexibility to disrupt opponent’s combat strategies or protect Linessa from removals while also not requiring a tap. This versatility ensures she can be utilized both offensively and defensively as the board state demands.


Card Cons

Discard Requirement: Linessa, Zephyr Mage demands a card to be discarded as part of the activation cost for her Grandeur ability. This can create a setback for players already struggling with hand size, potentially limiting strategic options.

Specific Mana Cost: Her ability requires a precise combination of blue mana, which may not align seamlessly with multicolored or mana-intensive decks. This constraint can hinder her inclusion in diverse deck builds.

Comparatively High Mana Cost: The initial cost to summon Linessa is substantial, and the activation of her abilities also comes at a significant mana expense. When considering other creatures or spells in the same mana range, players might find alternatives that offer greater immediate impact or versatility on the battlefield.


Reasons to Include Linessa, Zephyr Mage in Your Collection

Versatility: Linessa, Zephyr Mage offers adaptable gameplay options, serving both as a quasi-removal tool and a recurring bounce effect that can disrupt opponent strategies. Her ability to target any creature ensures that she can be a fit for a wide array of deck archetypes.

Combo Potential: With the right setup, she can be part of infinite mana combos or facilitate loops with cards like ‘Intruder Alarm’, allowing for potentially game-winning plays. Her Grandeur ability, while not always easy to leverage, can create significant value in longer games or in decks that can reliably clone or retrieve her from the graveyard.

Meta-Relevance: In environments where tempo plays are key, Linessa’s ability to repeatedly return threats to an opponent’s hand can give you the upper hand. She is especially relevant in formats that encourage interactive, stack-based play and where creatures play a significant role in the meta.


How to Beat

Linessa, Zephyr Mage is a cleverly designed card that can manipulate the game’s flow in your opponent’s favor. Its Grandeur ability allows your opponent to return target permanent to its owner’s hand if they discard another card named Linessa, Zephyr Mage. Defending against this blue wizard requires strategic planning. Keeping their graveyard clear with cards like Relic of Progenitus or Tormod’s Crypt can curb their ability to recur Linessa for repeated use. Moreover, utilizing instant-speed removal spells such as Path to Exile or Rapid Hybridization can help you remove Linessa before the Grandeur ability is activated. It’s also beneficial to manage the board state by limiting the number of creatures they have, making it harder to successfully activate Linessa’s ability. Lastly, countering Linessa’s spells as they’re cast can prevent the situation altogether, so having counterspells ready is also a solid approach.

Direct interaction is key here. By correctly timing your removal and utilizing the right spells to maintain graveyard control, you’ll be well-equipped to neutralize the threat posed by Linessa, Zephyr Mage and keep the tides of the game in your favor.


Cards like Linessa, Zephyr Mage

Linessa, Zephyr Mage is an intriguing character in the vast tapestry of Magic: The Gathering. Her unique grandeur ability situates her in a class of cards that allow for nuanced control over the game. The capacity to return target creatures to their owner’s hands echoes the longstanding bounce spell tradition found in cards like Capsize. Where Capsize is a straightforward inclusion, often used in control decks for its repeatable nature, Linessa offers a more flexible and strategic variant.

Other cards that resonate with Linessa’s ability include Venser, Shaper Savant. Venser allows for immediate impact upon casting by returning spells or creatures, whereas Linessa demands more setup and mana investment. Despite this, Linessa’s potential to impact the board grows significantly in the late game. Another kindred spirit is Galecaster Colossus, which grants similar power but is limited to interaction with nonland permanents and requires tapping other Wizards as part of its activation cost.

While each card has its advantages and specific contexts that bolster their playability, Linessa, Zephyr Mage presents a versatile yet challenging option for those interested in leveraging her recursive abilities. Her synergy with Wizard tribal themes and potential for unlimited bounce spells creates a dynamic deck strategy.

Capsize - MTG Card versions
Venser, Shaper Savant - MTG Card versions
Galecaster Colossus - MTG Card versions
Capsize - MTG Card versions
Venser, Shaper Savant - MTG Card versions
Galecaster Colossus - MTG Card versions

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Where to buy

If you're looking to purchase Linessa, Zephyr Mage MTG card by a specific set like Future Sight, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Linessa, Zephyr Mage and other MTG cards:

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Legalities

Magic the Gathering formats where Linessa, Zephyr Mage has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Linessa, Zephyr Mage card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2007-05-01 Linessa’s grandeur ability targets only a player. That player chooses which permanents to return as the ability resolves. The permanents are returned one at a time, in a specific sequence. The player can’t return an artifact creature and have that count as both the artifact and the creature, for example.

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