Flight MTG Card


Card setsReleased in 21 setsSee all
Mana cost
Converted mana cost1
RarityCommon
TypeEnchantment — Aura
Abilities Enchant

Key Takeaways

  1. Flight transforms ground units into threats above, overriding normal combat blockers in strategic plays.
  2. Its instant speed allows for flexible and unforeseen plays, significantly altering battlefield dynamics.
  3. Despite its utility, Flight’s demands for blue mana and potential hand discard can be restrictive.

Text of card

Target creature is now a flying creature.


Card Pros

Card Advantage: Flight grants one of your creatures flying until the end of turn, potentially turning any ground-pounder into an aerial threat. This transformation can enable you to bypass ground blockers and apply pressure on opponents who lack fliers, often allowing for strategic attacks that can tip the scale of card economy in your favor.

Resource Acceleration: This magic card can act as a form of resource acceleration by enabling an enhanced attack phase. With the ability to suddenly attack from the air, creatures that might otherwise remain idle can effectively contribute to reducing an opponent’s life total, optimizing the utility of your board presence without the need for additional mana investments.

Instant Speed: Flight’s instant speed playability ensures you can adapt to the evolving battlefield at a moment’s notice. Whether it’s swinging in for unexpected damage or transforming a humble defender into an impromptu interceptor, the ability to cast Flight during combat or at the end of your opponent’s turn adds a layer of flexibility and surprise to your strategic playbook.


Card Cons

Discard Requirement: The Flight spell might occasionally require you to pitch another card from your hand, restricting your ability to maintain card advantage. This can be particularly problematic in the late game when each card in hand is invaluable.

Specific Mana Cost: Flight’s mana cost necessitates blue mana, making it less flexible for decks that are not predominantly blue or that struggle to generate the needed mana type, potentially leading to a dead card in hand against mana variability.

Comparatively High Mana Cost: For an enchantment that provides flying to a single creature, the mana investment might be seen as steep. While giving a creature the ability to fly can be advantageous, especially in limited formats, the cost-benefit ratio can be outclassed by other cards that may offer a more impactful presence on the battlefield for a similar mana commitment.


Reasons to Include in Your Collection

Versatility: The card Flight offers the ability to grant any creature flying, which can be a game-changer in many decks. Having aerial threats is a common strategy to bypass ground stalls and push through the final points of damage.

Combo Potential: Applying Flight to creatures with on-hit effects or those that benefit from dealing combat damage can exponentially increase a deck’s threat level, turning even the most innocuous creatures into formidable opponents.

Meta-Relevance: With a shifting MTG landscape that often sees a rise in creature-based strategies, having flying can be an invaluable asset. Flight helps to counter these strategies by allowing your creatures to evade being blocked by those without flying or reach.


How to beat

Flight is a classic aura in Magic: The Gathering that grants a creature the ability to fly above blockers and defenses. To surpass the strategic advantage this card presents, players should consider incorporating more reach or flying creatures into their deck. These types of creatures can block those enchanted with Flight, leveling the playing field. Additionally, using removal spells that can target creatures regardless of their abilities, such as Murder or Disenchant, will effectively counter this flight-inducing enchantment. Another useful strategy is to implement cards that can neutralize enchantments or bypass creature defenses, such as board wipes or direct damage spells, which can render the buff from Flight irrelevant. By adapting your deck construction to have answers for creatures with new-found flight, you create more opportunities to deal with this kind of tactical shift during gameplay.


Cards like Flight

Flight is a classic aura spell in Magic the Gathering that gives a targeted creature the ability to fly, opening up strategic aerial assaults or defensive maneuvers. Comparatively, there’s Jump, a simple spell that temporarily grants flying until end of turn, offering a brief window for evasion or an attack. While both enchantments facilitate flying, Flight endures across multiple turns, providing sustained tactical advantage.

Levitation is another enchantment that shares the essence of Flight, but rather than targeting a single creature, it elevates all your creatures into the sky. This widens your battlefield presence but also demands a higher mana cost for the collective lift. Spectral Flight is a similar enchantment that bolsters the flying ability with a boost in power and toughness, enhancing the creature’s offensive and defensive capabilities beyond mere altitude adjustment.

Ultimately, whether selecting Flight for its cost-efficient focus, or preferring broader or buff-enhancing alternatives, players have a variety of options to navigate aerial strategies in Magic the Gathering. These nuanced choices between different yet similar cards demonstrate the depth of deck-building and adaptability within the game.

Jump - MTG Card versions
Levitation - MTG Card versions
Spectral Flight - MTG Card versions
Jump - Limited Edition Alpha (LEA)
Levitation - Urza's Legacy (ULG)
Spectral Flight - Innistrad (ISD)

Cards similar to Flight by color, type and mana cost

Unstable Mutation - MTG Card versions
Field of Dreams - MTG Card versions
Dream Coat - MTG Card versions
Tangle Kelp - MTG Card versions
Flood - MTG Card versions
Tidal Flats - MTG Card versions
Backfire - MTG Card versions
Mystic Remora - MTG Card versions
Essence Flare - MTG Card versions
Awesome Presence - MTG Card versions
Cloak of Invisibility - MTG Card versions
Vanishing - MTG Card versions
Mana Chains - MTG Card versions
Robe of Mirrors - MTG Card versions
Censorship - MTG Card versions
Telepathy - MTG Card versions
Veiled Sentry - MTG Card versions
Soothsaying - MTG Card versions
Air Bladder - MTG Card versions
Seal of Removal - MTG Card versions
Unstable Mutation - Ultimate Masters (UMA)
Field of Dreams - Treasure Chest (PZ2)
Dream Coat - Legends (LEG)
Tangle Kelp - The Dark (DRK)
Flood - Treasure Chest (PZ2)
Tidal Flats - Fallen Empires (FEM)
Backfire - Renaissance (REN)
Mystic Remora - Dominaria Remastered (DMR)
Essence Flare - Masters Edition II (ME2)
Awesome Presence - Alliances (ALL)
Cloak of Invisibility - Mirage (MIR)
Vanishing - Visions (VIS)
Mana Chains - Weatherlight (WTH)
Robe of Mirrors - Tenth Edition (10E)
Censorship - Unglued (UGL)
Telepathy - Magic 2010 (M10)
Veiled Sentry - Urza's Saga (USG)
Soothsaying - The List (PLST)
Air Bladder - Nemesis (NEM)
Seal of Removal - Nemesis (NEM)

Where to buy

If you're looking to purchase Flight MTG card by a specific set like Limited Edition Alpha and Limited Edition Beta, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Flight and other MTG cards:

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Printings

The Flight Magic the Gathering card was released in 17 different sets between 1993-08-05 and 2022-11-28. Illustrated by 5 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
11993-08-05Limited Edition AlphaLEA 581993normalblackAnson Maddocks
21993-10-04Limited Edition BetaLEB 591993normalblackAnson Maddocks
31993-12-01Unlimited Edition2ED 591993normalwhiteAnson Maddocks
41993-12-10Intl. Collectors' EditionCEI 591993normalblackAnson Maddocks
51993-12-10Collectors' EditionCED 591993normalblackAnson Maddocks
61994-04-01Revised Edition3ED 591993normalwhiteAnson Maddocks
71994-04-01Foreign Black BorderFBB 591993normalblackAnson Maddocks
81994-06-21Summer Magic / EdgarSUM 591993normalwhiteAnson Maddocks
91995-04-01Fourth Edition4ED 721993normalwhiteAnson Maddocks
101995-04-01Fourth Edition Foreign Black Border4BB 721993normalblackAnson Maddocks
111997-03-24Fifth Edition5ED 861997normalwhiteJerry Tiritilli
121999-04-21Classic Sixth Edition6ED 681997normalwhiteJerry Tiritilli
132001-04-11Seventh Edition7ED 751997normalwhiteBradley Williams
142001-04-11Seventh Edition7ED 75★1997normalblackBradley Williams
152003-07-28Eighth Edition8ED 802003normalwhiteArnie Swekel
162003-07-28Eighth Edition8ED 80★2003normalblackArnie Swekel
172005-07-29Ninth Edition9ED 792003normalwhiteArnie Swekel
182005-07-29Ninth Edition9ED 79★2003normalblackArnie Swekel
192011-07-15Magic 2012M12 532003normalblackMark Zug
202022-11-2830th Anniversary Edition30A 3551997normalblackAnson Maddocks
212022-11-2830th Anniversary Edition30A 582015normalblackAnson Maddocks

Legalities

Magic the Gathering formats where Flight has restrictions

FormatLegality
OldschoolLegal
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

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