Glamer Spinners MTG Card


Glamer Spinners - Shadowmoor
Mana cost
Converted mana cost5
RarityUncommon
TypeCreature — Faerie Wizard
Abilities Flying, Flash
Released2008-05-02
Set symbol
Set nameShadowmoor
Set codeSHM
Power 2
Toughness 4
Number141
Frame2003
Layoutnormal
Borderblack
Illustred byJesper Ejsing

Key Takeaways

  1. Enchantment manipulation with Glamer Spinners can shift game dynamics and offer card advantage.
  2. Resource acceleration is achievable by untapping lands during a critical turn.
  3. Flash ability adds surprise and tactical depth, disrupting opponents’ plans.
Flash card art

Guide to Flash card ability

Explore the dynamic Flash ability in Magic: The Gathering (MTG), a feature that allows you to cast spells at lightning speed, often leaving your opponents reeling and your strategy several steps ahead. This versatile ability can turn the tide of a game, providing the element of surprise and tactical advantage. It places a premium on timing and foresight, transforming an ordinary deck into a formidable arsenal of instant threats and responses.

Text of card

Flash Flying When Glamer Spinners comes into play, attach all Auras enchanting target permanent to another permanent with the same controller.


Card Pros

Card Advantage: Glamer Spinners stands out by allowing you to reset an enchantment, which could mean recasting it for additional benefit or saving a key Aura from being destroyed. This can often lead to a swing in card advantage as you effectively get more use from each card.

Resource Acceleration: While Glamer Spinners itself may not directly generate additional resources, its capability to untap all lands you control when it’s turned face up demonstrates an indirect form of acceleration. It can set the stage for larger plays in the same turn without the usual mana restraints.

Instant Speed: The Flash ability of Glamer Spinners allows you to deploy it unexpectedly, effectively acting at instant speed. This element of surprise can disrupt opponents’ strategies by blocking when least expected or by using its enter-the-battlefield ability to change the tide of the game at crucial moments.


Card Cons

Discard Requirement: For Glamer Spinners to have its full impact, holding onto it until there is a suitable enchantment to target can be a tricky balancing act. This requirement could lead to missed opportunities or stalling your own game plan as you wait for the opportune moment.

Specific Mana Cost: Glamer Spinners comes with a specific mana cost that includes blue and white. This can potentially restrict deck-building options and is not always synergistic with the mana bases of decks that want to utilize its ability to its fullest extent.

Comparatively High Mana Cost: Sitting at five mana for a modest 2/2 flyer, Glamer Spinners can be considered expensive, particularly when other creatures at a similar cost offer greater impact on the game state or prove to be more cost-effective in comparable strategic roles.


Reasons to Include in Your Collection

Versatility: Glamer Spinners fit well into a variety of deck types, offering flexibility with its flash ability that allows you to cast it at a moment’s notice. This makes it a great addition to decks that need to adapt quickly to changing board states.

Combo Potential: This card brings a unique interaction to the table by not only handling your opponents’ threats through its ability to untap all permanents you control but also potentially triggering any abilities or effects of permanents that benefit from being untapped.

Meta-Relevance: With the ability to respond to your opponent’s spells or combat manipulations instantly, Glamer Spinners is particularly useful in meta-games dominated by control and tempo decks. It allows you to keep up with the pace and can often turn the tide in your favor.


How to beat

The card Glamer Spinners from Magic the Gathering stands out for its unique ability to manipulate enchantments when it hits the battlefield. This card’s flash attribute allows you to play it on your opponent’s turn, providing a tactical advantage by surprising your opponent and potentially disrupting their strategy. However, as with any power card in the game of MTG, there are ways to outmaneuver it.

One effective strategy to triumph over Glamer Spinners is to limit the number of enchantments in your deck, thereby reducing the card’s utility. Alternatively, playing instant removal spells in response to Glamer Spinners being cast can prevent its enter-the-battlefield effect from causing significant impact. Cards with hexproof or shroud are also formidable defenses since they are protected from being targeted by Glamer Spinners’ ability.

Beyond these tactics, maintaining a pace that pressures your opponent, thus forcing them to use Glamer Spinners suboptimally, could tip the scales in your favor. Recognizing that this creature is largely a control tool, adopting an aggressive strategy could outpace the utility it provides, leading you to victory in your next match of Magic the Gathering.


Cards like Glamer Spinners

Glamer Spinners is a unique entry in the Magic: The Gathering realm of blink-style cards. Much like its kin, Restoration Angel, Glamer Spinners provides both a surprise blocker and the ability to refresh or save another creature by returning it to play. However, Glamer Spinners carves its own niche with its additional ability to rearrange aura enchantments, a utility that Restoration Angel does not offer.

Another card that echoes the flicker strategy is Flickerwisp, known for its capability to temporarily exile any permanent, not just creatures. While Flickerwisp can disrupt opponents or reset your own cards, Glamer Spinners focuses on creature targets and the strategic repositioning of auras. This makes Glamer Spinners more specialized but equally strategic in Aura-centric decks.

When comparing these cards, consider not just their cost and tactical versatility but also how they synergize with your deck’s overarching strategy. Glamer Spinners might be the more tailored option for decks that leverage aura enchantments, highlighting its distinct place in MTG decks focused on enchantment manipulation.

Restoration Angel - MTG Card versions
Flickerwisp - MTG Card versions
Restoration Angel - Avacyn Restored Promos (PAVR)
Flickerwisp - Eventide (EVE)

Cards similar to Glamer Spinners by color, type and mana cost

Tobias Andrion - MTG Card versions
Armored Guardian - MTG Card versions
Kangee, Sky Warden - MTG Card versions
Yorion, Sky Nomad - MTG Card versions
Windreaver - MTG Card versions
Sky Hussar - MTG Card versions
Isperia the Inscrutable - MTG Card versions
Whip-Spine Drake - MTG Card versions
Godhead of Awe - MTG Card versions
Azor's Elocutors - MTG Card versions
Jelenn Sphinx - MTG Card versions
Lavinia of the Tenth - MTG Card versions
Dragonlord Ojutai - MTG Card versions
Noyan Dar, Roil Shaper - MTG Card versions
Cloudblazer - MTG Card versions
Azorius Knight-Arbiter - MTG Card versions
Shabraz, the Skyshark - MTG Card versions
Inniaz, the Gale Force - MTG Card versions
A-Metropolis Angel - MTG Card versions
The Council of Four - MTG Card versions
Tobias Andrion - Masters Edition III (ME3)
Armored Guardian - Invasion (INV)
Kangee, Sky Warden - Starter Commander Decks (SCD)
Yorion, Sky Nomad - Multiverse Legends (MUL)
Windreaver - RNA Guild Kit (GK2)
Sky Hussar - Ravnica Remastered (RVR)
Isperia the Inscrutable - RNA Guild Kit (GK2)
Whip-Spine Drake - Time Spiral Remastered (TSR)
Godhead of Awe - Shadowmoor (SHM)
Azor's Elocutors - Return to Ravnica (RTR)
Jelenn Sphinx - Battlebond (BBD)
Lavinia of the Tenth - Ravnica: Clue Edition (CLU)
Dragonlord Ojutai - Secret Lair 30th Anniversary Countdown Kit (SLC)
Noyan Dar, Roil Shaper - Battle for Zendikar Promos (PBFZ)
Cloudblazer - Forgotten Realms Commander (AFC)
Azorius Knight-Arbiter - Ravnica Allegiance (RNA)
Shabraz, the Skyshark - The List (PLST)
Inniaz, the Gale Force - Jumpstart (JMP)
A-Metropolis Angel - Streets of New Capenna (SNC)
The Council of Four - Battle for Baldur's Gate Promos (PCLB)

Where to buy

If you're looking to purchase Glamer Spinners MTG card by a specific set like Shadowmoor, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Glamer Spinners and other MTG cards:

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Legalities

Magic the Gathering formats where Glamer Spinners has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderRestricted
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Glamer Spinners card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2008-05-01 When Glamer Spinners enters the battlefield, you target only one permanent: the one that will be losing its Auras. You don’t choose the permanent that will be receiving the Auras until the ability resolves.
2008-05-01 When the ability resolves, you choose the permanent that will be receiving the Auras. It can’t be the targeted permanent, it must have the same controller as the targeted permanent, and it must be able to be enchanted by all the Auras attached to the targeted permanent. If you can’t choose a permanent that meets all those criteria, the Auras won’t move.
2008-05-01 You may target a permanent that has no Auras enchanting it.

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