Helm of the Gods MTG Card


Helm of the Gods - Magic Origins
Mana cost
Converted mana cost1
RarityRare
TypeArtifact — Equipment
Abilities Equip
Released2015-07-17
Set symbol
Set nameMagic Origins
Set codeORI
Number230
Frame2015
LayoutNormal
BorderBlack
Illustred byAnthony Palumbo

Key Takeaways

  1. Empowers creatures significantly in enchantment-rich decks, transforming even modest ones into impactful threats.
  2. Equips and boosts at instant speed, providing strategic advantages and surprising combat twists.
  3. Not optimally flexible, performing best within dedicated enchantment-based strategies for its cost.

Text of card

Equipped creature gets +1/+1 for each enchantment you control. Equip (: Attach to target creature you control. Equip only as a sorcery.)

Its blessings are as numerous as the stars of Nyx.


Card Pros

Card Advantage: The Helm of the Gods equips you with the potency to boost the power of your creatures in alignment with your enchantment presence. This effect scales throughout the duel, offering a progressing benefit that can turn even an unassuming creature into a formidable threat.

Resource Acceleration: With a minimal equip cost, this artifact accelerates your game plan by allowing you to invest more resources into other pivotal spells and board developments without compromising your offensive capabilities.

Instant Speed: The agility to boost a creature’s potency at instant speed with the Helm presents a tactical edge, enabling surprise augmentations during combat or at the end of an opponent’s turn, creating unforeseen threats and complicating your adversary’s defensive strategies.


Card Cons

Discard Requirement: While Helm of the Gods doesn’t directly require you to discard cards, it does compel players to maintain a substantial enchantment presence on the battlefield to be effective. This can sometimes lead to a disadvantageous situation where a player may feel pressured to overcommit to the board, making them vulnerable to sweepers or targeted removal.

Specific Mana Cost: Costing just one generic mana to cast, Helm of the Gods appears to be easily adaptable to any deck. However, its true potential is only unleashed in decks heavily centered around enchantments. This specificity in design means it might not find a home in non-enchantment-focused decks, reducing its overall flexibility in gameplay.

Comparatively High Mana Cost: Even though the initial cast is low, the real cost of Helm of the Gods manifests in the investment required to make it a powerful equipment. Decks must be built with a significant number of enchantments, which can be a steep price for optimality, especially when considering the setup compared to other equipment cards that offer immediate impact without heavy deck-building constraints.


Reasons to Include Helm of the Gods in Your Collection

Versatility: Helm of the Gods can be a game-changer in any deck that prizes enchantment synergy. Its power to boost a creature’s strength for each enchantment you control can swing matches in your favor, regardless of the creature type or deck theme you prefer.

Combo Potential: This equipment thrives in decks loaded with enchantments, multiplying its effect. When paired with cards that have constellation abilities or those that reward you for casting enchantments, its potential to turn a modest creature into a formidable threat becomes apparent.

Meta-Relevance: In a meta where enchantment-based decks are prevalent or if you’re facing enchantment-heavy opponents, the Helm not only scales in power but can also become an unexpected keystone in outpacing the competition. Moreover, its low casting cost and equip requirement make it a fit for a variety of match-ups, adept at keeping pace with shifting metas.


How to Beat Helm of the Gods

Helm of the Gods stands as a potent artifact in the realm of Magic the Gathering, offering players the chance to ramp up their creature’s power based on the number of enchantments under one’s control. To successfully navigate the battlefield against this artifact, players must focus on strategies that disrupt enchantment synergy.

Targeted removal spells such as Disenchant, Naturalize, or even board wipes like Merciless Eviction can effectively dismantle the enchantment build-up that Helm of the Gods thrives on. It’s also wise to keep artifact removal on hand, as a timely cast Krosan Grip will remove the Helm itself from the equation. Moreover, enchantment-based control decks might also want to invest in countermeasures like countermagic to prevent the Helm from hitting the battlefield in the first place.

Ultimately, the most efficient method of beating Helm of the Gods lies in preemptively countering the opponent’s enchantment strategy rather than dealing with an already empowered creature. Staying one step ahead with a diverse set of answers will ensure that the power of Helm of the Gods is kept in check.


BurnMana Recommendations

Analyze the power and possibilities that Helm of the Gods brings to your MTG collection, but remember, it shines brightest in an enchantment-rich environment. As you shape your deck around this potent artifact, consider the array of enchantments that can elevate your creatures to new heights of dominion. Helm of the Gods offers a unique strategy in gameplay, promising an evolving advantage as the duel progresses. Be mindful of the delicate balance required in constructing a deck that can fully utilize its strength. Ready to grasp the full potential of this game-altering card? Learn more with us and expertly integrate Helm of the Gods into your arsenals.


Cards like Helm of the Gods

In the realm of Magic: The Gathering, the Helm of the Gods equips creatures with power and toughness bonuses equivalent to the number of enchantments you control. It shares synergies with Ethereal Armor, which also grants a strength boost per enchantment, but additionally bestows first strike. While Ethereal Armor is enchantment-specific, the Helm offers a more universal application, seamlessly integrating into any deck reliant on enchantments.

Another notable parallel is found with Sigil of the Empty Throne, creating a 4/4 white Angel creature token with flying whenever an enchantment is cast. Though the Sigil doesn’t boost creatures directly, it complements the enchantment-heavy theme by widening your board presence. Then there’s the Spear of Heliod, giving your creatures a static +1/+1 boost. Unlike the variable might of Helm of the Gods, the Spear’s advantage is consistent regardlesss of enchantment count but also comes with a defensive ability to destroy targeted creatures.

Assessing Helm of the Gods within the enchantment augmentation arena of Magic: The Gathering, it’s a potent tool for players who can amass a solid collection of enchantments, thereby turning any creature into a formidable threat.

Ethereal Armor - MTG Card versions
Sigil of the Empty Throne - MTG Card versions
Spear of Heliod - MTG Card versions
Ethereal Armor - MTG Card versions
Sigil of the Empty Throne - MTG Card versions
Spear of Heliod - MTG Card versions

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Glasses of Urza - MTG Card versions
Wooden Sphere - MTG Card versions
Sol Ring - MTG Card versions
Iron Star - MTG Card versions
Black Vise - MTG Card versions
Urza's Chalice - MTG Card versions
Ivory Cup - MTG Card versions
Brass Man - MTG Card versions
Mana Vault - MTG Card versions
Soul Net - MTG Card versions
The Rack - MTG Card versions
Helm of Chatzuk - MTG Card versions
Obelisk of Undoing - MTG Card versions
Feldon's Cane - MTG Card versions
Throne of Bone - MTG Card versions
Meekstone - MTG Card versions
Thran Foundry - MTG Card versions
Cursed Scroll - MTG Card versions
Candelabra of Tawnos - MTG Card versions
Phyrexian Dreadnought - MTG Card versions

Where to buy

If you're looking to purchase Helm of the Gods MTG card by a specific set like Magic Origins, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Helm of the Gods and other MTG cards:

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Legalities

Magic the Gathering formats where Helm of the Gods has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Helm of the Gods card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2015-06-22 If you cast an Aura spell targeting a permanent controlled by an opponent, you still control that Aura. It will count toward the bonus given by Helm of the Gods.

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