Hypervolt Grasp MTG Card


Hypervolt Grasp - Guildpact
Mana cost
Converted mana cost3
RarityUncommon
TypeEnchantment — Aura
Abilities Enchant
Released2006-02-03
Set symbol
Set nameGuildpact
Set codeGPT
Number67
Frame2003
LayoutNormal
BorderBlack
Illustred byMark Romanoski

Key Takeaways

  1. Provides both card draw and a potential to untap creatures, enhancing strategy and resource management.
  2. Instant speed offers the element of surprise and adaptability during critical moments of play.
  3. Despite its advantages, it requires careful deck construction due to specific mana and card discard costs.

Text of card

Enchant creature Enchanted creature has ": This creature deals 1 damage to target creature or player." : Return Hypervolt Grasp to its owner's hand.

Zap on. Zap off.


Card Pros

Card Advantage: Hypervolt Grasp provides players with the opportunity to potentially draw a card whenever the enchanted creature deals combat damage to a player. This repeatable effect ensures a steady stream of new options in your hand, crucial for outmaneuvering opponents.

Resource Acceleration: The enchantment allows you to untap the creature it is attached to. This can lead to increased mana availability if the creature has a tap ability that generates resources, effectively accelerating your resource pool and giving you a significant edge in the resource game.

Instant Speed: The ability to cast Hypervolt Grasp at instant speed gives players the flexibility to respond during the opponent’s turn or end step. This means you can adapt to the evolving battlefield and make decisions with the most current information, ensuring that your plays are always as impactful as possible.


Card Cons

Discard Requirement: When casting Hypervolt Grasp, the requirement to discard a card can be a significant drawback in situations where maintaining card advantage is crucial. This can be particularly unfavorable in decks that do not have ample draw power or ways to leverage discarding for additional benefits.

Specific Mana Cost: Hypervolt Grasp demands a precise mana configuration to cast, needing both blue and red mana. This can potentially restrict its integration into a deck, making it less versatile than spells with generic mana costs which can be included in any deck that matches their color identity.

Comparatively High Mana Cost: The investment of three mana for this enchantment might be considered steep, especially when compared to other spells that offer similar or more impactful effects for the same or lower mana investment. This could make Hypervolt Grasp a less attractive option in decks that prioritize mana efficiency and curve.


Reasons to Include Hypervolt Grasp in Your Collection

Versatility: Hypervolt Grasp serves multiple roles in various decks, functioning as both an effective means of creature control and a surprise element to bolster your offensive capabilities.

Combo Potential: This card offers novel interactions with untap mechanics or when combined with creatures that have tap abilities, potentially unlocking infinite combos or other powerful synergies.

Meta-Relevance: With many creatures in the current meta boasting formidable abilities that activate upon attacking or blocking, Hypervolt Grasp can disrupt your opponent’s plans while providing you with a reusable control resource.


How to beat Hypervolt Grasp

Hypervolt Grasp breathes life into blue and red decks with its duality of an aura and control twist. Granting a creature the power to tap and potentially deal damage comes with strategic advantages. Yet, every card has its Achilles’ heel, and for players facing an opponent wielding this electrical asset, there are tactics to employ.

For starters, spot removal spells come in handy. Red offers options like Lightning Bolt or Abrade that can swiftly remove the enchanted creature from play. Blue players can strategically hold up a Counterspell or bounce the Hypervolt Grasp back to the owner’s hand with a card like Boomerang, thus setting back their opponent’s tempo and board presence. Green, not to be underestimated, could utilize Naturalize or Return to Nature, directly targeting the enchantment itself and effectively disrupting the opponent’s game plan.

When anticipating Hypervolt Grasp, adapting your strategy is key. Maintain a responsive hand, keep your removal spells ready, and consider the pacing of your gameplay. Mitigating the grasp’s impact can be the turning point in your favor, ensuring you stay ahead of those shocking moments in your MTG matches.


Cards like Hypervolt Grasp

Hypervolt Grasp is a compelling option within the plethora of aura enchantments in the Magic: The Gathering arsenal. Close to its functionality is the card Spectral Grasp. This enchantment also allows you to control your opponent’s creatures, but it does not provide the added boost of Prowess that Hypervolt Grasp offers. Then there’s Ghostly Possession, which likewise restricts an opponent’s creature but instead of granting control, it simply negates any combat damage that the creature would deal.

Icy Manipulator and other control-based artifacts also share a likeness with Hypervolt Grasp, as they let players manipulate an opponent’s cards. While Icy Manipulator does not require the player to transfer control of a creature to themselves, it does serve a similar disruptive purpose by enabling them to tap any card on the field. Harness by Force, meanwhile, captures the essence of creature commandeering found in Hypervolt Grasp but does so in an explosive manner, granting control of any number of target creatures until end of turn for a potentially high mana cost.

Overall, while each of these cards bears similarities to Hypervolt Grasp, it’s the blend of creature control and subtle enhancements to one’s own strategy that makes Hypervolt Grasp a unique and valuable piece in MTG decks focused on outmaneuvering opponents.

Spectral Grasp - MTG Card versions
Ghostly Possession - MTG Card versions
Icy Manipulator - MTG Card versions
Harness by Force - MTG Card versions
Spectral Grasp - MTG Card versions
Ghostly Possession - MTG Card versions
Icy Manipulator - MTG Card versions
Harness by Force - MTG Card versions

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Quicksilver Dagger - MTG Card versions
Mirror Sheen - MTG Card versions
Fevered Visions - MTG Card versions
Bucket List - MTG Card versions
Storm God's Oracle - MTG Card versions
The Lost and the Damned - MTG Card versions

Where to buy

If you're looking to purchase Hypervolt Grasp MTG card by a specific set like Guildpact, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Hypervolt Grasp and other MTG cards:

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Legalities

Magic the Gathering formats where Hypervolt Grasp has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

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