Colossal Heroics MTG Card


Colossal Heroics - Journey into Nyx
Mana cost
Converted mana cost3
RarityUncommon
TypeInstant
Abilities Strive
Released2014-05-02
Set symbol
Set nameJourney into Nyx
Set codeJOU
Number118
Frame2003
Layoutnormal
Borderblack
Illustred bySeb McKinnon

Key Takeaways

  1. Enhances hand sustainability through additional card draws upon casting, strategically preparing for upcoming turns.
  2. Can untap creatures instantaneously, providing a surprise mana ramp, ideal for decks with mana-producing creatures.
  3. Instant speed makes it versatile during combat, offering the element of surprise to outmaneuver opponents.

Text of card

Strive — Colossal Heroics costs more to cast for each target beyond the first. Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.


Card Pros

Card Advantage: Colossal Heroics stands out by letting you draw a card upon casting, thus keeping your hand replenished and setting up future plays.

Resource Acceleration: This card has the potential to untap your creatures, which can be leveraged as an unexpected form of mana ramp, especially with mana-producing creatures.

Instant Speed: As an instant, Colossal Heroics provides the flexibility to respond to your opponents’ actions, possibly saving your creatures from removal or enabling surprise combat advantages.


Card Cons

Discard Requirement: Colossal Heroics necessitates the discard of another card from your hand to activate its powerful ability. This downside can be quite impactful when your hand is already depleted or if you’re holding critical strategy pieces you can’t afford to lose.

Specific Mana Cost: With a specific mana requirement that includes green mana, Colossal Heroics is not a universally flexible card. This limits its inclusion to decks that can generate green mana consistently, potentially excluding it from a variety of deck types that cannot accommodate green mana sources.

Comparatively High Mana Cost: The cost to cast Colossal Heroics is relatively high when considering the speed of the current meta. While the effects are indeed significant, there are alternative cards that provide similar benefits or board presence for a lower mana investment, making Colossal Heroics less attractive in fast-paced matches where efficiency is key.


Reasons to Include in Your Collection

Versatility: Colossal Heroics brings a lot to the table for diverse deck builds, thriving in environments where creatures play a key role. Its ability to unexpectedly boost your creatures can turn the tide of battle in your favor, making it a solid addition to any green-based or creature-heavy deck.

Combo Potential: This card shines when combined with effects that benefit from creatures becoming tapped or when paired with cards that grant multiple combat phases, enabling a cascade of combat tricks and powerful synergies in your gameplay.

Meta-Relevance: Colossal Heroics is particularly useful in metas where combat is king. In such scenarios, its sudden buff can help your creatures outclass opponents’ blockers or turn what seems like a modest attack into a lethal strike.


How to beat

Colossal Heroics is a formidable card that can swing matches in favor of the player who harnesses its power in Magic: The Gathering. The instant nature of this spell allows you to give your creatures not only a boost in strength but also the much-coveted trample ability, surprise defending opponents, and potentially change the tide of battle in your favor. When Colossal Heroics is on the table, it often signifies a critical moment for the opposing player.

To effectively counter this play, the best strategy is controlling the board state before it can be cast. Removal spells that can handle multiple creatures at once, like board wipes or spot removals, can help mitigate the impact of Colossal Heroics by reducing the number of creatures it affects. Cards with counterspell abilities are also a solid line of defense, directly negating the card before it has the chance to affect the game. Efficient use of these strategies can help maintain an advantage against a player looking to utilize Colossal Heroics. By keeping these tactics in mind, players can prepare themselves for handling this powerful boost and maintain control over the game.


Cards like Colossal Heroics

In the rich tapestry of Magic: The Gathering, Colossal Heroics draws comparisons with several other tricks to pump up creatures. Similar to cards like Inspired Charge, it offers a boost to your creature’s power and toughness. However, Colossal Heroics steps up by targeting not just one but multiple creatures, not to mention its Strive mechanic allows you to pay more mana for each additional target, echoing spells like Launch the Fleet.

Another card in its circle is Overrun, which also bolsters creatures in a mighty way. Colossal Heroics is less expensive in terms of mana cost and it forgoes the trample bonus in favor of the flexibility to be more selective with targeting. This can be strategically advantageous by focusing your resources on key creatures during battle.

While Overcome shares the same strategy of buffing your army, the differentiation is in the scaling of power; Overcome provides a static benefit for all creatures. Colossal Heroics allows for precise enhancements – a tool that savvy players can leverage for intense moments of tactical superiority on the battlefield.

Inspired Charge - MTG Card versions
Launch the Fleet - MTG Card versions
Overrun - MTG Card versions
Overcome - MTG Card versions
Inspired Charge - Magic 2011 (M11)
Launch the Fleet - Journey into Nyx (JOU)
Overrun - Tempest (TMP)
Overcome - Hour of Devastation (HOU)

Cards similar to Colossal Heroics by color, type and mana cost

Verdigris - MTG Card versions
Team Spirit - MTG Card versions
Refresh - MTG Card versions
Vivify - MTG Card versions
Primal Boost - MTG Card versions
Sprouting Vines - MTG Card versions
Natural Affinity - MTG Card versions
Ferocious Charge - MTG Card versions
Graphic Violence - MTG Card versions
Remodel - MTG Card versions
Roar of Jukai - MTG Card versions
Rending Vines - MTG Card versions
Early Harvest - MTG Card versions
Hail Storm - MTG Card versions
Wildsize - MTG Card versions
Invigorate - MTG Card versions
Harrow - MTG Card versions
Pistus Strike - MTG Card versions
Gnaw to the Bone - MTG Card versions
Eaten by Spiders - MTG Card versions
Verdigris - Tempest Remastered (TPR)
Team Spirit - Unglued (UGL)
Refresh - Odyssey (ODY)
Vivify - Odyssey (ODY)
Primal Boost - Onslaught (ONS)
Sprouting Vines - Scourge (SCG)
Natural Affinity - Eighth Edition (8ED)
Ferocious Charge - Fifth Dawn (5DN)
Graphic Violence - Unhinged (UNH)
Remodel - Unhinged (UNH)
Roar of Jukai - Betrayers of Kamigawa (BOK)
Rending Vines - Saviors of Kamigawa (SOK)
Early Harvest - Ninth Edition (9ED)
Hail Storm - Time Spiral Timeshifted (TSB)
Wildsize - Commander Legends (CMR)
Invigorate - Game Night: Free-for-All (GN3)
Harrow - Warhammer 40,000 Commander (40K)
Pistus Strike - Mirrodin Besieged (MBS)
Gnaw to the Bone - The List (PLST)
Eaten by Spiders - Avacyn Restored (AVR)

Where to buy

If you're looking to purchase Colossal Heroics MTG card by a specific set like Journey into Nyx, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Colossal Heroics and other MTG cards:

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Legalities

Magic the Gathering formats where Colossal Heroics has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Colossal Heroics card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2014-04-26 Colossal Heroics can target any creatures, not just ones that are tapped.
2014-04-26 Heroic abilities will resolve before the spell that caused them to trigger.
2014-04-26 Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
2014-04-26 Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
2014-04-26 If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
2014-04-26 If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
2014-04-26 If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
2014-04-26 The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
2014-04-26 You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.

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