Robo- MTG Card


Robo- - Unstable
RarityUncommon
TypeArtifact Creature — Construct
Abilities Augment
Released2017-12-08
Set symbol
Set nameUnstable
Set codeUST
Power +1
Toughness +1
Number157
Frame2015
Layoutaugment
Bordersilver
Illustred byMatt Dixon
Un-set :-)This card is part of an Un-set

Key Takeaways

  1. Robo’s ability to draw cards from the graveyard ensures a steady flow of options for players.
  2. Artifact synergy and instant speed interactions make Robo a formidable presence during gameplay.
  3. Despite its power, Robo’s high mana cost and discard requirement may limit its utility.

Text of card

At the beginning of each end step, if an artifact entered the battlefield under your control this turn, Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)


Card Pros

Card Advantage: The Robo card stands out by offering you the ability to draw a card whenever a non-token artifact you control is put into your graveyard from the battlefield. This ability ensures that you are rewarded even when you sacrifice your artifacts or when they are destroyed, keeping your hand filled with options.

Resource Acceleration: With the Robo card, each artifact you play has the potential to contribute to your mana pool. As an artifact itself, Robo becomes a conduit for resource acceleration, smoothing out your mana curve and enabling faster deployment of threats onto the battlefield. This acceleration is critical for outpacing your opponents in the race to establish board presence.

Instant Speed: The flexibility of the Robo card lies in its ability to operate at instant speed, allowing for surprising interactions during your opponent’s turn. This instantaneity ensures that you can adapt to changing board states, protect your interests, or disrupt your opponent’s plans without needing to wait for your own turn, thereby keeping you one step ahead in the duel.


Card Cons

Discard Requirement: The Robo card demands players to discard a card as part of its casting cost. This stipulation can be a serious setback, particularly for those already struggling with card availability in hand, as it might deplete valuable resources and disrupt strategic plans formulated for upcoming turns.

Specific Mana Cost: Featuring a specific color in its mana cost, Robo mandates a deck be tailored around its color identity, potentially creating a hurdle for decks that are not aligned with the color’s strategy or that wish to maintain flexibility in their mana base.

Comparatively High Mana Cost: With a mana cost on the upper end of the spectrum, Robo challenges deckbuilders to justify its inclusion over lower-cost alternatives. Such a high investment can lead to tempo loss, especially if the card is countered or removed before its impact is felt, making it a risky proposition against fast-paced opponents.


Reasons to Include in Your Collection

Versatility: Robo- card shines in a variety of deck builds due to its ability to adapt and fulfill multiple roles. Whether you’re looking to enhance your defense mechanisms or provide support to your offensive strategies, this card can find its place and improve your gameplay significantly.

Combo Potential: This card’s unique effects allow it to synergize well with other cards, unlocking powerful combinations that can turn the tide of a match. It’s the kind of card that smart players will find incredible ways to exploit, enhancing the strength of other cards and interactions within their deck.

Meta-Relevance: In a constantly evolving game environment, staying relevant is vital. Robo- card has properties and mechanics that are conducive to success in current competitive settings. Its inclusion in your collection ensures you have a card that responds well to prevalent strategies, making it a valuable asset for both tournament play and casual matches.


How to beat

Robo is a unique addition to the world of Artifact creatures in Magic: The Gathering, presenting a challenge for many players on the battlefield. Defeating this mechanical menace requires a strategic approach tailored to its specific weaknesses. One method to conquer it is using removal spells that bypass its potentially high toughness. Direct damage spells, which can deal damage irrespective of a creature’s toughness, are particularly effective. Cards like Path to Exile or Assassin’s Trophy that can exile a creature regardless of its indestructibilities or protective abilities can also be a swift answer to the Robo threat.

Another strategy is to take advantage of cards that impose conditions Robo cannot easily overcome, such as cards that prevent it from untapping or cards that force it to attack or block in disadvantageous ways. Enchantment-based removal like Pacifism or Arrest can neutralize Robo without triggering abilities that might protect it from destruction. Utilizing such tactics slows down the Robo, allowing you to maintain control of the game and work your way towards victory.

Ultimately, tackling a Robo on the board means having a plan and the right tools at your disposal. Whether it’s through targeted removal or clever containment, understanding your deck’s capabilities will guide you to outmaneuver Robo and emerge triumphant in your Magic: The Gathering matches.


Cards like Robo-

Robo-style cards hold a niche but fascinating role in the MTG deck strategies, often offering mechanical synergy and inventive capabilities. The Robo MTG Card, with its unique blend of attributes, finds comparisons in form and function with artifacts such as Pilgrim’s Eye or Skittering Surveyor. Like Robo, both cards excel in fetching lands from the library, ensuring a smooth mana curve. Yet Robo distinguishes itself with additional modular abilities, perhaps granting buffs or other artifact interactions, depending on deck construction.

Another card that echoes Robo’s utility in artifact-centric decks is Solemn Simulacrum, renowned for its land ramp and card draw once leaving the battlefield. While Solemn offers consistent value, Robo might surpass it in decks that capitalize on synergistic artifact plays. Gearsmith Prodigy also comes to mind as a card benefitting from artifact synergy—boosting its power. However, it doesn’t offer the same level of utility or consistency as Robo cards which balance resource management with tactical board presence.

Considering these comparisons, Robo MTG Card secures a competitive spot among its peers by providing both immediate and lasting advantages, ensuring that it can adapt to a range of strategic demands that mirror the evolving gameplay of MTG.

Pilgrim's Eye - MTG Card versions
Skittering Surveyor - MTG Card versions
Solemn Simulacrum - MTG Card versions
Gearsmith Prodigy - MTG Card versions
Pilgrim's Eye - Worldwake (WWK)
Skittering Surveyor - Dominaria (DOM)
Solemn Simulacrum - Mirrodin (MRD)
Gearsmith Prodigy - Core Set 2019 (M19)

Cards similar to Robo- by color, type and mana cost

Black Lotus - MTG Card versions
Ornithopter - MTG Card versions
Tormod's Crypt - MTG Card versions
Jeweled Amulet - MTG Card versions
Zuran Orb - MTG Card versions
Fountain of Youth - MTG Card versions
Phyrexian Marauder - MTG Card versions
Claws of Gix - MTG Card versions
Mana Crypt - MTG Card versions
Mox Opal - MTG Card versions
Gleemox - MTG Card versions
Chalice of the Void - MTG Card versions
Welding Jar - MTG Card versions
Chrome Mox - MTG Card versions
Orochi Hatchery - MTG Card versions
Spellbook - MTG Card versions
Lotus Petal - MTG Card versions
Mox Diamond - MTG Card versions
Everflowing Chalice - MTG Card versions
Memnite - MTG Card versions
Black Lotus - Alchemy: Dominaria (YDMU)
Ornithopter - Dominaria Remastered (DMR)
Tormod's Crypt - The List (PLST)
Jeweled Amulet - Masters Edition II (ME2)
Zuran Orb - Pro Tour Collector Set (PTC)
Fountain of Youth - Pro Tour Collector Set (PTC)
Phyrexian Marauder - Visions (VIS)
Claws of Gix - Urza's Saga (USG)
Mana Crypt - Special Guests (SPG)
Mox Opal - Double Masters (2XM)
Gleemox - Magic Online Promos (PRM)
Chalice of the Void - Judge Gift Cards 2019 (J19)
Welding Jar - Mirrodin (MRD)
Chrome Mox - Double Masters (2XM)
Orochi Hatchery - Champions of Kamigawa (CHK)
Spellbook - Magic 2010 (M10)
Lotus Petal - The List (PLST)
Mox Diamond - From the Vault: Relics (V10)
Everflowing Chalice - The Lost Caverns of Ixalan Commander (LCC)
Memnite - The List (PLST)

Where to buy

If you're looking to purchase Robo- MTG card by a specific set like Unstable, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Robo- and other MTG cards:

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Rules and information

The reference guide for Magic: The Gathering Robo- card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2018-01-19 Augment can (and usually does) change the name, card types, subtypes, rules text, and power/toughness. The combined creature will have (at least) two artists and may now have multiple colors. Anything covered up in the augment process doesn’t count, so ignore things to the left of the “metal bar” in the art of host creatures.
2018-01-19 Augment can’t target creatures that aren’t host creatures.
2018-01-19 Augment is an activated ability that you activate from your hand. To do so, reveal the card, choose a target host creature, and pay the augment cost. As this ability resolves, if the card with augment is still in your hand, put it onto the battlefield combined with the host creature.
2018-01-19 Creatures with augment don’t have a mana cost and can’t be cast.
2018-01-19 The creature card with augment isn’t put onto the battlefield until the ability resolves. This means if the host is destroyed, the creature with augment stays in your hand. You can’t choose a different host, but you can activate augment again if there’s another host available.
2018-01-19 You can’t activate augment unless there is a host creature on the battlefield. It doesn’t need to be yours. Note though that if you augment another player’s host creature, they control the combined creature.
2018-01-19 You can’t put more than one augment card on a single host creature. Once a host creature is augmented, the host part gets covered up and it’s no longer a host creature.

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