Blistercoil Weird MTG Card


Blistercoil Weird - Return to Ravnica
Mana cost
Converted mana cost1
RarityUncommon
TypeCreature — Weird
Released2012-10-05
Set symbol
Set nameReturn to Ravnica
Set codeRTR
Power 1
Toughness 1
Number211
Frame2003
LayoutNormal
BorderBlack
Illustred byDan Scott

Key Takeaways

  1. Key to synergy with spells, Blistercoil Weird untaps with each instant or sorcery, promoting card flow and tempo.
  2. As a prowess creature, it accelerates damage output as you cast, bolstering the threat it poses to opponents.
  3. Adaptability is a strength; the Weird combines well with instant speed spells, allowing for reactive and robust plays.

Text of card

Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.

Azorius lawmages would like to outlaw the creation of weirds, but first they'd have to settle their long-standing debate on how to classify them.


Card Pros

Card Advantage: Blistercoil Weird provides an excellent synergy with spells, granting the opportunity to untap it each time you cast an instant or sorcery spell. This ability allows you to leverage card draw spells or other cantrips effectively, maintaining card flow and increasing the potential to access the cards you need when you need them.

Resource Acceleration: The inherent prowess of this creature, which increases its power and toughness with each instant and sorcery spell cast, can lead to accelerated damage output. While it doesn’t directly produce mana or tokens, this ability can translate into a sort of ‘tempo acceleration’, pushing your game forward more rapidly.

Instant Speed: Blistercoil Weird’s untap ability is compatible with instant-speed spells, providing flexibility and the capacity to adapt during the ever-changing dynamics of a game. This allows a player to react promptly to an opponent’s moves while potentially strengthening the Weird each turn, turning it into a more formidable threat.


Card Cons

Discard Requirement: The allure of Blistercoil Weird lies in its prowess trigger, but to fully capitalize on this, a player often needs a steady stream of spells. This can lead to a precarious situation where you’re depleting your hand just to boost the creature, leaving you vulnerable in the long term.

Specific Mana Cost: As a hybrid mana creature, Blistercoil Weird requires both blue and red magic, locking it firmly into Izzet strategies. Players not running these colors will find it difficult to incorporate Blistercoil Weird into their decks, thus restricting its versatility.

Comparatively High Mana Cost: While the initial investment in Blistercoil Weird is low, truly leveraging its potential means investing further mana into instants and sorceries. In competitive play, the mana curve is critical, and sinking too much into a single combo can be costly, especially when up against decks that operate efficiently on less mana.


Reasons to Include in Your Collection

Versatility: Blistercoil Weird’s ability to untap with every instant or sorcery spell makes it a dynamic addition to various spell-heavy decks. It’s a perfect fit in Izzet colors for those enjoying a cast-trigger playstyle.

Combo Potential: This creature has a notable synergy with cheap cantrips, enabling it to grow larger and untap repeatedly within a single turn. This trait unlocks explosive turns when paired with the right spells, escalating its threat level immensely.

Meta-Relevance: In environments where fast, non-creature spells are prevalent, Blistercoil Weird can become a significant threat quickly. Its low mana cost and scaling power make it relevant in metas that favor swift and efficient threats.


How to beat

Blistercoil Weird is a unique creature card in Magic: The Gathering with the potential to become a formidable opponent on the battlefield. Its ability to untap whenever you cast an instant or sorcery spell can lead to powerful combos, especially in decks built around spell-slinging. When facing a Blistercoil Weird, it’s crucial to have a game plan prepared.

To effectively counter this creature, removal spells are your best bet. Since it only has 1 toughness, single-point damage spells or those that do not rely on combat can take it out before it grows too powerful. Additionally, if you’re able to disrupt your opponent’s spell casting or limit the number of instances and sorceries they play, you’ll effectively neuter the Weird’s strength. Keeping a watch on the stack and using counter spells strategically can prevent the Weird from ever becoming an issue. Also, consider utilizing effects that prevent your opponents from untapping their creatures, which can keep Blistercoil Weird in check.

In essence, quick removal and spell countermeasures are the keys to staying ahead of Blistercoil Weird and ensuring it doesn’t spiral out of control. Plan ahead and keep the pressure on to beat this potentially dangerous creature.


Cards like Blistercoil Weird

Blistercoil Weird holds its own in the roster of creatures within Magic: The Gathering, especially those that synergize with spells. Matching up against the likes of Nivix Cyclops, both creatures grow in power the more spells you cast. Where Blistercoil Weird shines is in its lower casting cost and the immediate benefit of untapping whenever you cast an instant or sorcery, setting the stage for potential combos within the same turn.

Another parallel can be drawn with Wee Dragonauts, which, much like Blistercoil Weird, benefits from casting noncreature spells. The key difference here is that Wee Dragonauts gains a more significant temporary power boost as compared to the Weird’s smaller, permanent boost. This supports a more aggressive playstyle focused on landing big hits.

In summary, while there are numerous creatures in Magic: The Gathering that reward a spell-slinging strategy, Blistercoil Weird is distinguished by its cost-efficiency and the versatility offered by its untap ability, making it a formidable choice for decks that aim for both nimble mana utilization and strength in continuous casting.

Nivix Cyclops - MTG Card versions
Wee Dragonauts - MTG Card versions
Nivix Cyclops - MTG Card versions
Wee Dragonauts - MTG Card versions

Cards similar to Blistercoil Weird by color, type and mana cost

Electric Eel - MTG Card versions
Stream Hopper - MTG Card versions
Nivmagus Elemental - MTG Card versions
Captive Weird // Compleated Conjurer - MTG Card versions
Electric Eel - MTG Card versions
Stream Hopper - MTG Card versions
Nivmagus Elemental - MTG Card versions
Captive Weird // Compleated Conjurer - MTG Card versions

Where to buy

If you're looking to purchase Blistercoil Weird MTG card by a specific set like Return to Ravnica, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Blistercoil Weird and other MTG cards:

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Legalities

Magic the Gathering formats where Blistercoil Weird has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderRestricted
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Blistercoil Weird card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2012-10-01 Blistercoil Weird will get +1/+1 and untap before that instant or sorcery spell resolves.
2012-10-01 Blistercoil Weird will get +1/+1 even if the instant or sorcery spell is countered or if Blistercoil Weird is untapped when its ability resolves.
2012-10-01 If you copy an instant or sorcery spell on the stack (using Nivix Guildmage’s second ability, for example), the copy isn’t cast. Blistercoil Weird’s ability won’t trigger.

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