Grove of the Dreampods MTG Card


Card setsReleased in 2 setsSee all
RarityCommon
TypePlane — Fabacin

Key Takeaways

  1. Manifesting library cards creates unexpected blockers, enhancing both offense and defense flexibility.
  2. Grove of the Dreampods’ instant speed usage can surprise opponents and disrupt their plans.
  3. It’s essential to manage resources effectively to maximize this card’s potential on the battlefield.

Text of card

When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Whenever you roll {Chaos}, return target creature card from your graveyard to the battlefield.


Card Pros

Card Advantage: Grove of the Dreampods provides a unique mechanic that allows players to manifest the top card of their libraries, potentially turning any card into a creature that can be turned face up later on. This can lead to a considerable card advantage since it effectively turns your deck into additional resources that can be utilized as creatures.

Resource Acceleration: By providing a way to convert library cards into creatures, it indirectly accelerates your resource pool. Additionally, in decks built around synergies with the top of the library or creature-based strategies, this effect amplifies your ability to develop a board presence quickly.

Instant Speed: The capability to use this card at instant speed gives players significant flexibility. You can end your opponent’s turn by creating a surprise blocker or manifesting a key card at a critical moment, which can be a game-changing move. This instant-speed interaction keeps your opponents guessing and allows you to make the most of your mana each turn.


Card Cons

Discard Requirement: To fully utilize Grove of the Dreampods, you’re often required to discard cards, which can deplete your hand and diminish your long-term plays, especially if your deck lacks sufficient draw power to replenish your resources.

Specific Mana Cost: Casting this card requires a mix of colored mana, which can be a stumbling block in decks that are not finely tuned to produce a diversity of mana consistently. This can hamper the card’s playability across various deck archetypes.

Comparatively High Mana Cost: With a higher mana cost, Grove of the Dreampods demands a significant investment which may not align with an aggressive deck’s strategy to play swiftly and efficiently. In formats where tempo is crucial, its cost might be too steep compared to other options that can propel you towards victory more promptly.


Reasons to Include Grove of the Dreampods in Your Collection

Versatility: Grove of the Dreampods offers a significant level of adaptability as it can seamlessly fit into a variety of deck types. Its ability to generate creature tokens means it can support strategies from aggro to control, adapting to the needs of the game as they unfold.

Combo Potential: With its inherent capability to churn out creatures, this card can activate synergies or enhance combos that are built around creature-based mechanics. Its contribution to go-wide strategies or token-focused decks cannot be overstated.

Meta-Relevance: In an ever-shifting MTG meta, a card like Grove of the Dreampods can find its place fairly easily. If creature-heavy strategies are in vogue or token shenanigans are proving to be successful, having this card in your collection will ensure you’re not left behind in the meta-race.


How to beat

Grove of the Dreampods is a unique card that can be a game-changer for Magic: The Gathering decks that focus on creature strategies. It allows players to manifest the top card of their library, creating a mystery for opponents. If that card is a creature, it can turn into a surprise blocker or an unexpected threat on the battlefield.

The key to beating Grove of the Dreampods lies in maintaining flexibility in your play. Consider incorporating removal spells that can deal with both manifested creatures and the enchantments themselves, such as Naturalize or Disenchant. Board wipes also circumvent the enchantment’s value by clearing away all creatures after they’ve been manifested, with Wrath of God or Damnation being prime examples. Hand disruption tactics with cards like Thoughtseize can preemptively address threats before they become a problem on the board. Awareness of your opponent’s deck and probable creatures within it can also give you an advantage, allowing you to gauge whether it’s more strategic to let the Grove resolve its ability or to prevent it from activation.

Finally, remember that tempo is vital. Applying pressure can force your opponent to make suboptimal plays or use their mana reactively rather than proactively with Grove of the Dreampods, tilting the match in your favor.


Cards like Grove of the Dreampods

Grove of the Dreampods emerges as a unique enchantment in the Magic: The Gathering universe. While it shares similarities with other lands that produce various kinds of mana, it’s the intricacies of its abilities that set it apart. In comparison to the likes of Holdout Settlement, which also taps creatures for mana, Grove of the Dreampods offers a more versatile mana fix by not being bound to a particular creature type.

Exploring related options, we find Fertile Thicket, tapping into deck manipulation by revealing specific cards to plan out future turns. Although Fertile Thicket influences deck strategy, it pales in comparison to the dreamlike flexibility offered by Grove of the Dreampods. There’s also Rupture Spire and Transguild Promenade, both requiring an investment upon entering the battlefield but subsequently providing a rainbow of mana options, similar to Grove of the Dreampods, but without the latter’s conditional mechanic.

Ultimately, when juxtaposed with its peers, Grove of the Dreampods holds a special allure for players who value diversity in their mana base while willing to embrace the slow unfurling of its potential, much like the unfolding stories within a dream pod’s cocoon.

Holdout Settlement - MTG Card versions
Fertile Thicket - MTG Card versions
Rupture Spire - MTG Card versions
Transguild Promenade - MTG Card versions
Holdout Settlement - MTG Card versions
Fertile Thicket - MTG Card versions
Rupture Spire - MTG Card versions
Transguild Promenade - MTG Card versions

Where to buy

If you're looking to purchase Grove of the Dreampods MTG card by a specific set like Planechase Anthology Planes and March of the Machine Commander, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Grove of the Dreampods and other MTG cards:

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Printings

The Grove of the Dreampods Magic the Gathering card was released in 2 different sets between 2018-12-25 and 2023-04-21. Illustrated by Erica Yang.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12018-12-25Planechase Anthology PlanesOPCA 342015PlanarBlackErica Yang
22023-04-21March of the Machine CommanderMOC 1452015PlanarBlackErica Yang

Rules and information

The reference guide for Magic: The Gathering Grove of the Dreampods card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2012-06-01 Both abilities are mandatory. You must put the creature card onto the battlefield, even if you don't want to.
2012-06-01 If you don't reveal any creature cards from your library, you'll put the cards from your library on the bottom of your library in a random order. Essentially, this will shuffle your library, although you are not shuffling it for purposes of effects that care about a player shuffling a library.

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